[Request] - Kingdom Hearts 3 + ReMinD DLC

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TemptingIcarus
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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by TemptingIcarus »

Here's some 100% Cleared PS4 KH3 Saves for people to tinker around with, how you'd convert them to EGS, I don't know.

PW: Sora
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KingdomHearts3.zip
(40.96 KiB) Downloaded 61 times

Rickyn227
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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by Rickyn227 »

Rickyn227 wrote:
Wed Mar 31, 2021 2:49 am
A quick couple pointers, seem to work fine.

-HP
-MP
-Munny

Just freeze HP and MP for God and set Munny to whatever. Not sure how well it'll work on Crit mode since some things can one hit you so beware. Might add some more pointers later for Gummi.
viewtopic.php?f=4&t=15703&p=185050#p185050

Updated the table and made a topic so it's easier to find for people.

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TemptingIcarus
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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by TemptingIcarus »

Bump~!

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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by zachillios »

For you guys that wanted all items, here you go. WARNING: This gives you everything, keyblades, armor, absolutely everything. Key Items included. Backup your saves, you've been warned.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>31</ID>
      <Description>"Have Every Item"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : KINGDOM HEARTS III.exe
  Version: 
  Date   : 2021-03-31
  Author : Zach

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT,KINGDOM HEARTS III.exe,44 0F B6 20 45 85 E4) // should be unique
alloc(newmem,$1000,"KINGDOM HEARTS III.exe"+192CF54)

label(code)
label(return)

newmem:

code:
  mov [rax],#1
  test r12d,r12d
  jmp return

INJECT:
  jmp newmem
  nop 2
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db 44 0F B6 20 45 85 E4

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "KINGDOM HEARTS III.exe"+192CF54

"KINGDOM HEARTS III.exe"+192CF26: 8B BC 24 A8 00 00 00     -  mov edi,[rsp+000000A8]
"KINGDOM HEARTS III.exe"+192CF2D: 44 8B AC 24 B0 00 00 00  -  mov r13d,[rsp+000000B0]
"KINGDOM HEARTS III.exe"+192CF35: 41 3B FD                 -  cmp edi,r13d
"KINGDOM HEARTS III.exe"+192CF38: 0F 8F C9 01 00 00        -  jg "KINGDOM HEARTS III.exe"+192D107
"KINGDOM HEARTS III.exe"+192CF3E: 45 33 F6                 -  xor r14d,r14d
"KINGDOM HEARTS III.exe"+192CF41: 8B D7                    -  mov edx,edi
"KINGDOM HEARTS III.exe"+192CF43: 48 8B C8                 -  mov rcx,rax
"KINGDOM HEARTS III.exe"+192CF46: E8 05 76 7E FF           -  call "KINGDOM HEARTS III.exe"+1114550
"KINGDOM HEARTS III.exe"+192CF4B: 48 85 C0                 -  test rax,rax
"KINGDOM HEARTS III.exe"+192CF4E: 0F 84 A0 01 00 00        -  je "KINGDOM HEARTS III.exe"+192D0F4
// ---------- INJECTING HERE ----------
"KINGDOM HEARTS III.exe"+192CF54: 44 0F B6 20              -  movzx r12d,byte ptr [rax]
"KINGDOM HEARTS III.exe"+192CF58: 45 85 E4                 -  test r12d,r12d
// ---------- DONE INJECTING  ----------
"KINGDOM HEARTS III.exe"+192CF5B: 0F 84 93 01 00 00        -  je "KINGDOM HEARTS III.exe"+192D0F4
"KINGDOM HEARTS III.exe"+192CF61: 8B D7                    -  mov edx,edi
"KINGDOM HEARTS III.exe"+192CF63: 49 8B CA                 -  mov rcx,r10
"KINGDOM HEARTS III.exe"+192CF66: E8 F5 FD AB FF           -  call "KINGDOM HEARTS III.exe"+13ECD60
"KINGDOM HEARTS III.exe"+192CF6B: 48 8B E8                 -  mov rbp,rax
"KINGDOM HEARTS III.exe"+192CF6E: 48 85 C0                 -  test rax,rax
"KINGDOM HEARTS III.exe"+192CF71: 0F 84 75 01 00 00        -  je "KINGDOM HEARTS III.exe"+192D0EC
"KINGDOM HEARTS III.exe"+192CF77: 83 78 14 00              -  cmp dword ptr [rax+14],00
"KINGDOM HEARTS III.exe"+192CF7B: 0F 8C 6B 01 00 00        -  jl "KINGDOM HEARTS III.exe"+192D0EC
"KINGDOM HEARTS III.exe"+192CF81: 49 63 5F 08              -  movsxd  rbx,dword ptr [r15+08]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

