ok, I reread the whole post several times and it's almost an hour that I try to understand how to do it...
Among the commands you have put GiveItem and this command requires you to know the name of the item to get, but where do I find the name? Is that the name it has in the game?
I don't think so, because "nippon katana" (which is one of the initial weapons) doesn't make anything appear...
I don't understand what I'm missing...
Same, have been messing around with that command but no results. Now i am just trying to figure out how to increase inventory space so that when i use the "give all weapons part" command it will show ALL the possible variants
The problem is that using the command for all parts I get almost all of them with radioactive damage (acceptable even if I hate elemental damage) and with the "saw blade" perk and that sucks
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
ok, I reread the whole post several times and it's almost an hour that I try to understand how to do it...
Among the commands you have put GiveItem and this command requires you to know the name of the item to get, but where do I find the name? Is that the name it has in the game?
I don't think so, because "nippon katana" (which is one of the initial weapons) doesn't make anything appear...
I don't understand what I'm missing...
Same, have been messing around with that command but no results. Now i am just trying to figure out how to increase inventory space so that when i use the "give all weapons part" command it will show ALL the possible variants
The problem is that using the command for all parts I get almost all of them with radioactive damage (acceptable even if I hate elemental damage) and with the "saw blade" perk and that sucks
yea i know, the only way to fix that is trying to give yourself the specific part and effect or just increase the inventory size to get all the parts with all the elements
If anyone would like to know how to spawn in items at different rarities. you would add item name from the namesdump.txt located BIOMUTANT\Biomutant\Binaries\Win64
say if I wanted a melee body type at max rarity, I would put:
giveitem MB_Body01:M_Ultra:Q_Reinforced
T_ means Elemental Buff, so like Radioactive, Hazardous, Fire and more! M_ means rarity (Ultra is purple) Q_ means material I believe. reinforced is the best so far that I've seen. P_ means your passive. depending if it is ranged or melee you will have to put MB or RB after P_, for example: P_MB_Passive_Riposte
so if I wanted all this in one it would be this: giveitem MB_Body01:T_Radioactive:M_Ultra:Q_Reinforced:P_MB_Passive_Riposte
If anyone would like to know how to spawn in items at different rarities. you would add item name from the namesdump.txt located BIOMUTANT\Biomutant\Binaries\Win64
say if I wanted a melee body type at max rarity, I would put:
giveitem MB_Body01:M_Ultra:Q_Reinforced
T_ means Elemental Buff, so like Radioactive, Hazardous, Fire and more! M_ means rarity (Ultra is purple) Q_ means material I believe. reinforced is the best so far that I've seen. P_ means your passive. depending if it is ranged or melee you will have to put MB or RB after P_, for example: P_MB_Passive_Riposte
so if I wanted all this in one it would be this: giveitem MB_Body01:T_Radioactive:M_Ultra:Q_Reinforced:P_MB_Passive_Riposte
o cool thanks, so it would look something like this for pistol? (pls correct me if i am wrong)
giveitem arch_pew_pew:T_Radioactive:M_Ultra:Q_Reinforced:P_RB_Chainshot
If anyone would like to know how to spawn in items at different rarities. you would add item name from the namesdump.txt located BIOMUTANT\Biomutant\Binaries\Win64
say if I wanted a melee body type at max rarity, I would put:
giveitem MB_Body01:M_Ultra:Q_Reinforced
T_ means Elemental Buff, so like Radioactive, Hazardous, Fire and more! M_ means rarity (Ultra is purple) Q_ means material I believe. reinforced is the best so far that I've seen. P_ means your passive. depending if it is ranged or melee you will have to put MB or RB after P_, for example: P_MB_Passive_Riposte
so if I wanted all this in one it would be this: giveitem MB_Body01:T_Radioactive:M_Ultra:Q_Reinforced:P_MB_Passive_Riposte
o cool thanks, so it would look something like this for pistol? (pls correct me if i am wrong)
giveitem arch_pew_pew:T_Radioactive:M_Ultra:Q_Reinforced:P_RB_Chainshot
for the pistol its RB_Body01_1H I believe. everything else is right.
if it is a ranged weapon you need to say whether it is one handed or two handed.
If anyone would like to know how to spawn in items at different rarities. you would add item name from the namesdump.txt located BIOMUTANT\Biomutant\Binaries\Win64
say if I wanted a melee body type at max rarity, I would put:
giveitem MB_Body01:M_Ultra:Q_Reinforced
T_ means Elemental Buff, so like Radioactive, Hazardous, Fire and more! M_ means rarity (Ultra is purple) Q_ means material I believe. reinforced is the best so far that I've seen. P_ means your passive. depending if it is ranged or melee you will have to put MB or RB after P_, for example: P_MB_Passive_Riposte
so if I wanted all this in one it would be this: giveitem MB_Body01:T_Radioactive:M_Ultra:Q_Reinforced:P_MB_Passive_Riposte
o cool thanks, so it would look something like this for pistol? (pls correct me if i am wrong)
giveitem arch_pew_pew:T_Radioactive:M_Ultra:Q_Reinforced:P_RB_Chainshot
for the pistol its RB_Body01 I believe. everything else is right.
ok i understand that part, but i cant seem to understand how do i find the specific weapon part in the .txt, for example the malee katana base, how do i find the MB_BodyXX?
o cool thanks, so it would look something like this for pistol? (pls correct me if i am wrong)
giveitem arch_pew_pew:T_Radioactive:M_Ultra:Q_Reinforced:P_RB_Chainshot
for the pistol its RB_Body01 I believe. everything else is right.
ok i understand that part, but i cant seem to understand how do i find the specific weapon part in the .txt, for example the malee katana base, how do i find the MB_BodyXX?
It's a bit annoying but until someone makes an actualy list for the items, you need to check yourself by adding each item from 01 to whenever it is the katana, From when i did it, I think its not far from 01 so wont take long.
EDIT: This is my thoughts, there might be a way to check but im not sure.
for the pistol its RB_Body01 I believe. everything else is right.
ok i understand that part, but i cant seem to understand how do i find the specific weapon part in the .txt, for example the malee katana base, how do i find the MB_BodyXX?
It's a bit annoying but until someone makes an actualy list for the items, you need to check yourself by adding each item from 01 to whenever it is the katana, From when i did it, I think its not far from 01 so wont take long.
EDIT: This is my thoughts, there might be a way to check but im not sure.
oh i see, still, thanks a bunch for the help. Going to try and mess around with it for a bit
But nothing in my inventory...
I'm trying diferent BodyXX but nothing seems to be working
the fist code is correct, but you wont get the passive perk since that specific weapon base doesnt have one, the second code doesnt work since RB_Body01 doesnt exist
Can you give me a command that worked for you and I'll try to replicate ? Because I tried various different commands from inital post and none seems to be working !