Outriders New Horizon Multiplayer Table

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haleypadawan
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Re: Outriders New Horizon Multiplayer Table

Post by haleypadawan »

Does anyone know how to edit mods properly? I've used MODS (Original Script) the first time by doing
1. Find out the address of mod
2. Copy Paste it to slot
3.Buy mod to lock it in.

It worked the first time but now it keeps crashing. MODS (Change With Get Mod IDs) (Works For My Player Only) also works with same steps but this one seems to break the 3rd slot for some items.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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batty1224
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Re: Outriders New Horizon Multiplayer Table

Post by batty1224 »

Ezio144 wrote:
Tue Jul 05, 2022 7:25 am
So, might be my fault but I messed with attributes on armor, I tried to change the attribute itself not the value, and ended up having a blank attribute with 0% and now whatever I change it to still doesn’t update and I don’t know how to fix it.
Did I do something wrong or is there currently a problem with changing attributes?
that's why I had said not to use it the code is all messed up on the v1 original and as well as the my Edited V1 and My Edited V7 versions I had said not to use it at all

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batty1224
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Re: Outriders New Horizon Multiplayer Table

Post by batty1224 »

haleypadawan wrote:
Tue Jul 05, 2022 12:33 pm
Does anyone know how to edit mods properly? I've used MODS (Original Script) the first time by doing
1. Find out the address of mod
2. Copy Paste it to slot
3.Buy mod to lock it in.

It worked the first time but now it keeps crashing. MODS (Change With Get Mod IDs) (Works For My Player Only) also works with same steps but this one seems to break the 3rd slot for some items.
The mods you must have it on the gear or gun that you need. The get ids do not work at all! you need to have a friend with them to copy the mods over to your player get ids from the dumper just like the attributes on the tables that I had posted don't work with the dumper

NemesisBP
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Re: Outriders New Horizon Multiplayer Table

Post by NemesisBP »

batty1224 wrote:
Tue Jul 05, 2022 2:00 pm
Ezio144 wrote:
Tue Jul 05, 2022 7:25 am
So, might be my fault but I messed with attributes on armor, I tried to change the attribute itself not the value, and ended up having a blank attribute with 0% and now whatever I change it to still doesn’t update and I don’t know how to fix it.
Did I do something wrong or is there currently a problem with changing attributes?
that's why I had said not to use it the code is all messed up on the v1 original and as well as the my Edited V1 and My Edited V7 versions I had said not to use it at all
@Ezio144
There might by a way for you to fix that armor attribute.
This happens because the dropdown list doesn't have the updated attributes IDs
First run the dumper so we can be able to run the Get Attributes ID - as you know it will take some time
Now go to the attributes section of the piece of armor that is broken
Click on "Get Attributes IDs" .... from the list that pops out copy only the ID (not the name) of the attribute you want
The attribute that is broken and shows up as blank in game should have "??" on it
Under it is the ID, right click on it and select "Set/Change dropdown selection options"
On the page that popped out uncheck "Disallow manual user input" and click OK
Double click on ID and you will see that now you can manually input stuff there .... paste here the ID you copied earlier
Go to lobby and back in game .... the attribute that was blank should now appear correctly

haleypadawan
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Re: Outriders New Horizon Multiplayer Table

Post by haleypadawan »

batty1224 wrote:
Tue Jul 05, 2022 2:08 pm
The mods you must have it on the gear or gun that you need. The get ids do not work at all! you need to have a friend with them to copy the mods over to your player get ids from the dumper just like the attributes on the tables that I had posted don't work with the dumper
Thats weird. I use the one from the Get IDs, I don't use the script I just copy paste the 4 byte codes then buy a legit mod from the shop so the mods that I copy pasted will take effect.

Ahh so the 8 byte one you need to already have it? So its basically just to move the mods around instead of being able to add new ones?

isamudysan
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Re: Outriders New Horizon Multiplayer Table

Post by isamudysan »

batty1224 wrote:
Tue Jul 05, 2022 2:08 pm
haleypadawan wrote:
Tue Jul 05, 2022 12:33 pm
Does anyone know how to edit mods properly? I've used MODS (Original Script) the first time by doing
1. Find out the address of mod
2. Copy Paste it to slot
3.Buy mod to lock it in.

