Monster Hunter Stories 2 - steam version (SeiKur0)

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BurningFlareX
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by BurningFlareX »

orangecrowe wrote:
Tue Aug 24, 2021 9:21 am
If you are willing there is a mod on the nexus that fixes some monstie sounds. Maybe that has what you need, Im not sure though.
Yeah, I made that mod, lol. It fixes problems like Jho making Rajang sounds but its not what I'm asking for here.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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seikur0
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by seikur0 »

BurningFlareX wrote:
Mon Aug 23, 2021 9:10 pm
I got a dumb request, if its at all feasible:

Would it be possible to manipulate the monstie voice pitch slider in the sound settings to make it go even lower, to make monsties sound normal? They sound really high pitched even at the minimum setting, which I find really jarring (Its especially noticable on roaring monsters like Nergigante).

I guess it wouldn't bother most people but I really hate it, lol.
Seems quite possible, but it's also not very high on my personal priority list.
nadafeels wrote:
Mon Aug 23, 2021 10:57 pm
Hi thanks for this. Is there any way to add a ride action to the adult razewing rathalos as well as allow him to use kinship skills (i.e. pump up, arachnophobia, etc.) ?. He can level up, be gene channeled, do double attacks and kinship special attack (sky-high dive with complete animations), get boosts from rider like berserk or cheer, do normal power, speed and tech attacks. Soooo he;s partially functional but it would be nice to finally complete him as a monstie. Again, thanks!
Strengthen your kinship with him. Your bond as rider and monstie will reflect in his abilities, if you don't believe in him, how should he develop these abilities?

nadafeels
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by nadafeels »

Thanks for replying! Last question, will it be possible to activate monsties' enraged states in the overworld (i.e. rajang with golden fur or bloodbath with the red veins and steam popping out)? I think it would be cool running around with them while they're in rage mode.

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seikur0
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by seikur0 »

nadafeels wrote:
Wed Aug 25, 2021 8:06 am
Thanks for replying! Last question, will it be possible to activate monsties' enraged states in the overworld (i.e. rajang with golden fur or bloodbath with the red veins and steam popping out)? I think it would be cool running around with them while they're in rage mode.
That might be difficult. It depends on whether the rage rayed models have a running animation at all or. If they don't, you'd just kind of slide over the ground with the rage rayed ones. (I've had something similar happen during flight testing, a monstie with no flight animation, so I know it's possible.) I'd assume that the rage rayed variants are a different monster type(not monstie type) with their own assigned model. You would need to track down the code responsible for loading the correct model in the overworld and replace the model for your specific monstie.
For now I'm also not that interested in it.

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looooozeeeeer
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by looooozeeeeer »

can i request a talisman editing guide (or any tips at all)? like, if i use A-XL and B-XL skills then it must be a rare 7 talisman, an A-XL and C-XL and it must be a rare 6 etc? i kept getting corrupt message

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seikur0
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by seikur0 »

looooozeeeeer wrote:
Wed Aug 25, 2021 3:38 pm
can i request a talisman editing guide (or any tips at all)? like, if i use A-XL and B-XL skills then it must be a rare 7 talisman, an A-XL and C-XL and it must be a rare 6 etc? i kept getting corrupt message
The description in the main post should be accurate.

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looooozeeeeer
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by looooozeeeeer »

seikur0 wrote:
Wed Aug 25, 2021 3:55 pm
looooozeeeeer wrote:
Wed Aug 25, 2021 3:38 pm
can i request a talisman editing guide (or any tips at all)? like, if i use A-XL and B-XL skills then it must be a rare 7 talisman, an A-XL and C-XL and it must be a rare 6 etc? i kept getting corrupt message
The description in the main post should be accurate.
oh my bad, i missed it somehow, thank you. it worked now :D

ljw9602
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by ljw9602 »

This is a great table.
thank you.

I have a question about the weapon and armor editor.
1. Can I change the stats or skills of weapons and armor?
2. Can I put more than 3 skills in armor?

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seikur0
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by seikur0 »

ljw9602 wrote:
Fri Aug 27, 2021 7:13 pm
This is a great table.
thank you.

I have a question about the weapon and armor editor.
1. Can I change the stats or skills of weapons and armor?
2. Can I put more than 3 skills in armor?
No and no. Weapons and armor don't have stats or skills, they just have a type. While it would be possible to change the whole weapon/armor type, you can instead just change the character stats directly. And as for the skills, change the character battleskills and freeze them.

ljw9602
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by ljw9602 »

seikur0 wrote:
Fri Aug 27, 2021 8:18 pm
ljw9602 wrote:
Fri Aug 27, 2021 7:13 pm
This is a great table.
thank you.

I have a question about the weapon and armor editor.
1. Can I change the stats or skills of weapons and armor?
2. Can I put more than 3 skills in armor?
No and no. Weapons and armor don't have stats or skills, they just have a type. While it would be possible to change the whole weapon/armor type, you can instead just change the character stats directly. And as for the skills, change the character battleskills and freeze them.
Thank you for letting me know

Do you think it's impossible to implement the function?
Or maybe it will be added later?

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seikur0
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by seikur0 »

ljw9602 wrote:
Sat Aug 28, 2021 7:34 am
Thank you for letting me know

Do you think it's impossible to implement the function?
Or maybe it will be added later?
Not at all impossible. But I probably won't add that much more to the table.

At this point I've pretty much beaten the game and completed the monstipedia, I might go/fly through the Elder's Lair and I guess I could take a look at the Kulve Taroth quest, but then I'm done.

Image

ljw9602
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by ljw9602 »

seikur0 wrote:
Sat Aug 28, 2021 1:23 pm

Not at all impossible. But I probably won't add that much more to the table.

At this point I've pretty much beaten the game and completed the monstipedia, I might go/fly through the Elder's Lair and I guess I could take a look at the Kulve Taroth quest, but then I'm done.
Thanks for the reply.
It is very unfortunate that the function was not added, but it is understandable enough.

r1ndr4
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by r1ndr4 »

"free the color" option can't be activated with the game new update v1.3.0.
All other option is still functional.

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seikur0
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by seikur0 »

r1ndr4 wrote:
Thu Sep 02, 2021 3:57 am
"free the color" option can't be activated with the game new update v1.3.0.
All other option is still functional.
Fixed. Get the newest table.

r1ndr4
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Re: Monster Hunter Stories 2 - steam version (SeiKur0)

Post by r1ndr4 »

seikur0 wrote:
Thu Sep 02, 2021 6:50 am
r1ndr4 wrote:
Thu Sep 02, 2021 3:57 am
"free the color" option can't be activated with the game new update v1.3.0.
All other option is still functional.
Fixed. Get the newest table.
Nice :D
Thank you for this. Most important option imo :lol:

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