Grow Up (2016-08-16)

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Grow Up (2016-08-16)

Post by STN » Sat Apr 15, 2017 9:15 am

Made by Shinkansen
Simple table for Grow Up, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.

1. Power.
"Power Set to Max?" sets Power to max.

2. BipedHandScript.
"Grab Range Set to Massive?" sets Grab range to massive.
Shinkansen Grow Up V1000.CT
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