There's no set value. It changes with each save, and measures the inventory slot in any case. Just follow the advice I gave earlier: Use AutoSort in the game to sort the inventory. After that, the items in the save editor will be numbered in order (left to right, top to bottom). Example, say you have a rifle in the top left of your 'ALL' version of inventory after sorting, then a pistol to the right of it, and so on and so forth. The items in the save editor will have rifle as the first one in the inventory, then the pistol the number after that, and so on.bill5499 wrote: ↑Thu Nov 09, 2023 3:53 pmWhat's the value for the training token do you know? I'm trying to use the save editor but I don't know which is the valueDimensionist wrote: ↑Sun Mar 20, 2022 4:12 pm? What's Zombie State?
Anyway, besides using cheat engine, you can also use a save editor to hack the values. You can't change much, but as long as one of your character's feat points is greater than 0, you can change said character's feat points. More importantly, there's inventory editing - give yourself thousands of ammo and Training Tokens and go wild, the only restriction is that you need to have one of the item in the inventory, because it's not a very good save editor due to it being overly broad.
Look up Okutno's save editor to see what I'm talking about.
It worked like a charm for me, at end-game I had every single armor and weapon in the game (outside of certain event-specific ones) in double digit numbers, and all training tokens at 1000+ numbers.