Kingdom Hearts II Final Mix (2.5) (Epic)

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golfings
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by golfings »

is there anyway for this cheat table to get updated please

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

smashbro596
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by smashbro596 »

Otopie wrote:
Wed May 19, 2021 4:04 pm
So in This cheat table you can edit inventory, stats, party member (Table is WIP). Also add all Drive Forms include Anti Form. Combined all the Released Cheat Table Scripts and Stuff so credits to them. A First version of Drive Cheat which allow you to use Drive Forms anywhere, without Party Members and even with 0 Gauge. Includes "Freeze Minigame Timer" too (It freeze every Timer in the Game so you have to deactivated on just Survival Count Downs).

Update:
- Added Journal (Treasure Chest, Puzzle PIeces, Collectible...)
- Added Rank for Gummi
- Updated the Drive Cheat (Able to Drive Alone, Drive without Drive Gauge, also allow you to summon alone)
- Walk in Midair
how exactly do you use the unlock forms cheat?

Otopie
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by Otopie »

smashbro596 wrote:
Fri Oct 08, 2021 10:39 pm
Otopie wrote:
Wed May 19, 2021 4:04 pm
So in This cheat table you can edit inventory, stats, party member (Table is WIP). Also add all Drive Forms include Anti Form. Combined all the Released Cheat Table Scripts and Stuff so credits to them. A First version of Drive Cheat which allow you to use Drive Forms anywhere, without Party Members and even with 0 Gauge. Includes "Freeze Minigame Timer" too (It freeze every Timer in the Game so you have to deactivated on just Survival Count Downs).

Update:
- Added Journal (Treasure Chest, Puzzle PIeces, Collectible...)
- Added Rank for Gummi
- Updated the Drive Cheat (Able to Drive Alone, Drive without Drive Gauge, also allow you to summon alone)
- Walk in Midair
how exactly do you use the unlock forms cheat?
There are 0 and 1 if there is a 0 you dont unlock it also by 1 you unlocked it. So just change the value to 1.

smashbro596
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by smashbro596 »

Otopie wrote:
Mon Oct 11, 2021 10:00 pm
smashbro596 wrote:
Fri Oct 08, 2021 10:39 pm
Otopie wrote:
Wed May 19, 2021 4:04 pm
So in This cheat table you can edit inventory, stats, party member (Table is WIP). Also add all Drive Forms include Anti Form. Combined all the Released Cheat Table Scripts and Stuff so credits to them. A First version of Drive Cheat which allow you to use Drive Forms anywhere, without Party Members and even with 0 Gauge. Includes "Freeze Minigame Timer" too (It freeze every Timer in the Game so you have to deactivated on just Survival Count Downs).

Update:
- Added Journal (Treasure Chest, Puzzle PIeces, Collectible...)
- Added Rank for Gummi
- Updated the Drive Cheat (Able to Drive Alone, Drive without Drive Gauge, also allow you to summon alone)
- Walk in Midair
how exactly do you use the unlock forms cheat?
There are 0 and 1 if there is a 0 you dont unlock it also by 1 you unlocked it. So just change the value to 1.
cept even with forms unlocked are still displaying as zero. and changing the values does nothing.

NotRobAverill
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by NotRobAverill »

Just wondering if anyone knows of an "Unlock All Gummi Ship Blueprints" for KH2 like there is for KH1? I've been looking around for a while now and didn't know if anyone else encountered the same issue? // Found a table or trainer

smashbro596
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by smashbro596 »

any cheat to always perfect the atlantica minigame? to make it less painful?

MoonYoung
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by MoonYoung »

So when this says (Epic) it's meaning the PC version, right? I've tried this table on the game and nothing seems to happen even if I set the values to 1 or check the boxes. I've made sure that the game process is set on Kingdom Hearts II Final Mix .exe but I still get nothing.

Am I doing something wrong?

Wombleinc
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by Wombleinc »

pretty much everything beside the god mode and damage mods work now. I mean there are little things but not much

windgale
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by windgale »

Sorry for posting on an older topic!

I apologize if this is a stupid question but it seems every table I use for this game isn't using pointers or anything like that. In my game the Difficulty, Time, Money, stats, etc are all on different addresses than what are on the tables here by Otopie, Drummer, etc.

Am I making some kind of mistake, like not opening the game in a certain way or... something? Consequently none of the tables work for me. Some of them seem to be off by about 0x40 or -0x30. Others I haven't figured out yet.

RavenScout
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by RavenScout »

Sorry to Necro but, could you either add a way to get abilities or point me in the right direction so I can do it myself/find someone that already did it?
Thanks

Snow Hearthreign
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by Snow Hearthreign »

Hey y'all,

Idk who this might help, but I've noticed across several different forums out there that there are people looking for updates. I took several pieces from different CTs out there and updated them. I colored any in green text if I confirmed they are working. Almost everything is this table is working as of today. There are a few things that I updated but did not test out. As soon as I updated them, however, it seemed to pull the correct info.

Hopefully someone can find these updates useful! I know a me several years ago that had no idea what I was doing with CTs would, lol!
Attachments
KHFM2.5 Fixed.CT
(175.79 KiB) Downloaded 1094 times

kokomo
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by kokomo »

Does this table work on the 1.5 + 2.5 remix version?

Cero2036
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by Cero2036 »

The cheats aren't working anymore can some one please update?

gamescollections
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by gamescollections »

please update for steam version thanks




DrummerIX wrote:
Wed Mar 31, 2021 12:39 pm
I thought I would try to throw at least one option up for Kingdom Hearts II Final Mix for now.

Now I've only played the first battle with Seifer, so not sure if my option to determine ally versus enemy is correct in all cases. It may need adjusting as I play more, but don't have time to play much right now. I think this code might be used for MP as well, but not sure since I haven't played that much. Anyway, let me know of issues if you see any.

Options so far:
Damage Modifier (God Mode, One Hit Kill, etc)
Munny Multiplier
EXP Multiplier
Inventory Options (Add Category/Specific Item, Set Minimum You Have At Least 1 Of) (When Viewing Items)
Pointer to Munny

EDIT 1:
I found time to get back into this game and have the following in this update:

Munny Multiplier
Inventory Options (Add Category/Specific Item, Set Minimum You Have At Least 1 Of) (When Viewing Items)
Pointer to Munny

I researched the items and think I have that option perfected. It is similar to the KH1 option where you can add a category or a specific item and also set all your items to minimum amount if you have at least 1.

EDIT 1.5:
I added in EXP Multiplier and fixed an issue with the Inventory options if you disabled them (it could crash).

ADHDmania
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Re: Kingdom Hearts II Final Mix (2.5) (Epic)

Post by ADHDmania »

Snow Hearthreign wrote:
Sat Sep 02, 2023 6:52 am
Hey y'all,

Idk who this might help, but I've noticed across several different forums out there that there are people looking for updates. I took several pieces from different CTs out there and updated them. I colored any in green text if I confirmed they are working. Almost everything is this table is working as of today. There are a few things that I updated but did not test out. As soon as I updated them, however, it seemed to pull the correct info.

Hopefully someone can find these updates useful! I know a me several years ago that had no idea what I was doing with CTs would, lol!
I am playing on STEAM version, even this updated won't work anymore...how I wish i know how to code, so I can fix myself

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