Finding a Double Address type based on a 4 Byte Pointer?

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Algester
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Re: Finding a Double Address type based on a 4 Byte Pointer?

Post by Algester »

sbryzl wrote:
Tue Dec 28, 2021 12:42 pm
"works" means it's doing something but not exactly what you want?
yeah but I just kept on chugging on it seems I have to do some offset hunting as MBRKing notified me the game is probably built with GameMaker engine and why its hard to find a static base address (I may have to look at how the structure is made to make some offset values point "correctly" but its only for that instance of the game)

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