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TemptingIcarus
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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by TemptingIcarus »

zachillios wrote:
Wed Mar 31, 2021 11:46 pm
For you guys that wanted all items, here you go. WARNING: This gives you everything, keyblades, armor, absolutely everything. Key Items included. Backup your saves, you've been warned.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>31</ID>
      <Description>"Have Every Item"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : KINGDOM HEARTS III.exe
  Version: 
  Date   : 2021-03-31
  Author : Zach

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT,KINGDOM HEARTS III.exe,44 0F B6 20 45 85 E4) // should be unique
alloc(newmem,$1000,"KINGDOM HEARTS III.exe"+192CF54)

label(code)
label(return)

newmem:

code:
  mov [rax],#1
  test r12d,r12d
  jmp return

INJECT:
  jmp newmem
  nop 2
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db 44 0F B6 20 45 85 E4

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "KINGDOM HEARTS III.exe"+192CF54

"KINGDOM HEARTS III.exe"+192CF26: 8B BC 24 A8 00 00 00     -  mov edi,[rsp+000000A8]
"KINGDOM HEARTS III.exe"+192CF2D: 44 8B AC 24 B0 00 00 00  -  mov r13d,[rsp+000000B0]
"KINGDOM HEARTS III.exe"+192CF35: 41 3B FD                 -  cmp edi,r13d
"KINGDOM HEARTS III.exe"+192CF38: 0F 8F C9 01 00 00        -  jg "KINGDOM HEARTS III.exe"+192D107
"KINGDOM HEARTS III.exe"+192CF3E: 45 33 F6                 -  xor r14d,r14d
"KINGDOM HEARTS III.exe"+192CF41: 8B D7                    -  mov edx,edi
"KINGDOM HEARTS III.exe"+192CF43: 48 8B C8                 -  mov rcx,rax
"KINGDOM HEARTS III.exe"+192CF46: E8 05 76 7E FF           -  call "KINGDOM HEARTS III.exe"+1114550
"KINGDOM HEARTS III.exe"+192CF4B: 48 85 C0                 -  test rax,rax
"KINGDOM HEARTS III.exe"+192CF4E: 0F 84 A0 01 00 00        -  je "KINGDOM HEARTS III.exe"+192D0F4
// ---------- INJECTING HERE ----------
"KINGDOM HEARTS III.exe"+192CF54: 44 0F B6 20              -  movzx r12d,byte ptr [rax]
"KINGDOM HEARTS III.exe"+192CF58: 45 85 E4                 -  test r12d,r12d
// ---------- DONE INJECTING  ----------
"KINGDOM HEARTS III.exe"+192CF5B: 0F 84 93 01 00 00        -  je "KINGDOM HEARTS III.exe"+192D0F4
"KINGDOM HEARTS III.exe"+192CF61: 8B D7                    -  mov edx,edi
"KINGDOM HEARTS III.exe"+192CF63: 49 8B CA                 -  mov rcx,r10
"KINGDOM HEARTS III.exe"+192CF66: E8 F5 FD AB FF           -  call "KINGDOM HEARTS III.exe"+13ECD60
"KINGDOM HEARTS III.exe"+192CF6B: 48 8B E8                 -  mov rbp,rax
"KINGDOM HEARTS III.exe"+192CF6E: 48 85 C0                 -  test rax,rax
"KINGDOM HEARTS III.exe"+192CF71: 0F 84 75 01 00 00        -  je "KINGDOM HEARTS III.exe"+192D0EC
"KINGDOM HEARTS III.exe"+192CF77: 83 78 14 00              -  cmp dword ptr [rax+14],00
"KINGDOM HEARTS III.exe"+192CF7B: 0F 8C 6B 01 00 00        -  jl "KINGDOM HEARTS III.exe"+192D0EC
"KINGDOM HEARTS III.exe"+192CF81: 49 63 5F 08              -  movsxd  rbx,dword ptr [r15+08]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Same thing as last time, just cut and paste and run it?

