[Request] DevilutionX (Diablo 1 + Hellfire)

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lynsk
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[Request] DevilutionX (Diablo 1 + Hellfire)

Post by lynsk »

/hi

Does anyone have a working table for DevilutionX 1.2.1 ?

~

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Re: [Request] DevilutionX (Diablo 1 + Hellfire)

Post by lynsk »


in case anyone wants to work on it, pls PM if you need it set up.

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Yuz
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Re: [Request] DevilutionX (Diablo 1 + Hellfire)

Post by Yuz »

Alright I got you.

viewtopic.php?f=4&t=16678

not much to it at the moment but I will look to see if something dealing with items is possible.

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Re: [Request] DevilutionX (Diablo 1 + Hellfire)

Post by lynsk »

Yuz wrote:
Thu Jul 15, 2021 1:10 pm
Alright I got you.
Ah now I feel special.

Are you going to attach the table to that post of yours?

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Yuz
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Re: [Request] DevilutionX (Diablo 1 + Hellfire)

Post by Yuz »

lynsk wrote:
Thu Jul 15, 2021 10:52 pm
Yuz wrote:
Thu Jul 15, 2021 1:10 pm
Alright I got you.
Ah now I feel special.

Are you going to attach the table to that post of yours?
yes wow I didnt notice that I forgot to attach the table

swjk2mc
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Re: [Request] DevilutionX (Diablo 1 + Hellfire)

Post by swjk2mc »

Hi, thanks for putting out this table, much appreciated! I was looking for something like this for testing purposes since the devs won't enable the debugging tools. Anyways There's a few problems I encountered with it, one being an error I get when I load the table:

devilutionx.exe+87382 Change of mov [rsi+00004A00],FFFFFFFF

The following options don't seem to work right or not at all:

-Instant Kill (non-functional)
-Gold (worked at first, then it screwed up and doesn't work at all)
-Player Tab (nothing works here, and exp caps at 10k when trying to edit it)

If we could get a fix for these, that would be awesome. A suggestion for the gold, if it's possible to freeze the gold counter to a certain amount (999,999), that would be an easier way of to make use of that. If not, maybe a function to make everything cost 0 gold? And if that won't work, maybe an option to turn/edit all spaces in inventory with 10k gold piles? Lastly, if you could change the font color on the script tab, that yellow color makes it impossible to read on the white background without highlighting it.

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Yuz
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Re: [Request] DevilutionX (Diablo 1 + Hellfire)

Post by Yuz »

swjk2mc wrote:
Mon Aug 16, 2021 7:39 pm
Hi, thanks for putting out this table, much appreciated! I was looking for something like this for testing purposes since the devs won't enable the debugging tools. Anyways There's a few problems I encountered with it, one being an error I get when I load the table:

devilutionx.exe+87382 Change of mov [rsi+00004A00],FFFFFFFF

The following options don't seem to work right or not at all:

-Instant Kill (non-functional)
-Gold (worked at first, then it screwed up and doesn't work at all)
-Player Tab (nothing works here, and exp caps at 10k when trying to edit it)

If we could get a fix for these, that would be awesome. A suggestion for the gold, if it's possible to freeze the gold counter to a certain amount (999,999), that would be an easier way of to make use of that. If not, maybe a function to make everything cost 0 gold? And if that won't work, maybe an option to turn/edit all spaces in inventory with 10k gold piles? Lastly, if you could change the font color on the script tab, that yellow color makes it impossible to read on the white background without highlighting it.
I am not sure what is causing that error as I do not get it.

Ill take a look and was there a update or something? As all of it was working for me when I published it.

For Instant Kill to work you have to be able to hit them as it doesnt change the % Chance to hit that is derived from the Dex stat

As for the gold I never had an issues but it should be noted it changes the amount of gold that is in the stack in your inventory so ill see if I can find a better way to do it.

And yes I will change the color I use dark mode so it looked fine to me I didn't think about light users when picking the colors.

