Hey, an update of the table would be nice - but meanwhile does anyone has an idea how to find (and edit) magic find stat?
in one of the older tables this was an option and it was Type:4 Bytes - now if I search for the value that is shown in "Items" (page 3/5 with warden at least) I only get one double value, which is only what is shown in said ItemMenu - nothing I could really edit. (I tried to "follow what writes" to the address, but am none the wiser)
any ideas would be appreciated !
A lot of the options still work - im on update v1.32.2. I didnt test them all, only the ones I needed. There is absolutely no reason to update the table. I get so annoyed when people dont even bother testing tables, and just automatically assume the table is outdated due to a version change.
A lot of the options still work - im on update v1.32.2. I didnt test them all, only the ones I needed. There is absolutely no reason to update the table. I get so annoyed when people dont even bother testing tables, and just automatically assume the table is outdated due to a version change.
And I get annoyed when people don't test everything and assume everything is fine. The god mode don't work and there's a new currency that could be added. Also the attack speed, damage, and movement modifiers have been broken since before the patch because for me they actually kill my modifiers instead of multiplying them. So yes, updates are justified.
I would like an update for the table please to include editing crafting materials..specifically for the DLC Ancient Beasts so that you can hatch your egg, then grow each beast to the greater form without having to grind to pick up all crafting materials needed. It's taking me forever lol.
tried to make 'magic find' super large but it's capped to 999 so it becomes 999 when I active the code even though i make the script to make magic find over 999..
Can you do always drop legendaries with this? I had a look and can't seem to find anything like magic find or legendaries or anything? I lost my save so