Really appreciate the swift update for this game . Is there a way to download previous version tables? And did try the process from the previous thread adding 0x60 to the ID address but it crashes the game for legendary armour & weapons. Not sure how to increase the attributes for legendary. Should the items be downgraded then upgraded back?
Thanks for the update, but I think Legendary Drop is not working, or the game developers have absurdly nerfed the drop rate, since I’m only getting two legendary per round where I used to drop 5~10. x.x
Really appreciate the swift update for this game . Is there a way to download previous version tables? And did try the process from the previous thread adding 0x60 to the ID address but it crashes the game for legendary armour & weapons. Not sure how to increase the attributes for legendary. Should the items be downgraded then upgraded back?
You can't edit Legendary items, the game reverts their Attributes and Mods back to what they are supposed to be. To edit them you have to change them to Epic Rarity and leave them Epic.
Idlehands88 great creator.
We are little ones.
Hear our pleas.
We pray to the gods of gaming, the spirits of editing, and one big engine above all ... to hear us out.
Please give permission for our chosen segamot to publish its revised table.
For glory! For joy!
For gaming at its best, which is what we like.
If you want to add more you can. each extra Attribute is 0x60 bytes from the last. For Example: Attribute 1's ID is at 0x0, Attribute 2's ID is at 0x60, 3's ID is 0xC0, etc. You'll have to do that for all the Attribute's info, just add 0x60 to the previous value and you can add more that way.
Well, I will assume that you are ok if I will upload the modded table. The pointers I added are necessary ones only. Because the other values will be reverted back to cap values.
OUTRIDERS-Win64-Shipping.CT
The original table Made by Idlehands88(1.0.4)
If you want to add more you can. each extra Attribute is 0x60 bytes from the last. For Example: Attribute 1's ID is at 0x0, Attribute 2's ID is at 0x60, 3's ID is 0xC0, etc. You'll have to do that for all the Attribute's info, just add 0x60 to the previous value and you can add more that way.
Well, I will assume that you are ok if I will upload the modded table. The pointers I added are necessary ones only. Because the other values will be reverted back to cap values.
OUTRIDERS-Win64-Shipping.CT
The original table Made by Idlehands88(1.0.4)
Well, I will assume that you are ok if I will upload the modded table. The pointers I added are necessary ones only. Because the other values will be reverted back to cap values.
OUTRIDERS-Win64-Shipping.CT
The original table Made by Idlehands88(1.0.4)
Chance we can get this updated?
we would be very grateful
Sorry, I forgot to update attribute ID. Have been fixed now.
Really appreciate the swift update for this game . Is there a way to download previous version tables? And did try the process from the previous thread adding 0x60 to the ID address but it crashes the game for legendary armour & weapons. Not sure how to increase the attributes for legendary. Should the items be downgraded then upgraded back?
You can't edit Legendary items, the game reverts their Attributes and Mods back to what they are supposed to be. To edit them you have to change them to Epic Rarity and leave them Epic.
If you set the legendary item as crafted, some changes do stick like mods and such. Noticed that some changes like custom mods, etc were reverting until I set the crafted flag on the item.
Hello everyone!
I seem to be doing something wrong. Maybe someone can help me there.
I got the .CT file, i changed the .dll files.
I started the Game
Opened the .CT file and Cheat Engine starts
I select the Outriders Process, keep the tables
I then go into the Memory Viewer, Dissect Code
Klick on Start
After that, i left the Dissect Windows open and went to the Cheat Engine window and Checked Save DissectCode
I left it checked and did not check Loead DissectCode, as i did not restart the game.
I then Check "Unreal Engine", it takes a bit and gets Checked.
I then want to check "Basic UE Object Dumper Algo", but nothing happens. When i right click on that, it shows me an error:
<Lua error in the script at line 1:[string "local syntaxcheck,memrec=......"]:138: C:\Users\Origin\Desktop\[Outriders-Win64-Shipping.exe] ObjectsDump.txt: No such file or directory>>
Now, the game and therefore the .exe is in a totally different place.
Just in case, i did put the .CT file in the same folder as the .exe
Anyone able to tell me why this happens, or what i can do to fix that?
C:\Users\Origin\Desktop\[Outriders-Win64-Shipping.exe] ObjectsDump.txt: No such file or directory>>
hey there
make sure the C:\Users\Origin\Desktop
path exists ( ie is the correct path)
otherwise you can always change the ... to a preferable one: local Path = 'C:\\Users\\'..os.getenv('USERNAME')..'\\Desktop\\'
like local Path = 'D:\\temp\\
or whatever as long as it' s valid
hope that helps... i am having no problems here
ps.
- you really don't have to dissect the executable to make cake-san's dumper to work
- you don't have to place the .ct file into the same dir
I added all pointers for 15 attribute slots on both weapon and armor. You just need to ask for a permission from Idlehands88. Then I will upload the modified table.
could you add "Max Improve Stage" for the extra attributes 6-15 so we can upgrade them ? or am I missing how you do that (beyond the original tables 5 TY!