Edit: The Player Tab doesnt update the values visually in the character menu in order for it to be seen you have to put a point into the stat if you modified them via the table

I took a look at freezing the xp and it does tend to stop at a certain point which forces you to manually increase the freezed XP value again but I am able to go above 10k XP as seen in the attached picture

Image

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Re: [Request] DevilutionX (Diablo 1 + Hellfire)

Post by swjk2mc »

Ill take a look and was there a update or something? As all of it was working for me when I published it.
There might have been, there was a few game breaking bugs that were fixed recently.
For Instant Kill to work you have to be able to hit them as it doesnt change the % Chance to hit that is derived from the Dex stat
I was hitting them with it enabled, and they were taking multiple hits to take down as if it wasn't on. I hear their pain sounds and see their pain state flinch animations.
As for the gold I never had an issues but it should be noted it changes the amount of gold that is in the stack in your inventory so ill see if I can find a better way to do it.
I think what may have happened was I was editing it faster than it could have been refreshing? And after that it just broke, and I couldn't edit it again even after restarting the game and app. Either way, a better and faster way would be to any of the suggestions I mentioned.
Edit: The Player Tab doesnt update the values visually in the character menu in order for it to be seen you have to put a point into the stat if you modified them via the table

I took a look at freezing the xp and it does tend to stop at a certain point which forces you to manually increase the freezed XP value again but I am able to go above 10k XP as seen in the attached picture
Didn't think about that, that's good to know, will try that out next time.

One last thing, when I browsed through the debug menu on their wiki, it says it has code present for refreshing all of the shop tables via hotkey. If you can find that and enable it, that would kick ass. This and the gold is what I need most.

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Yuz
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Re: [Request] DevilutionX (Diablo 1 + Hellfire)

Post by Yuz »

swjk2mc wrote:
Tue Aug 17, 2021 12:52 pm
Ill take a look and was there a update or something? As all of it was working for me when I published it.
There might have been, there was a few game breaking bugs that were fixed recently.
For Instant Kill to work you have to be able to hit them as it doesnt change the % Chance to hit that is derived from the Dex stat
I was hitting them with it enabled, and they were taking multiple hits to take down as if it wasn't on. I hear their pain sounds and see their pain state flinch animations.
As for the gold I never had an issues but it should be noted it changes the amount of gold that is in the stack in your inventory so ill see if I can find a better way to do it.
I think what may have happened was I was editing it faster than it could have been refreshing? And after that it just broke, and I couldn't edit it again even after restarting the game and app. Either way, a better and faster way would be to any of the suggestions I mentioned.
Edit: The Player Tab doesnt update the values visually in the character menu in order for it to be seen you have to put a point into the stat if you modified them via the table

I took a look at freezing the xp and it does tend to stop at a certain point which forces you to manually increase the freezed XP value again but I am able to go above 10k XP as seen in the attached picture
Didn't think about that, that's good to know, will try that out next time.

One last thing, when I browsed through the debug menu on their wiki, it says it has code present for refreshing all of the shop tables via hotkey. If you can find that and enable it, that would kick ass. This and the gold is what I need most.
Alright chief, I changed the Color of the script section. I also added scripts that will allow you to purchase from shops even with 0 gold.

I also fixed up the way that I target the gold value so now there is a script that breaks the games ability to reset the total gold value of the player so that you can edit the gold value that points to the players total gold. The previous way I did it was to target a pile of gold in the players inventory but this way is more reliable in my testing. ( you are not required to have any gold in the inventory at all )

I also took a look at the debug tools. It would appear that you will be required to build the game from source to use it as it does not appear to be in the release version of DevX.

I also redownloaded the latest windows version from the github and I had no issues with the table so I am unsure why some options are not working for you.

Also here is the link to grab the updated table.

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Re: [Request] DevilutionX (Diablo 1 + Hellfire)

Post by thedarkone1690 »

ANYONE a update one for 1.3

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Re: [Request] DevilutionX (Diablo 1 + Hellfire)

Post by sunko »

at this time it is already version 1.5.0

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