Paul44, Hopefully you have the info you requested. I have send the PMs, but they are showing in my outbox not sent. Can you confirm if you have received them.
@AhmedHindy: not sure if you understand the mechanism of this feature:
* 0 = normal (iow health of enemy will not be touched ~ like if the script never got enabled)
* >0 = it will be set to this value (lower then 10 should work, but 10 - as a minimum - should be set)
eg: so when set to 50, that health will be set/reduced to 50 (unless that health is already lower then that). If it is already below that value, then you'll need to "kick his ass" till he dies yourself...
=> I suggest you make a printscreen, showing enemy health and table set with value of 10 ?!
(prior to going into battle with him)
ps: which vs are you playing ? standard or plus - cracked ? (in case still no result...)
@AhmedHindy: not sure if you understand the mechanism of this feature:
* 0 = normal (iow health of enemy will not be touched ~ like if the script never got enabled)
* >0 = it will be set to this value (lower then 10 should work, but 10 - as a minimum - should be set)
eg: so when set to 50, that health will be set/reduced to 50 (unless that health is already lower then that). If it is already below that value, then you'll need to "kick his ass" till he dies yourself...
=> I suggest you make a printscreen, showing enemy health and table set with value of 10 ?!
(prior to going into battle with him)
ps: which vs are you playing ? standard or plus - cracked ? (in case still no result...)
-EDIT-
@Pyro: i've pm-ed instructions.
well I have the original game on Uplay and its fully updated. yeah I noticed I sometimes thave to kick the lower enemies sometimes but I didnt like it and thought it was broken
^ i suppose you are referring to something else then 'stun' then ?! perhaps an example/image ?
(if this means "intervening" with the combat's mechanisms, then this will be a 'no' for sure - as implications unknown; and probably out of my comfort zone as well)
If you are talking about specific enemies/bosses, well these come with their own particular function(alitie)s. Best is to check out some youtube-s on how to bypass their defenses then...
The "Defense Max" works on the same principle; basically at it lowest you'll get the enemy stun instantly
(see script: 1 = instant Stun ~ 5 = 'Stunvalue/5'-hit ~ 0 = normal ~ it is now set to 10 as this usually results in instant stun at next hit)
ps: in AC titles, one can/should not set enemies health to '0' - programmatically - as this causes the game to "hick up" (they'll drop alright, but remain "active" in the hud).
^ you do mean teleporting, not freeroaming ? apart from the occasional "hit the sky", most teleports should execute fine.
if you do find yourself (slightly) below the surface, then you should work with Dropheight "enabled"...
(i can't recall how i've done that in this table)
=> also: check readme.
as for update to v1.7: as far as i know my table should work (?) for this latest version; but will do a test_run coming weekend (if time permitting)
Hello, it doesn't work anymore ? I have CE 7.5 and accepted lua scripts but i have this error : "Error:[string "-- You must accept to execute
..."] attempt to perform arithmetic on a nil value (field 'Result')"
EDIT : I need to use Tools -> Select & launch your game... for it to work.