could you create a code that will increase or decrease the percentage of creating new improvements to the car? example 100% for new parts.
Works very good you are the best!
Set that to reduced or increased, other ways you can do that is through Editing ERP files.
> Not hard to find nor hard to figure out. I'm not exactly sure that code via Memory-tweaking would be possible.
> I am doing my 100% F2 Season on 110%, Getting Pole and P1s as normal, so yeah... What I will say is;
Look up past games with the R&D and find those values in F1 2021, and there you go. I will not be modding F1 2021 until I am done with my F2 Season.
I was about to edit my post and ask what aspects of the new 1.06 version affected the current table, if any.
I just assumed it would be needed an update since it got updated when 1.05 was released.
I only use "tyre wear" option in races, and it still works. (I finally updated my game)
Last edited by rayloriga on Mon Aug 09, 2021 3:19 pm, edited 1 time in total.
I only use the trainer for grip when I cant find a smooth setup... the problem is at the minimum 125% grip level I outqualify 110 level AI by 2-4 sends (depending on the track)..
so is it possible to incorporate 105% and 110% Grip.. or maybe a manual input would be perfect..
Maybe if someone can guide me if there is way to edit/incorporate that into the existing trainer
if not .. it would it be great to add those levels into 1.06 trainer update
I only use the trainer for grip when I cant find a smooth setup... the problem is at the minimum 125% grip level I outqualify 110 level AI by 2-4 sends (depending on the track)..
so is it possible to incorporate 105% and 110% Grip.. or maybe a manual input would be perfect..
Maybe if someone can guide me if there is way to edit/incorporate that into the existing trainer
if not .. it would it be great to add those levels into 1.06 trainer update
Right click on grip value in CE, select "set/change dropdown selection options" type the grip value in the format value:description
1.05:105% Grip and 1.10:110% Grip
the value is the only thing that matters, the description can be anything
I only use the trainer for grip when I cant find a smooth setup... the problem is at the minimum 125% grip level I outqualify 110 level AI by 2-4 sends (depending on the track)..
so is it possible to incorporate 105% and 110% Grip.. or maybe a manual input would be perfect..
Maybe if someone can guide me if there is way to edit/incorporate that into the existing trainer
if not .. it would it be great to add those levels into 1.06 trainer update
Right click on grip value in CE, select "set/change dropdown selection options" type the grip value in the format value:description
1.05:105% Grip and 1.10:110% Grip
the value is the only thing that matters, the description can be anything
Thank you so much
I actually saw this option but did not think it will work.. or mess things up
One last thing .. is there a way to SAVE this after I make the changes ?
There's no way to save them, not sure why that matters lmao. And yeah, likewise, which instead of lowering to 115% or lower, I rather just make the A.I Faster and that actually makes way better racing on my end. But yeah, I don't know if I want to mod 1.06 or wait for few more updates. Ugh lmao.
Sometimes I wish they would just release the full product sigh... I mod the game heaps, you know... So it takes hours..
> Yes lowering teh Grip rate 115% works, but I really find that to be really boring overall on both, my aspect and the A.I.
With my mods the sheer response of the A.I change and become WAY Faster.
You can input any value you want overriding the dropdown menu. For instance if you want +7% input 1.07 into value, or add another option to the dropdown if you want to but you can just input it directly into the value field. I only added the dropdown text for easier access of common values but you don't have to follow them if you want something else.
Also checked the new 1.06 patch and no table update necessary, the 1.05 table still works.
Tbh kinda common sense and yeah, I noticed the latter myself. Thanks again Aci. Though I do wish we had a cheat engine table that tells Steam a game is updated without any actual download happening lmao, I mean they even took away downloading older builds as well... Oh well, I'll just mod the game now, with as much mods as possible to make the best possible experience and use State-Flags to stop the updates.