Due to the update from Steam, I've updated the table accordingly.
Table content:
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Infinite HP (In Battle only, I'm sorry)
Infinite MP
One Hit Kill
Guil Modifier (Pointer)
Encounter Rate Modifier
In/Out Battle Infinite Items on Usage
About Infinite Health I've update this too and I think that all issues of the old script are gone.
I need to say that this game is HELL. It uses THREE DIFFERENT way to subtract the damage from the HP! One for physical damage, one for status damage (like poison), one for spell damage and it does in a way too much complicated. Dammit!
The function of spell damage is the same that add HP when you use a potion, just to do an example.
About Encounters cheat, I don't want to steal Cray's work. The script of this cheat is written differently than Cray's script. I needed to test my cheats faster.
I can't reach to do good cheats for items. I don't understand how the game write the inventory values on memory. They constantly change and I can't see a order in that mess.
If anyone wants to suggest some cheats, that would be great!
After all, it's been very fun to hack this game. Thanks SquareEnix for your strange way of coding