AC Valhalla (Uplay v1.1.2)

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Paul44
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Re: AC Valhalla (Uplay v1.1.2)

Post by Paul44 »

^ AC Valhalla 'plus' 1.5.3: officially not supporting plus vs. that said: upload/link your exe so i can compare with standard vs.
tip: compress your exe first !

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

adam98
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Re: AC Valhalla (Uplay v1.1.2)

Post by adam98 »

It worked once when i tried to launch it but cant do it again

A very strange thing, the script works if I run ac from the exe. If I run the game from ubisoft connet it doesn't work.
Last edited by adam98 on Thu Jul 14, 2022 8:57 am, edited 2 times in total.

Paul44
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Re: AC Valhalla (Uplay v1.1.2)

Post by Paul44 »

^ hello, upload your game_EXE (about 500+ Mb <= zip it first); i can get my hands on the table myself :ph34r:
(your plus_exe does not seem to use that same aob signature, hence i need it to compare with the standard exe)

ps: and please, remove that table from your post; it will only confuse people...
ps2: you can not upload these files @FRF; you must use a filehoster (such as Mediafire, etc) and either pm or post that link...

FuryToothless
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Re: AC Valhalla (Uplay v1.1.2)

Post by FuryToothless »

Hello, the hugr from the consumables inventory tab was very awesome, specially it can make your hugr unlimited tho I guess there's no way of saving the values of it permanently? Everytime I reload a save it just resets?

Paul44
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Re: AC Valhalla (Uplay v1.1.2)

Post by Paul44 »

^ a. write a lua script that locks that memrecord, and set appropriate value
or
b. create a hotkey, doing pretty much the same

and to answer your next question: no :mrgreen:

FuryToothless
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Re: AC Valhalla (Uplay v1.1.2)

Post by FuryToothless »

Ohhh wow thanks for answering. I think lua is really beyond my knowledge. Maybe I'll use the hotkey. Thank you btw!!

ElectroBeam
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Re: AC Valhalla (Uplay v1.1.2)

Post by ElectroBeam »

Hi Paul, many thanks for the last update to 1.5.3!

Zae31337
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Re: AC Valhalla (Uplay v1.1.2)

Post by Zae31337 »

Hi how to get pass im new here and i don't understand a lot english.. ^^

ElectroBeam
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Re: AC Valhalla (Uplay v1.1.2)

Post by ElectroBeam »

Need new updated table, the game crashing during the play, even during the raids quests and adrenaline function don't work anymore.

Paul44
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Re: AC Valhalla (Uplay v1.1.2)

Post by Paul44 »

^ i've been made aware of the Adrenaline; will be updated accordingly...

as for game crashing: #VixHexven reported earlier today that - after some time - game started crashing as well for no apparent reason?! event viewer shows GPU related issue... ?! (he was going to verify files and/or update driver)

That said (and with above in mind):
a. play game without table for some time
b. if a-ok, work down per cheat: iow enable cheat_1 and see how that goes for awhile, etc... you'll need to pinpoint the script that causes this, allowing you to evt reproduce the crash. If not, i'm in the dark here; and can't help you out...
c. do check this: expand (greyed) '(pBhvAssassin) - Base': when ingame, 'In Transit...' = 2; while loading/returning main menu, it should show '3'. If that is not the case, report back ! (~ make prtscrn if different value(s))

kranao8472
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Re: AC Valhalla (Uplay v1.1.2)

Post by kranao8472 »

Can confirm my game has often crashed without the table in use. Perhaps ironically, the game actually STOPPED crashing once I began using the table full-time.

I strongly doubt there's any correlation, here, but I am sure it is not the table causing crashes as long as the warnings are heeded.

Paul44
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Re: AC Valhalla (Uplay v1.1.2)

Post by Paul44 »

^ that is mighty nice of you to say; usually the "truth" lies somewhere in the middle... (it's true, just ask your partner ;))

Pyro
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Re: AC Valhalla (Uplay v1.1.2)

Post by Pyro »

Thanks for the update testing v4.0 now. Did have some issues with adrenaline being set to 400 and crashing, but i cleared the cache is all looks good

Paul44
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Re: AC Valhalla (Uplay v1.1.2)

Post by Paul44 »

^ if the issue does return, or any other hickup for that matter, do let me know. like i said, only tested "visual" updating, plus some teleporting...
ps: only thing i did not test is the '1-hit kill'; so if that no longer works, definitely shout out :mrgreen:

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m01s33nk0
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Re: AC Valhalla (Uplay v1.1.2)

Post by m01s33nk0 »

Motsognir's Clarity runes reported as duplicates - player need to have 5 - i mistakenly deleted 4 with your script :D - maybe you can exclude 000001E3ED1EC26C from duplicates?

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