Hi may I know how to use the generate item option? I tried checking it but I'm a bit lost on which item is which (especially when the quantities are the same), since the item name is not specified... Thanks.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
So for anyone who couldn't figure out how to get your bond level to 5 (Me), here's a costume editor. To populate the value, go to the Visuals section and press X/A on your controller, then select what costume you want for that character then press O/B to deselect the character and it should update.
Hey man thanks for the table, I'm wondering if you could potentially add a few more scripts to the table for gameplay QoL improvements such as
A game speed modifier to implement a turbo mode similar to what Devil May Cry has
A script that removes the 4 second delay on SAS when you deactivate one before it starts recovering
Something that removes the companion Cut-Ins when you activate their respective SAS
A script that lets you decide how much of the SAS gauge combo visions cost to use (I think its 60% right now maybe giving us full control so we can set our own % to use or just lowering it down to 30% to use)
A script that lets you turn on any SAS gauge even if it's under the 30% threshold (it would still turn off that SAS when the gauge reaches 0% of course like how it does normally)
I know that the game speed modifier is present in other Scarlet Nexus Trainers but I just want the scripts and stuff to be all in one place instead of spread out through multiple programs.
Hey guys, surprised nobody requested/made this yet.
Here's code to increase affection from gifts quickly. A standard gift (no heart) adds about 2.5 to 5.0 normally. This code adds 40.0 to that for all gifts. You can change 40 to anything else if you want. This should significantly reduce the number of gifts you need to give to level up your bonds / SAS. Took me about 2-3 gifts for each level, as opposed to the 30-ish gifts it normally takes. Cheers!
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>88896</ID>
<Description>"Affection added +40 for gifts"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : ScarletNexus-Win64-Shipping.exe
Version:
Date : 2021-07-10
Author : chausies
This script does blah blah blah
}
[ENABLE]
aobscanmodule(KYOKTEST,ScarletNexus-Win64-Shipping.exe,F3 0F 11 5A 04 48 8B 5C 24 08 C3 CC) // should be unique
alloc(newmem,$1000,KYOKTEST)
label(code)
label(return)
newmem:
alloc(MyVar, 4)
code:
addss xmm3, [MyVar]
movss [rdx+04],xmm3
jmp return
MyVar:
dd (float)40
dealloc(MyVar)
KYOKTEST:
jmp newmem
return:
registersymbol(KYOKTEST)
[DISABLE]
KYOKTEST:
db F3 0F 11 5A 04
unregistersymbol(KYOKTEST)
dealloc(MyVar)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: ScarletNexus-Win64-Shipping.exe+F8AD4D
ScarletNexus-Win64-Shipping.exe+F8AD2F: 8B 42 08 - mov eax,[rdx+08]
ScarletNexus-Win64-Shipping.exe+F8AD32: 83 F8 FF - cmp eax,-01
ScarletNexus-Win64-Shipping.exe+F8AD35: 75 E9 - jne ScarletNexus-Win64-Shipping.exe+F8AD20
ScarletNexus-Win64-Shipping.exe+F8AD37: 49 8B D3 - mov rdx,r11
ScarletNexus-Win64-Shipping.exe+F8AD3A: F3 0F 11 5A 04 - movss [rdx+04],xmm3
ScarletNexus-Win64-Shipping.exe+F8AD3F: 48 8B 5C 24 08 - mov rbx,[rsp+08]
ScarletNexus-Win64-Shipping.exe+F8AD44: C3 - ret
ScarletNexus-Win64-Shipping.exe+F8AD45: 83 F8 FF - cmp eax,-01
ScarletNexus-Win64-Shipping.exe+F8AD48: 75 03 - jne ScarletNexus-Win64-Shipping.exe+F8AD4D
ScarletNexus-Win64-Shipping.exe+F8AD4A: 49 8B D3 - mov rdx,r11
// ---------- INJECTING HERE ----------
ScarletNexus-Win64-Shipping.exe+F8AD4D: F3 0F 11 5A 04 - movss [rdx+04],xmm3
// ---------- DONE INJECTING ----------
ScarletNexus-Win64-Shipping.exe+F8AD52: 48 8B 5C 24 08 - mov rbx,[rsp+08]
ScarletNexus-Win64-Shipping.exe+F8AD57: C3 - ret
ScarletNexus-Win64-Shipping.exe+F8AD58: CC - int 3
ScarletNexus-Win64-Shipping.exe+F8AD59: CC - int 3
ScarletNexus-Win64-Shipping.exe+F8AD5A: CC - int 3
ScarletNexus-Win64-Shipping.exe+F8AD5B: CC - int 3
ScarletNexus-Win64-Shipping.exe+F8AD5C: CC - int 3
ScarletNexus-Win64-Shipping.exe+F8AD5D: CC - int 3
ScarletNexus-Win64-Shipping.exe+F8AD5E: CC - int 3
ScarletNexus-Win64-Shipping.exe+F8AD5F: CC - int 3
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Just copy the code and paste in Cheat Engine. I'm a newbie at making code, so let me know if it's doing anything off @.@. Maybe consider only enabling the script when you're giving gifts (which is what I've tested it for).
Made a party formation table, let's you change who is in slot 1, in turn letting you play as other characters.
However, there are 3 major problems with this:
The camera seems to pretty much die the moment you change slot 1
Fast travel options are tied to the character you play as (only Kasane and Yuito have them set)
No SAS, ally attacks whatsoever
Pretty useless with this in mind, but I'll still release to see if people can come up with something/want to mess around with the game a bit
Guys anyone Else game Crashes with Inf Item cheat on idk if it is this Cheat but i disabled it then got the Item light Jelly then the game didnt crash anymore anyone can fix the Inf item cheat
Seems there was another update to the game. The pointer offsets to Credits/BP/Skill Points seems to have been relocated. Most everything else that i know of still works fine.
Edit: Changing the 2nd offset on the pointer from 2D8 to 2E8 makes it work again.
Last edited by Acido on Mon Sep 20, 2021 9:42 am, edited 1 time in total.
Here's my other contribution, a bare bones item editor:
Thanks.
Made a slight modification to your script to change the pointer when selecting an item in inventory instead of only when selling items. Also works when selecting equipment on the equipment screen: