People will soon ask for AI to play the game for them. If you need scripts and whatnot for every little bit thing in game, then maybe that game isnt for you.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
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Thank you for making this table, I know it's a lot to ask, see my suggestions
that I think will be interesting to add to this table. But if you don't want to add.
alright, I thank you in the same way
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==========Suggestion==========
- Add Complete Scheme Instantly
- Chaos infinite fuel
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Is there any way to allow for tech to be researched without the unrequest stuff (specific minion types and equipment). While the Unlock All cheat does open up the tech tree to a degree, the tier 3+ techs still have prerequisites that keep them locked away. Of course, just the ability to unlock all equipment would mostly solve this, as you could combine that with the current "unlock all" cheat and use the unlocked equipment to train the right minion types right from the start.
You can place a blueprint, save, turn off the cheat, reload and items are still there and you can research normally. It's tied to an item. It also won't bug out any missions regarding recruitment of minions, because in those you simply need to build, an appropriate trainer. My only gripe is that this cheat shwos that there are decor items that fasten regen of smarts and other stats, but are unavailable to the player for like 3/4th of the game.
Is there any way to allow for tech to be researched without the unrequest stuff (specific minion types and equipment). While the Unlock All cheat does open up the tech tree to a degree, the tier 3+ techs still have prerequisites that keep them locked away. Of course, just the ability to unlock all equipment would mostly solve this, as you could combine that with the current "unlock all" cheat and use the unlocked equipment to train the right minion types right from the start.
You can place a blueprint, save, turn off the cheat, reload and items are still there and you can research normally. It's tied to an item. It also won't bug out any missions regarding recruitment of minions, because in those you simply need to build, an appropriate trainer. My only gripe is that this cheat shwos that there are decor items that fasten regen of smarts and other stats, but are unavailable to the player for like 3/4th of the game.
When I turn on the cheat, I don't seem to get access to any new blueprints (trainers, science machines, anything)- I get the later minion types (but without trainers I can't make em) and access to later techs (but without the minions and science machines I can't research them). Is there something I'm doing wrong?
Is there any way to allow for tech to be researched without the unrequest stuff (specific minion types and equipment). While the Unlock All cheat does open up the tech tree to a degree, the tier 3+ techs still have prerequisites that keep them locked away. Of course, just the ability to unlock all equipment would mostly solve this, as you could combine that with the current "unlock all" cheat and use the unlocked equipment to train the right minion types right from the start.
You can place a blueprint, save, turn off the cheat, reload and items are still there and you can research normally. It's tied to an item. It also won't bug out any missions regarding recruitment of minions, because in those you simply need to build, an appropriate trainer. My only gripe is that this cheat shwos that there are decor items that fasten regen of smarts and other stats, but are unavailable to the player for like 3/4th of the game.
When I turn on the cheat, I don't seem to get access to any new blueprints (trainers, science machines, anything)- I get the later minion types (but without trainers I can't make em) and access to later techs (but without the minions and science machines I can't research them). Is there something I'm doing wrong?
everything will pop up when you save and load your game. If unlock all is on when you load, you'll have all the items. when you turn it off and reload, it'll make anything you haven't unlocked yet vanish.
You can place a blueprint, save, turn off the cheat, reload and items are still there and you can research normally. It's tied to an item. It also won't bug out any missions regarding recruitment of minions, because in those you simply need to build, an appropriate trainer. My only gripe is that this cheat shwos that there are decor items that fasten regen of smarts and other stats, but are unavailable to the player for like 3/4th of the game.
When I turn on the cheat, I don't seem to get access to any new blueprints (trainers, science machines, anything)- I get the later minion types (but without trainers I can't make em) and access to later techs (but without the minions and science machines I can't research them). Is there something I'm doing wrong?
everything will pop up when you save and load your game. If unlock all is on when you load, you'll have all the items. when you turn it off and reload, it'll make anything you haven't unlocked yet vanish.
Thanks, that works. Didn't know about the "activate cheat before loading game" trick.
Hi Z, would it be possible to add a pointer to increase number of Tourists that can come to the island? Thank you very much for your work on the tables!