It worked the first time but now it keeps crashing. MODS (Change With Get Mod IDs) (Works For My Player Only) also works with same steps but this one seems to break the 3rd slot for some items.
The mods you must have it on the gear or gun that you need. The get ids do not work at all! you need to have a friend with them to copy the mods over to your player get ids from the dumper just like the attributes on the tables that I had posted don't work with the dumper
so, are you saying that the "hack" lobby no longer works? for example, i can no longer add a mod to the 2nd player or 3rd player? or, does those two player need to have the mod in their library in order for me to add it to their gear? the "hack" lobby was all about changing the dmg of a wep to max, and to have major legendary drops among other things, right?

seeker0003
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Re: Outriders New Horizon Multiplayer Table

Post by seeker0003 »

Regarding Attributes:
Old Values:

Code: Select all

0156AC3E:Bonus Firepower
00014130:Anomaly Power
0152CEB7:Max Health
00014127:Armor Pierce
0156ABBE:Crit Damage
0152CEA1:Weapon Life Leech
0152CE98:Skills Life Leech
000141A9:Cooldown Reduction
0001417E:Healing Received
00014112:Close Range Damage
0001411D:Long Range Damage
0001413E:Status Power
0152CEB1:Crit Chance
0156FE93:Burn Damage
0156E85C:Inflame Bonus*
0156F383:Ash Duration
0156F36F:Fire Damage
0156F37D:Bleed Damage
00014159:Extra Armor
0156AC51:Damage To Wounded
0156F63D:Shield Gain*
0156F39E:Slow Duration
0156F396:Weakness Power
0156F376:Toxic Power
0156AC35:Constructs Power
0156F388:Freeze Duration
0156F38F:Expose Duration
0156FF0C:Damage At Night
00014145:Resistance Pierce
015702EB:Multicast Bonus
0156FFB8:Anomaly Damage
000A7A29:Weapons Damage
0156E8D2:Max Health%
New Values:

Code: Select all

0197D5F2:Bonus Firepower
000145F6:Anomaly Power
01939D9C:Max Health
000145ED:Armor Pierce
0197D59F:Crit Damage
01939D86:Weapon Life Leech
01939D7D:Skills Life Leech
0001466F:Cooldown Reduction
00014644:Healing Received
000145D8:Close Range Damage
000145E3:Long Range Damage
00014604:Status Power
01939D96:Crit Chance
01982895:Burn Damage
01A2EBAB:Inflame Bonus*
01A2EB69:Ash Duration
01A2EB74:Fire Damage
01A2EB6E:Bleed Damage
0001461F:Extra Armor
01A2EBC0:Damage To Wounded
019820CB:Shield Gain*
01A2EBC5:Slow Duration
01A2EBCB:Weakness Power
01A2EB96:Toxic Power
019CC583:Constructs Power
01A2EBA4:Freeze Duration
01A2EB9D:Expose Duration
01A2EB7B:Damage At Night
0001460B:Resistance Pierce
01982DB9:Multicast Bonus
01982967:Anomaly Damage
000B08B5:Weapons Damage
0198143D:Max Health%
Opening the .CT in Notepad++ and line by line replace all worked just fine for me.

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batty1224
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Re: Outriders New Horizon Multiplayer Table

Post by batty1224 »

isamudysan wrote:
Tue Jul 05, 2022 5:20 pm
batty1224 wrote:
Tue Jul 05, 2022 2:08 pm
haleypadawan wrote:
Tue Jul 05, 2022 12:33 pm
Does anyone know how to edit mods properly? I've used MODS (Original Script) the first time by doing
1. Find out the address of mod
2. Copy Paste it to slot
3.Buy mod to lock it in.

It worked the first time but now it keeps crashing. MODS (Change With Get Mod IDs) (Works For My Player Only) also works with same steps but this one seems to break the 3rd slot for some items.
The mods you must have it on the gear or gun that you need. The get ids do not work at all! you need to have a friend with them to copy the mods over to your player get ids from the dumper just like the attributes on the tables that I had posted don't work with the dumper
so, are you saying that the "hack" lobby no longer works? for example, i can no longer add a mod to the 2nd player or 3rd player? or, does those two player need to have the mod in their library in order for me to add it to their gear? the "hack" lobby was all about changing the dmg of a wep to max, and to have major legendary drops among other things, right?
you can add the mod if you have it on you to give to them for me it was easer to do it this way the id look up is for only the My_player option the other is the older option which is far better to do for others much easer

isamudysan
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Re: Outriders Multiplayer Table

Post by isamudysan »

oldstuff wrote:
Tue Jul 20, 2021 11:54 am
HiIios wrote:
Tue Jul 20, 2021 6:28 am
Hello - I fairly new to cheat tables in a sense, I understand everything else but when it comes to (adding Mods - or Changing, Adding Attributes or simply modifying them) How do i do that? A little more in depth explanation
Mods-
Ok to change mods simply go to zahidi and put on a mod you want. Make sure to note the slot your putting it in, IE: Slot 1 on Helm. OK, now go to your cheat table and head over to the equipment editor and pick Helm Slot. Go down to mods and u should see ID1 and ID2. So you know that ID1 has one of the mods you want to keep. ID2 is obviously your locked slot. Simply copy the value in ID1 to ID2.. You should now have the same Value in both Slot 1 and Slot 2. New go back to your game and head to Zahedi. Put the new mod you want in Slot 1 and when u exit out you will see your new mods.

