We Are Football
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- Noobzor
- Posts: 12
- Joined: Sat Sep 28, 2019 5:14 pm
- Reputation: 2
Re: We Are Football
Can't seem to get staff editor and player contract to work. For staff editor, I can only use it to edit my own manager instead of other staff members.
- notpikachu
- Table Makers
- Posts: 311
- Joined: Wed Apr 01, 2020 10:32 am
- Reputation: 337
Re: We Are Football
After re-checking , I think it's because of the mod I used fm-zocker for the logo/face/etc. I try it again with the normal database and as you said, it doesn't work on the staff editor (the contract works fine though).champgamings wrote: ↑Sat Jun 26, 2021 7:27 amCan't seem to get staff editor and player contract to work. For staff editor, I can only use it to edit my own manager instead of other staff members.
Try replacing the staff editor script with this.
Code: Select all
[ENABLE]
aobscanmodule(staffx,areunion.dll,8B ?? ?? 89 ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? 89 ?? ?? ?? ?? ?? 8B ?? 44 ) // should be unique
alloc(newmem,$1000,staffx)
alloc(_staffx,8)
alloc(staffxcopy,9)
registersymbol(staffx)
registersymbol(_staffx)
registersymbol(staffxcopy)
label(code)
label(return)
staffxcopy:
readmem(staffx,9)
newmem:
cmp [rdi+2c],0
je code
mov [_staffx],rdi
readmem(staffx,9)
jmp return
code:
readmem(staffx,9)
jmp return
staffx:
jmp newmem
nop 4
return:
[DISABLE]
staffx:
readmem(staffxcopy,9)
unregistersymbol(*)
dealloc(*)
Edit1: The contract seems to be working, not really sure now what cause it.
Edit2: Added the fix at the post here
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- Noobzor
- Posts: 12
- Joined: Sat Sep 28, 2019 5:14 pm
- Reputation: 2
Re: We Are Football
Ahh thanks so much. You're an angel.
Re: We Are Football
This is not working anymore with the new patch.ndck76 wrote: ↑Thu Jun 17, 2021 1:10 pmScripts
- 1 Billion Money For Bank Balance
- 1 Billion Money For Construction Mode Budget
- End of Season Forecast {This one is to deduct the value to $1 for every upgrade. Seems to work in Stadium view only. Then again it might not work}
Before using this cheat, PLEASE backup your save game just in case.
Since I do not know how the money system works. I had made a quick look and made this table just for the money. Don't know if this table works for you or not and how will it will effect the financial calculations. Can't guarantee anything. Lucky this is not in real life or else the club will go bankrupt
W.A.F (Money Cheat).CT
Can you describe how you made the one for Bank Balance (Transfer Budget)?
Re: We Are Football
Is there a possibilty for you to re-upload the v2 of the file? is the last known file fully works for me, since i don't update the game.
- notpikachu
- Table Makers
- Posts: 311
- Joined: Wed Apr 01, 2020 10:32 am
- Reputation: 337
Re: We Are Football
Sure, I re-upload back the file on the old version spoiler. No support for additional feature like the latest one though, as I usually keep two instance update at most.
Re: We Are Football
you're awesome, Thank you very much!
//Edit
well, i can't activate the heal condition, manager edition and quick train script anymore @v2, worked for me before.
The player script works fine as before.
Any ideas?
//Edit
well, i can't activate the heal condition, manager edition and quick train script anymore @v2, worked for me before.
The player script works fine as before.
Any ideas?
- notpikachu
- Table Makers
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- Joined: Wed Apr 01, 2020 10:32 am
- Reputation: 337
Re: We Are Football
Hmmm, I just checked there's another "v2" one called build 6885783 v2 on my drive, not sure if that's the one you looking for. I upload it again. If it still doesn't work, pm me your version number and I figure something out.
Re: We Are Football
In my Download list the file's name i downloaded on 19th of june was "fe publish v2.ct", so i guess you reuploaded the right one. Unfortunely i just saved it to my temp files, so it got deleted. i guess there's something wrong with my cheat engine that is responsible for not working as intended. But i'll try the other one, too.
i really appreciate your help!
//edit
restarted again, now the first v2 you uploaded fully works for me. Thanks!!!