zachillios
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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by zachillios »

TemptingIcarus wrote:
Thu Apr 01, 2021 12:00 am
zachillios wrote:
Wed Mar 31, 2021 11:46 pm
For you guys that wanted all items, here you go. WARNING: This gives you everything, keyblades, armor, absolutely everything. Key Items included. Backup your saves, you've been warned.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>31</ID>
      <Description>"Have Every Item"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : KINGDOM HEARTS III.exe
  Version: 
  Date   : 2021-03-31
  Author : Zach

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT,KINGDOM HEARTS III.exe,44 0F B6 20 45 85 E4) // should be unique
alloc(newmem,$1000,"KINGDOM HEARTS III.exe"+192CF54)

label(code)
label(return)

newmem:

code:
  mov [rax],#1
  test r12d,r12d
  jmp return

INJECT:
  jmp newmem
  nop 2
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db 44 0F B6 20 45 85 E4

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "KINGDOM HEARTS III.exe"+192CF54

"KINGDOM HEARTS III.exe"+192CF26: 8B BC 24 A8 00 00 00     -  mov edi,[rsp+000000A8]
"KINGDOM HEARTS III.exe"+192CF2D: 44 8B AC 24 B0 00 00 00  -  mov r13d,[rsp+000000B0]
"KINGDOM HEARTS III.exe"+192CF35: 41 3B FD                 -  cmp edi,r13d
"KINGDOM HEARTS III.exe"+192CF38: 0F 8F C9 01 00 00        -  jg "KINGDOM HEARTS III.exe"+192D107
"KINGDOM HEARTS III.exe"+192CF3E: 45 33 F6                 -  xor r14d,r14d
"KINGDOM HEARTS III.exe"+192CF41: 8B D7                    -  mov edx,edi
"KINGDOM HEARTS III.exe"+192CF43: 48 8B C8                 -  mov rcx,rax
"KINGDOM HEARTS III.exe"+192CF46: E8 05 76 7E FF           -  call "KINGDOM HEARTS III.exe"+1114550
"KINGDOM HEARTS III.exe"+192CF4B: 48 85 C0                 -  test rax,rax
"KINGDOM HEARTS III.exe"+192CF4E: 0F 84 A0 01 00 00        -  je "KINGDOM HEARTS III.exe"+192D0F4
// ---------- INJECTING HERE ----------
"KINGDOM HEARTS III.exe"+192CF54: 44 0F B6 20              -  movzx r12d,byte ptr [rax]
"KINGDOM HEARTS III.exe"+192CF58: 45 85 E4                 -  test r12d,r12d
// ---------- DONE INJECTING  ----------
"KINGDOM HEARTS III.exe"+192CF5B: 0F 84 93 01 00 00        -  je "KINGDOM HEARTS III.exe"+192D0F4
"KINGDOM HEARTS III.exe"+192CF61: 8B D7                    -  mov edx,edi
"KINGDOM HEARTS III.exe"+192CF63: 49 8B CA                 -  mov rcx,r10
"KINGDOM HEARTS III.exe"+192CF66: E8 F5 FD AB FF           -  call "KINGDOM HEARTS III.exe"+13ECD60
"KINGDOM HEARTS III.exe"+192CF6B: 48 8B E8                 -  mov rbp,rax
"KINGDOM HEARTS III.exe"+192CF6E: 48 85 C0                 -  test rax,rax
"KINGDOM HEARTS III.exe"+192CF71: 0F 84 75 01 00 00        -  je "KINGDOM HEARTS III.exe"+192D0EC
"KINGDOM HEARTS III.exe"+192CF77: 83 78 14 00              -  cmp dword ptr [rax+14],00
"KINGDOM HEARTS III.exe"+192CF7B: 0F 8C 6B 01 00 00        -  jl "KINGDOM HEARTS III.exe"+192D0EC
"KINGDOM HEARTS III.exe"+192CF81: 49 63 5F 08              -  movsxd  rbx,dword ptr [r15+08]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Same thing as last time, just cut and paste and run it?
Yup, turn it on, go into inventory, should see all the items with a weird quantity, then turn it off and close your inventory. Should set them all to 1.

