REQUEST Idling to Rule the Gods (Steam version)

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Yairei
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by Yairei »

I tried using dissect and this is the result, after this maybe I will try scripting if I have the time.
Oh hey, it's working in the current version

1st and 2nd version CT the only different is the mono address and the offset for the 3rd first offset (with 1st version is 1 and 2nd is 2 times 1st version (Ex using HEX: 10:20 > 18:30 > D4(? 54,120):1A8 > 0:0) So you can try that if you can't use this.

So, this time I found out that the Type format for values is for:
- 4 byte: Rarely used, mostly used for Timer (expect the timer that continues increase exponential just like might progress, Total offline time, etc)
- Double: Used in almost all values, because with this you can get E+value. But there is modifier for it, just like this CT almost all values require +18269 (18269 is same as 0, so 1 is 18270).

With this you can search any value in game without much hassle.
Attachments
ITRTG V5 - 2nd Version.ct
Deprecated, Go to V6 already
(83.05 KiB) Downloaded 84 times
Last edited by Yairei on Sun Sep 22, 2024 12:32 am, edited 1 time in total.

HubinBubin
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by HubinBubin »

v4 nice thing, but will be really nice something like vanilla with few codes. Like currents and like others says, something less
Maybe also codes for some current options like instant craft (also maybe not 20-20-20 + gem from one craft, but just literally onle 0s craft time?)/dungeons etc, each code for each option

Also, maybe, code for remove t4 recources (or do all of them like x1?) if it's real? Because after few LD opening have them literally 100-200k... alot xD

Because currently it's more feeling like all or nothing xD

But anyway, thanks, really cool thing

Yairei
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by Yairei »

HubinBubin wrote:
Thu Sep 19, 2024 5:11 am
v4 nice thing, but will be really nice something like vanilla with few codes.
Maybe also codes for some current options like instant craft (also maybe not 20-20-20 + gem from one craft, but just literally onle 0s craft time?)/dungeons etc, each code for each option

Also, maybe, code for remove t4 recources (or do all of them like x1?) if it's real? Because after few LD opening have them literally 100-200k... alot xD
Ok, so:
- normal for up equipment +20(20), but is the gem too? I don't remember it's working for Gem.
- Craft Timer Alchemist & Blacksmith, Dungeon, Infinite Tower.
- And the timer need to slow down? Say, what continous craft per items/seconds do you need? Currently 1M/5 Sec?
- Normalize T4 resources from LD and I don't think it's necessary to be a cheat.
- Chance Lucky Draw? Say, what do you want the chances to be, and what Item?
- Daily Pack & Ad Pack?
- Fishing too? because this feature doesn't have any big change for the game.
- Hm, 1000/Level Might, SpaceDim, RTI too?
- Gods Power Level.
- Challenge completion.
- UB Normal Timer
- Normal Crystal Sacrifice.
- Quests Normal Timer.


X-- I can't change the Free Items from crafting/blacksmithing again because I had removed all necessary Items, and too much took time to edit.
X-- The current gem is ok?
x-- I don't know for pets level.

Awh, that's a lot.

HubinBubin
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by HubinBubin »

"Cheat" version fine, i think

But if for vanilla, it's really abit too much in most part. Like i just like usually click "finger flick" and go to p148 xD It's not what i want (actually in that moment i want my usual result) and all same stuff. All maxed crafted items feeling something like this. It's not bad, but actually no needed for... comfort? But "codes" for some stuff (some of them you already added, and it's nice) can really do game much more comfortable in some moments

Like for my opinion, ub instant respawn - fine (but also better do it from code), thousands+ crystals and CP from sacrifice - no (with instant respawn i already can do any levels which i want and do it more accurate without 90-100 levels xD). 1k levels for RTI/SD/Might... maybe codes for x100? Not sure

Maybe also code for ubv4 respawn and instant attack them? (like last killed or maybe after enter code them respawned from first and another code for instant attacks?)

Fishing maybe speedup, but idk how exactly. If it's just speedup and you can do any, maybe... 360.000 sec per sec? Also through code, so if someone want, he just used code and waiting "hours" for this

Crafting, imho, need only instant speed, nothing else (like 20-20-20+t15 gem, or nullification cost), also through code (like all that i write xD)

Daily/Ad packs feeling nice, if able add them not from opening LD, but just from code - will be great. Change rewards in LD imho no needed
-----
About t4 recources - it's not about cheating title, just like for myrself. If i see this amounts, i can just craft anything from t4, but i actually don't know how many i have "legally" from it, so it's just abit broke usual balance game

What's you mean about current gem? Like items which already with t15 gems? It's not a problem for "fix" it, because you can remove and de-level gems without CHP upgrade

Also idk why or what exactly changed in CHP, but also maybe just leave it basic? If it's needed for some of stuff that you change, it's fine, but i just didn't see any changes except -19k xD So after back on normal version need do respec. Not a bigdeal, but... just comfort, yea

