DrummerIX wrote: ↑Thu Apr 01, 2021 2:23 pm
I saw your requests and I cannot make any promises as to if I can do all of them, but I try to be thorough with my tables if I have the time to devote to the game.
oh i see , then i suggest to focus first of all on the in-game immunity\immune to stunning , because that's a neat thing that none still noticed , basically you notice the parry frames when you use the command parry with square , the immunity frames when someone hit you while you use the trinity limit or when you hit a member of the organization during a phase of invulnerability , those are perfect because they are fully compatible with everything in the game , i even found the code to have those immunity frames constantly as you get this for the ps2 version of final mix , i don't know how much of a help can be , but there it is :
21C6C8F8 00000000
21C6C8FC 00000000
the 000 groups mean that you receive zero damage from both kind of attacks , one are the lethal\finishing non elemental attacks , the other type are the elemental attack , the game trigger those in-game immunity frames as anything or anyone attack you , it is perfect , never conflict with anything at all , all the triggers works , it is soft-lock proof you know , and most important , you are free during the fights since you can't be stunned , so yeah i highly recommend to only focus on those two kind of frames\in-game cheat in order to make them constantly active as the default way to get(not get) hits , for the other cheats i am sure that they are so common that they will be handled by some other hackers interested in this game , but again , this thing about those frames for invulnerability is very neat and deserve attention