yeah but I just kept on chugging on it seems I have to do some offset hunting as MBRKing notified me the game is probably built with GameMaker engine and why its hard to find a static base address (I may have to look at how the structure is made to make some offset values point "correctly" but its only for that instance of the game)
Finding a Double Address type based on a 4 Byte Pointer?
Re: Finding a Double Address type based on a 4 Byte Pointer?
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