Notavailable wrote: ↑Fri Sep 03, 2021 7:15 am
Thanks for the great table.
One question, is it possible to add an "always able to crit" option or is there any way to change monstie's crit rate?
I won't do it (boring), but it's very possible. Heck, maybe I'll add it, since it's simple enough.
Monstie crit rate is already in the table, that's one of the unknowns in the monstie editor (5th one starting from the bottom). It corresponds to the number of bars in the monstipedia directly. For the character it's similar, only the value isn't in the table yet, but at an offset of +178 from the character address. I'll label that correctly with the next table update at some point. These values directly transfer into percentage, so a monstie with 6 bars will have a 6% crit chance. Crit falls under the stats sections, so not permanent as well. (Gets updated from monstie or weapon type data crit after battles etc.)
LapisPhos wrote: ↑Sun Sep 05, 2021 3:08 am
How does the "Enable Quick Finish for previously defeated Monsters" work? I tried it and it doesn't work.
Basically if you see the health bar in green and are not in multiplayer, you'll get the option to quick finish the monster.