//edit2, now more recent versions of your table worked for me. Not every script, but most of them. I allowed my self to copy them into a "working for me"-cheattable with every script, that i was able to activate on my early game version. I attached it.
i really appreciate your help!
//edit
restarted again, now the first v2 you uploaded fully works for me. Thanks!!!
//edit2, now more recent versions of your table worked for me. Not every script, but most of them. I allowed my self to copy them into a "working for me"-cheattable with every script, that i was able to activate on my early game version. I attached it.
- Attachments
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- We Are Football Early Version Table.CT
- (45.93 KiB) Downloaded 1571 times
Re: We Are Football
Is it possible to max out training tactics for the team?
- notpikachu
- Table Makers
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- Reputation: 337
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- Expert Cheater
- Posts: 88
- Joined: Wed Apr 19, 2017 8:23 am
- Reputation: 13
Re: We Are Football
works flawlessy, thanks
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- What is cheating?
- Posts: 4
- Joined: Fri Jun 18, 2021 8:08 am
- Reputation: 0
Re: We Are Football
I wish i could do just that. I already tried to find several values in the game, but never succeeded. Can you give some tipps for searching values? I mean without knowing the type of the wanted value i always try looking for "all" types at once in order to be safe to find it anyway. Hence the search is much slower of course, but nevertheless i can't manage to find anything.notpikachu wrote: ↑Mon Jun 28, 2021 2:29 pmAnything is possible with some effort and time ~ but if you requesting for that unfortunately I'm taking a break from the game. Maybe others can help with this.
An example for a tactic (maybe "counter attack"): the value is 60, so i search for that (=about 60.000 entries in the list). After a week in the game has passed, the value changed to 65, so i continue the search for that (= about 60 results left). And already with the third search (let's just say the value is 68 now), CE has zero matches found, the list is empty.
What am i doing wrong?
- notpikachu
- Table Makers
- Posts: 311
- Joined: Wed Apr 01, 2020 10:32 am
- Reputation: 337
Re: We Are Football
Well, sometimes the value that you see is just a visual/fake value of the real one.
The scenario you describe is something that would happen if the value type is between bytes, float, double.
It can also be the visual value hold something entirely different from the real value, like 60 is actually 60,000 or even 120 (example). In another case, the visual value could be an accumulation of various value, like 30 (match) + 30 (training) = 60 (example). My advice is use the unknown value and work your way from there.
Tbh, I still don't understand which part is the training tactic exp people talking about, is it the efficiency on the playing style or is it something else?
ps:- I updated the table with new things for players (probably not important) and fix one address here.
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- What is cheating?
- Posts: 4
- Joined: Fri Jun 18, 2021 8:08 am
- Reputation: 0
Re: We Are Football
Ok, i get the idea of the "visual value". But finding out where it really comes from, that sounds quite difficult, since you don't know where to start at all.
As your "break from the game" seems to have been a short one (another table update), maybe you wanna try the tactics part eitherway.
Although maxed out playing styles would be awesome as well, "tactics" means the values you see when you are in the first squad screen and choose "change tactics" (or sth like that, i don't know how they named the english buttons) at the top. You can also change the playing style here i think, but what matters is the values that are shown for "corners" (short, long, general) and below for "counter attack", "long distance shots" etc.
It seems to me these are hard to maintain at a decent level just by using normal training, hence they would be a great fit for your table.
About the table - i noticed the "staff editor" just works sometimes for me. About 50-70% of the staff can't be edited (the table doesn't get the staffs values when clicking on them), the rest works like a charm. Any idea what could be the problem here?
As your "break from the game" seems to have been a short one (another table update), maybe you wanna try the tactics part eitherway.
Although maxed out playing styles would be awesome as well, "tactics" means the values you see when you are in the first squad screen and choose "change tactics" (or sth like that, i don't know how they named the english buttons) at the top. You can also change the playing style here i think, but what matters is the values that are shown for "corners" (short, long, general) and below for "counter attack", "long distance shots" etc.
It seems to me these are hard to maintain at a decent level just by using normal training, hence they would be a great fit for your table.
About the table - i noticed the "staff editor" just works sometimes for me. About 50-70% of the staff can't be edited (the table doesn't get the staffs values when clicking on them), the rest works like a charm. Any idea what could be the problem here?
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