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Game: Resident Evil Village
Distribution: Steam
Game Version: Patch 10
CE Version: 7.4
Moved Up-To-Date Table To Dedicated Post
While I understand that you may want to make changes or adjustments to the table for your personal use, I ask that you refrain from posting it online. If you wish to share a modified version, please create it yourself instead of using my work.
Store Link:
Made by
Leunsel
Akira Fudo
Evan (imjustmaxie)
Update 2 (26.06.2023):
Fixed malfunctions caused by todays game update!
Update 1 (18.05.2023):
Game got an Update but didn't affect the Table.
v1.1 New Features
Some disclaimers...
- In order to use "Save Coordinates / Load Coordinates", you need to enable Entity Pointer -> Player.
I was, honestly, to lazy to fix this at the moment!
Store Link:
Made by
Leunsel
Akira Fudo
Evan (imjustmaxie)
Old Tables
Fixed malfunctions caused by todays game update!
Update 1 (18.05.2023):
Game got an Update but didn't affect the Table.
v1.1 New Features
- Updated the Table Layout
- Scripts
- Added One Hit Kill
- Added Highlight Interactables
- You can interact with them as well. (Thanks to aSwedishMagyar, I just fixed his broken script...)
- Added No Hit
- Added Force Flashlight
- Added Flashlight Pointers (R/G/B Values. You can change the Light Color and Brightness.)
- Added Remaining Quick Teleports (Storywise)
- Added Infinite Lockpicks
- Added Infinite Explosives
- Added Force Interaction
- This script is not considered "safe". You might break the game using this, but it can be fun to use after finishing the game at least once.
- Example usage would be the Hall of Four in Castle Dimitrescu, where this script (for some reason) unlocks the door, no matter if you have the masks or not.
- Pointers
- Added Animation Speed Pointer
- Added Player Scale (X/Y/Z) Pointer
- Added a Script to turn the player into a midget/giant.
- Added Camera Shake Frequency (X/Y) Pointer
- Added a Script to remove the Camera Shake
- Besides the Animation Speed Pointer, everything is also added to the Enemy Pointers.
Some disclaimers...
- In order to use "Save Coordinates / Load Coordinates", you need to enable Entity Pointer -> Player.
I was, honestly, to lazy to fix this at the moment!
- Scripts
- Player Scripts
- Game Speed Multiplier
- Rapidfire
- Freeze Enemies
- Godmode (Story Only)
- No Recipe Check
- No Clip
- Infinite Ammo
- Infinite Ammo In Clip (Two Methods)
- Infinite Ammo In Reserve
- Quick Teleports
- Save Coordinates
- Load Coordinates
- Currency Scripts
- Infinite Lei
- Edit Lei Gain
- Set Lei Multiplier
- Infinite CP
- Reset CP
- Player Scripts
- Inventory Editor
- DLCs
- The Mercenaries
- Infinite Timer
Spawn The Goal
Set Score Per Kill
- As Chris Redfield
- No Target Locator Usage
No Grenade Usage
Set Weapon Damage
- No Target Locator Usage
- As Karl Heisenberg
- No Flash Usage
Set Saw Damage
Set Scrap Damage
Set Hammer Damage
- No Flash Usage
- As Alcina Dimitrescu
- No Lipstick Usage
Set Claw Damage
Set Table Damage
- No Lipstick Usage
- Infinite Timer
- Shadow Of Rose
Fill Mold
No Mold Usage
- The Mercenaries
- Pointers
- Player
- X,Y and Z Coordinates
Max. Health
Current Health
- X,Y and Z Coordinates
- Enemy
- X,Y and Z Coordinates
Max. Health
Current Health
- X,Y and Z Coordinates
- Player
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1