a_panther wrote: ↑Thu Apr 01, 2021 12:47 pm
Thank you for the very useful training!
But, is it only me: durability drains too fast at power generators, transmit stations and all the traps... So i have 25 fixers and always broken tnasmitters, gens and traps... Any ideas?
Are you running the DX12 or the Vulkan version? Not 100% sure, but the Vulkan one seems to have some weird issues (agents not using the casino, things happening "too often"). At least that is some unscientific testing has shown, with me running DX12 and things happening 'as expected', while a couple who ran Vulkan had strange things happening.
As I said, not sure if it would affect durability, or if you are running Vulkan, but if you are, try to load the game using DX12 and see if it behaves more normal.
If not, it might be they have to walk too far to get their smarts/morale/vitality back up so they don't have time to fix as many things before doing a walkabout.