Attributes-
For Attributes simply go to the piece you want to edit. IE Helm Slot. Go to attributes. Ive made a simple dropdown menu with all the all the attributes already in them to make it easy on you. Say you want to change Skill Cooldown to Anomaly Power. Well, simply click on Skill Cooldown value and in the dropdown menu click Anomaly Power. There is no need to change the name. This will auto change for you. Now to make it stick head to Zahidi and change a mod on your helm slot. Or whatever slot you where editing. This will make the attribute stick. To see the finished change go back to lobby and back in and u now have Anomaly power instead of skill cooldown.

Adding extra mods. There is no way to currently do this as far as i know.
Adding extra attribute - Ive already went over how to do this in the main post. If that didnt make cense I wouldnt mess with it. Its easy to brick your save file adding extra attributes and changing weapon and armor IDs. If you want to do this be very very carful.

One side not. If you ever try messing with changing IDs other then Attributes and Mods be sure to use the GET ID script to get new IDs every time you restarts the game. All those IDs change every time you start the game and can brick your save file very easy is you dont grab new IDs with the GET ID button in each area. If you brick your save your screwed. You cant get back into the game since the save is server side. The only fix is to make a new steam account, share the game to the new account, then completely start over. So again... Be very carful changing or adding IDs

I hope this helped you understand how the table works a bit better.
for the mods, i followed oldstuff's instructions; and, it worked. a couple of days ago, mods were able to be swapped in and out, and stayed on gear. but, yesterday was no bueno. with oldstuff's instructions it's good. exited the game and logged back in and voila it's there!
Last edited by isamudysan on Wed Jul 06, 2022 12:14 am, edited 1 time in total.

isamudysan
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Re: Outriders New Horizon Multiplayer Table

Post by isamudysan »

batty1224 wrote:
Tue Jul 05, 2022 11:34 pm
isamudysan wrote:
Tue Jul 05, 2022 5:20 pm
batty1224 wrote:
Tue Jul 05, 2022 2:08 pm

The mods you must have it on the gear or gun that you need. The get ids do not work at all! you need to have a friend with them to copy the mods over to your player get ids from the dumper just like the attributes on the tables that I had posted don't work with the dumper
so, are you saying that the "hack" lobby no longer works? for example, i can no longer add a mod to the 2nd player or 3rd player? or, does those two player need to have the mod in their library in order for me to add it to their gear? the "hack" lobby was all about changing the dmg of a wep to max, and to have major legendary drops among other things, right?
you can add the mod if you have it on you to give to them for me it was easer to do it this way the id look up is for only the My_player option the other is the older option which is far better to do for others much easer
i had the mod on me, e.g., omen. i copy the id from my wep over to P2; but, it never showed. we even backed out to the lobby and went back in the game. i wonder, tho, if P2 needs to be lvl 30 and playing in the dlc since omen is from the dlc content? idk, but i'm willing to try it gain.

oh, would this be under Player 2, or Affect Everyone? i did it on Player 2.

bossman
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Re: Outriders New Horizon Multiplayer Table

Post by bossman »

So am having issues copying the mods here are the steps am doing tell me what am doing wrong, please.
step 1. Activate the script
step 2. Run the UE4 to populate
step 3. Run the Dumper
Step 4. Select My Player
Step 5. select inventory select weapon slot 1 and select weapon id
step 6. click mods click get mod ids
step 7. talk to zhadi change weapon mod in ID 2
step 8. Copy ID from ID 2 to ID 3 since I want the mod to be in ID3 slot
step 9. go back to Zhadi - replace the weapon mod in slot 2 close out

The ID 3 slot never changes it always stays the same please help

isamudysan
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Re: Outriders New Horizon Multiplayer Table

Post by isamudysan »

bossman wrote:
Wed Jul 06, 2022 2:08 am
So am having issues copying the mods here are the steps am doing tell me what am doing wrong, please.
step 1. Activate the script
step 2. Run the UE4 to populate
step 3. Run the Dumper
Step 4. Select My Player
Step 5. select inventory select weapon slot 1 and select weapon id
step 6. click mods click get mod ids
step 7. talk to zhadi change weapon mod in ID 2
step 8. Copy ID from ID 2 to ID 3 since I want the mod to be in ID3 slot
step 9. go back to Zhadi - replace the weapon mod in slot 2 close out

The ID 3 slot never changes it always stays the same please help
which table are you using:

seeker0003
viewtopic.php?p=257457#p257457

batty1224
viewtopic.php?p=257504#p257504

i'm using seeker003's table with oldstuff's instructions, and is working for me.

cajual
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Re: Outriders New Horizon Multiplayer Table

Post by cajual »

seeker0003 wrote:
Tue Jul 05, 2022 7:08 pm
Regarding Attributes:
Old Values:

Code: Select all

0156AC3E:Bonus Firepower
00014130:Anomaly Power
0152CEB7:Max Health
00014127:Armor Pierce
0156ABBE:Crit Damage
0152CEA1:Weapon Life Leech
0152CE98:Skills Life Leech
000141A9:Cooldown Reduction
0001417E:Healing Received
00014112:Close Range Damage
0001411D:Long Range Damage
0001413E:Status Power
0152CEB1:Crit Chance
0156FE93:Burn Damage
0156E85C:Inflame Bonus*
0156F383:Ash Duration
0156F36F:Fire Damage
0156F37D:Bleed Damage
00014159:Extra Armor
0156AC51:Damage To Wounded
0156F63D:Shield Gain*
0156F39E:Slow Duration
0156F396:Weakness Power
0156F376:kind Power
0156AC35:Constructs Power
0156F388:Freeze Duration
0156F38F:Expose Duration
0156FF0C:Damage At Night
00014145:Resistance Pierce
015702EB:Multicast Bonus
0156FFB8:Anomaly Damage
000A7A29:Weapons Damage
0156E8D2:Max Health%
New Values:

Code: Select all

0197D5F2:Bonus Firepower
000145F6:Anomaly Power
01939D9C:Max Health
000145ED:Armor Pierce
0197D59F:Crit Damage
01939D86:Weapon Life Leech
01939D7D:Skills Life Leech
0001466F:Cooldown Reduction
00014644:Healing Received
000145D8:Close Range Damage
000145E3:Long Range Damage
00014604:Status Power
01939D96:Crit Chance
01982895:Burn Damage
01A2EBAB:Inflame Bonus*
01A2EB69:Ash Duration
01A2EB74:Fire Damage
01A2EB6E:Bleed Damage
0001461F:Extra Armor
01A2EBC0:Damage To Wounded
019820CB:Shield Gain*
01A2EBC5:Slow Duration
01A2EBCB:Weakness Power
01A2EB96:kind Power
019CC583:Constructs Power
01A2EBA4:Freeze Duration
01A2EB9D:Expose Duration
01A2EB7B:Damage At Night
0001460B:Resistance Pierce
01982DB9:Multicast Bonus
01982967:Anomaly Damage
000B08B5:Weapons Damage
0198143D:Max Health%
Opening the .CT in Notepad++ and line by line replace all worked just fine for me.
Could you post a copy of your CT please, I really want to change the attributes on some legendary gears.

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batty1224
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Re: Outriders New Horizon Multiplayer Table

Post by batty1224 »

This is my latest V7.2.2 is very simple it is the slimed down and stable ! Going to be replacing V1 & V7.2 Soon!
<-Thank You seeker0003 For the working Attributes->(copy & paste)
Dumper is only for the gun and gear ids no more than that!
Unless you want to use it.
Hope Ya Enjoy Them !
15 Attributes Scripts removed
The Attributes fixed Use At Your Own Risk!

moved to
topic
Outriders World Slayers CT Tables
Last edited by batty1224 on Thu Jul 07, 2022 12:18 pm, edited 3 times in total.

angryglock
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Re: Outriders New Horizon Multiplayer Table

Post by angryglock »

seeker0003 wrote:
Sun Jul 03, 2022 6:57 pm
chaosmage03 wrote:
Sun Jul 03, 2022 12:35 pm
so i just started using this table this dlc and was wondering how i can increase my apocalypse tier and unlock the full pax tree
would be glad if someone could help me
Here's how I did it:
In the table at "Outriders" -> "Affects Everyone" -> "World Tier Unlocks" there are some pointers for Tier XP. "Apocalypse Current XP" is for your current tier, and is at zero immediately following a Tier Up. I found a quick fight at a selectable story point (Desert right before the fort), set "Apocalypse Current XP" to a billion, got into fight, tiered up, upgraded equipment, then returned to lobby, reset story point, repeat. Went from 17 to 40 in about 20m, and avoided any potential issues with unlocks or bad tier acceptance that way.

Also, since apparently the most useful table that was uploaded had it's link removed, and since I went through and updated the attribute pointers, I'm including my copy of the main table. NemesisBP gave the initial link that I saw. I haven't tested everything, but can verify equipped gear is entirely editable, Pax and Ascension points adjustments work, and all currency types can be adjusted (max 10M-1). Gear does require some caution, Mods editing has the potential to break gear when using the first option; use "MODS (Original Script)" to make changes if you don't want to risk equipment. My only contribution to the table is updating the attribute pointers in the drop downs; they now are accurate and can be manually entered in case it breaks later.
I used your instructions for leveling AT and just ran the first side mission in Rift Town. The one where you rescue the vendor. You get 2 levels per run (one for each room clear) and the turn in and restart are right next to each other. It only takes a few minutes per run and no resetting required.

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