Game ver : initial (30/Sep/2020)
Cheat contents:
- Inf HP, SP, Dark Energy
- Dark magic souls / Meta Souls
- One hit kill
- Inf Jump (note: Be careful not to jump too far or you may not be able to come back down)
- Test Code (Not much verification of operation) : Mini-game easy clear, Change difficulty (for Very Hard)
[Rev2]
Rev2 has been removed because of some mistakes in the script syntax.
[Rev3]
Added some item.
- Always dash
- Test Code : Motion speed hack
- Test Code : New Game+ and New Story+ : Chapter10 bug workaround code (Workaround for the problem of events not occurring. It may just be my environment, so be careful if you use it.)
- Test Code : Camera Code
- Test Code : Illustrations full open, Item/mainly clothing full open
[Rev4]
This is the last update.
- Changed from "Item/mainly clothing full open" to "Item full open (item swap method)".
Regarding the "Illustrations full open", "Item full open (item swap method)"
These codes are a bit special.
I haven't been able to find out if this is a unique feature of Unreal Engine, but in this game, the item ID is not a constant value.
Therefore, these codes are coping by reading information from the item IDs (addresses) that have already been loaded.
If you acquire more than a certain number of items, memory allocation will be processed. (The address will also change at that time.)
For the above reason, if you get the code enabled timing wrong, you will have an access violation.
I have written the procedure in the CT file.
Please backup savedata just in case.
If you use these codes well, you'll be able to get clothes/items that you wouldn't be able to get through normal play.
Also, the "Item full open (item swap method)" code may be a helpful code for other games.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1