Thank you for coming back and update your table, you outdid yourself with this one, you structured it way better, you kept it clean and simple
Even though the old one had ways to increase what mobs dropped per mob basis and other options like adding the chance for items to drop with pure stats and modifying NPC stores directly, I like this updated one more.
Again, thank you for putting in the time to improve your table and yourself as a scripter, I've been following your tables and they keep getting better and better.
Now, I wanna add a little warning for anyone that use this table, don't go crazy and add insane numbers to the "mf_find" Pointer or else, your game will crash as soon as you kill 1 mob because all of the stuff it will drop. I suggest leaving this pointer at 200 max and raise the "mf_quality" to 100K so you still can get Epic Gear and most fragments. If you go crazy like 1M+ you will only get legendary rank drops.
Oh, and don't forget to keep the pointers checkboxes checked or else the pointers will go back to 0 every time you go into a new expedition/slorm tower floor.
P.S. Don't forget that POINTERS= BASE VALUES in the game not MULTIPLIERS. The old cheat table had options to alter multipliers too (IIRC) the only ones that this updated table have are the ones from the scripts and those are only reflected in the numbers shown in your bottom left and bottom right corners (goldus/slorm counters) and all the amount you get from those numbers won't be taken into account in the global scores shown in the Profile screen (when you press "P" in game).