duislingr
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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by duislingr »

Its unusable for the keyblades. you cant change the keyblade out at all. says it cant be removed cuz already have the max.

zachillios
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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by zachillios »

duislingr wrote:
Thu Apr 01, 2021 12:25 am
Its unusable for the keyblades. you cant change the keyblade out at all. says it cant be removed cuz already have the max.
Odd. Oh well.

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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by TemptingIcarus »

Image

If there's a way to get rid of the Kingdom Key then I think you'll be fine. My theory is the game is detecting a 2nd Kingdom Key and won't let you switch because you already have it. Versus the other keyblades, which you only have 1 of. Is there a way for you to change out the Kingdom Key for an item? I'm not sure myself. - Being able to swap items in and out would be ideal.

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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by zachillios »

TemptingIcarus wrote:
Thu Apr 01, 2021 12:26 am
Image

If there's a way to get rid of the Kingdom Key then I think you'll be fine. My theory is the game is detecting a 2nd Kingdom Key and won't let you switch because you already have it. Versus the other keyblades, which you only have 1 of. Is there a way for you to change out the Kingdom Key for an item? I'm not sure myself. - Being able to swap items in and out would be ideal.
Probably. But I'll let you guys figure that out. I'm going to work on 0.2 for a while.

alyx29
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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by alyx29 »

TemptingIcarus wrote:
Thu Apr 01, 2021 12:26 am
Image

If there's a way to get rid of the Kingdom Key then I think you'll be fine. My theory is the game is detecting a 2nd Kingdom Key and won't let you switch because you already have it. Versus the other keyblades, which you only have 1 of. Is there a way for you to change out the Kingdom Key for an item? I'm not sure myself. - Being able to swap items in and out would be ideal.
After using the table, save the game return to title and load the save. I was able to switch keyblades after that

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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by TemptingIcarus »

zachillios wrote:
Thu Apr 01, 2021 12:33 am
TemptingIcarus wrote:
Thu Apr 01, 2021 12:26 am
Image

If there's a way to get rid of the Kingdom Key then I think you'll be fine. My theory is the game is detecting a 2nd Kingdom Key and won't let you switch because you already have it. Versus the other keyblades, which you only have 1 of. Is there a way for you to change out the Kingdom Key for an item? I'm not sure myself. - Being able to swap items in and out would be ideal.
Probably. But I'll let you guys figure that out. I'm going to work on 0.2 for a while.
Either that or using it at the beginning and then turning it off. Dunno.

pheonixrising91
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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by pheonixrising91 »

i cant seem to add that table im not sure what im doing wrong

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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by TemptingIcarus »

pheonixrising91 wrote:
Thu Apr 01, 2021 5:56 am
i cant seem to add that table im not sure what im doing wrong
Cut and paste.

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Re: [Request] - Kingdom Hearts 3 + ReMinD DLC

Post by pheonixrising91 »

i tried that i keep getting a error saying unknown symbol near <

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