[Request]Resident Evil Village

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kaptain kek
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[Request]Resident Evil Village

Post by kaptain kek »

Hey guys, wanted to get a thread up as release is coming up in the next 12 hours or so(for Europeans).
Game Name: Resident Evil Village
Game Engine: RE Engine
Game Version: 1.0
Steam page:

Options Required:
1. Infinite Health
2. Infinite Ammo
3. Infinite Lei (currency)
4. Free Crafting/Infinite Crafting Ingredients
5. Free Cooking/Infinite ingredients at the Duke's Emporium(These meals provide stat bonuses to health and defense)
6. Mouse over quantity editor in inventory
7. Infinite CP. CP are completion points given for completing challenges, available after the end of the game. They can be used to unlock special weapons, Infinite ammo in the menu and so on.

Other Notes: This game is going to have Denuvo Anti-tamper.

Thanks everyone in advance, and I hope everyone has fun with the game!

Edit: Game is officially out on steam in Europe!
Last edited by kaptain kek on Fri May 07, 2021 12:05 am, edited 2 times in total.

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NumberXer0
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Re: [Request]Resident Evil Village

Post by NumberXer0 »

20 minutes till release. Already multiple tables for the demo, so the full table will come soon I'm sure.

zachillios
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Re: [Request]Resident Evil Village

Post by zachillios »

I'm installing it now, I'll do some basic stuff for today.

chrisreddot3
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Re: [Request]Resident Evil Village

Post by chrisreddot3 »

+1

zachillios
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Re: [Request]Resident Evil Village

Post by zachillios »

So props to Mister Modification for some of these. This is probably all I'll be contributing now. For table makers: The game is structured exactly the same as the demo, so your scripts for that should work, just rename the exe.

Enjoy.
Attachments
re8 mini.CT
(11.78 KiB) Downloaded 348 times

chrisreddot3
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Re: [Request]Resident Evil Village

Post by chrisreddot3 »

zachillios wrote:
Fri May 07, 2021 1:35 am
So props to Mister Modification for some of these. This is probably all I'll be contributing now. For table makers: The game is structured exactly the same as the demo, so your scripts for that should work, just rename the exe.

Enjoy.
ty for your cheats

nos4r2
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Re: [Request]Resident Evil Village

Post by nos4r2 »

zachillios wrote:
Fri May 07, 2021 1:35 am
So props to Mister Modification for some of these. This is probably all I'll be contributing now. For table makers: The game is structured exactly the same as the demo, so your scripts for that should work, just rename the exe.

Enjoy.
Thank i love dmg multiplier other trainer have highlight item / interactable but no dmg multiplier

Otis_Inf
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Re: [Request]Resident Evil Village

Post by Otis_Inf »

Had one crash 4-5 minutes after injecting / altering code in the exe, but no anti-cheat code found like in RE3.

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Ragarth
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Re: [Request]Resident Evil Village

Post by Ragarth »

You Forget the Damage Multiplicator :p was quite usefull in demo!

BADORGOOD
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Re: [Request]Resident Evil Village

Post by BADORGOOD »

only unlimited hp is need, more options are for noobs. Always +200 trainers.... useless

Now CH(shit) and Flying trainers are clones. The new war... money money.

chrisreddot3
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Re: [Request]Resident Evil Village

Post by chrisreddot3 »

pls anyone make infinite lockpick

aSwedishMagyar
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Re: [Request]Resident Evil Village

Post by aSwedishMagyar »

chrisreddot3 wrote:
Fri May 07, 2021 2:42 pm
pls anyone make infinite lockpick
Posted my own table here which has Inf Ammo an Items (lockpicks don't get used up). Also has a simple Save and Recall Position teleport script.

blaque_czar
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Re: [Request]Resident Evil Village

Post by blaque_czar »

BADORGOOD wrote:
Fri May 07, 2021 12:16 pm
only unlimited hp is need, more options are for noobs. Always +200 trainers.... useless

Now CH(shit) and Flying trainers are clones. The new war... money money.
unlimited hp is the definition of noob. its basically asking for no consequences for being trash at a game. At that point you may as well just watch someone else play it. More options means quality of life fixes but don't outright neuter the difficulty of the game like infinite health does.
To each their own, but I just had to comment, your statement was puzzling.

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Re: [Request]Resident Evil Village

Post by BADORGOOD »

blaque_czar wrote:
Fri May 07, 2021 4:10 pm
BADORGOOD wrote:
Fri May 07, 2021 12:16 pm
only unlimited hp is need, more options are for noobs. Always +200 trainers.... useless

Now CH(shit) and Flying trainers are clones. The new war... money money.
unlimited hp is the definition of noob. its basically asking for no consequences for being trash at a game. At that point you may as well just watch someone else play it. More options means quality of life fixes but don't outright neuter the difficulty of the game like infinite health does.
To each their own, but I just had to comment, your statement was puzzling.
And if that's the definition of noob, what are you doing here? Next time at least try not to be a hypocrite :). Thanks for the comment.

Aki454
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Re: [Request]Resident Evil Village

Post by Aki454 »

Please can you make
SHOW ALL: ANYTHING you CAN INTERACT with WILL be SHOWN, Allowing you to INTERACT with it EVEN at the GREAT DISTANCE.

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