Pontus
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by Pontus »

So my thoughts on what features a vanila like version should include:

- An easy way to increase gp via the input codes (give us a few options for the value, like 1k / 100k / 1m)
--> Save the work to add options for cs and bs as people can just use gp to buy that

- An easy way to increase pet stones via the input codes (again give us a few options like 10k / 100k / 1m)
--> with pet stones you can buy a lot stuff including pet token what can be used for specific growth also

- Add separate input codes for ultimate shadow summon and pills (only one value like 10 is enough)

- instant timers on campaigns, dungeons, towers

- make crafting instant at free cost but make it only give + 20 and dont change quality, instead make it that using reforge gives + 20 instant,
--> i would exclude gems from that and instead give us the option to increase gems via input codes aswell + instant forge them into gear

- For things like div gen / monuments / rti / crystals i would just like the "bars dont reset" feature back (and for crystals energy doesnt decrease).

- Lucky draws i dont see the need to change them at all as they cant be used to choose exactly what progress you want. But you could make them free and infinite to use without increasing the used number statistics

- for pet xp just give us the "dungeon free xp dont decrease" back, with this people have a very easy and controlled way to progress dl and cl
(people need to remember that you can use gp to drain xp from pets to increase the dungeon free xp value)

- make it possible to use "sacrifice" infinite times, together with bars dont reset people can growth crystal power as much as they want

- make some input codes to increase ad points (only 1 or 2 values needed)

- i dont know if this is possible, but maybe give us some input code that you can toogle that freezes the gods power. So people can do reset challenges and the gods power can be frozen at hyperion but you can unfreeze them after you have climbed enough

- no real need to touch fishing as the only use is to fast level up pets (dont need that if you have infinite free xp) and to increase growth that food gives (also not needed if you can have as many pet stones as you like)

With all these suggestions done people would have absolute full controll over how much progress they want to cheat.

Although i said this before, again, thanks a lot for your work and dedication Yairei !

The little tutorial about value types and the offset is great news and you can now finaly easy change several pets evolving conditons (needed ubv4 points for bhc for example)

gnomewater
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by gnomewater »

Been messing around with the table, probing the game; noticed something peculiar.
Would be interested in knowing if someone else manages to replicate result described in 9. (or triggers it through another method!):

1. Using the "ITRTG V5 - 2nd Version.ct" (from this page).
2. Start CE and attach it to the current version of the game (4.29.1485).
3. Move to the (in-game) RTI 'Levels' tab, and put some clones to work on any temporary Boost (unless they already are, then you can skip this step).
4. Activate the table (expanding the list), but don't actually change anything.
5. Expand the table further to show RTI Temp/Perm levels (simply to look at their values), but again, don't actually change anything.
6. *Likely unnecessary step* Collapse the table to the top level (so only the initial "Activate"-box is checked; revealing the top list).
7. Wait a couple of seconds, then remove your clones from the temporary Boost.
8. Keep the game in focus (clicked on).
9. The game might eventually (after <2 minutes) put your clones back to work on that previous temporary boost automatically, and write out (in the game's regular grey-box/white-text pop-up style): Please turn off cheat engine, or the game might not work right."


I'm assuming Ryu catches it with the new game engine/updates he's pushed, somehow.
Note that this message appearing doesn't actually stop the table from working, but it is still worth noting as no value was actually changed, yet "use" was still detected. The message doesn't result in the "Cheating God"-Title being applied either, so it serves as more of a warning from what I can tell; It is, however, possible that he 'marks' such a save by another method.

As per Yairei's following post; this is in actuality old functionality that I had simply never triggered through any other usage up until this point.
Last edited by gnomewater on Thu Sep 19, 2024 10:05 am, edited 3 times in total.

Yairei
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by Yairei »

gnomewater wrote:
Thu Sep 19, 2024 7:31 am
So, in short Ryu give that message if you have Cheat Engine running in your windows. But I never had that message. This already around for a long time.
Because This

Code: Select all

if (App.CurrentPlatform == Platform.Steam)
	{
	try
		{
			foreach (Process process in Process.GetProcesses())
			{
				if (process.ProcessName.ToLower().Contains("cheat") && process.ProcessName.ToLower().Contains("engine"))
				{
					GuiBase.ShowToast("Please turn off cheat engine, or the game might not work right.");
					App.LoadGameState();
					return;
				}
			}
		}
		catch (InvalidOperationException)
		{
		}
	}
Oh I found the bug(?) in current version game.
The time since rebirth doesn't work, the pointer/address is right and don't have problem, but the time not changed at all in CT.
So I tried changed the time to whatever hours, but All of the timer in-game stopped working at the same time for reasons.
I wonder if you all have this issue.

ED: Solved (If you understand pointer, just change the last pointer to 8D0)
Last edited by Yairei on Thu Sep 19, 2024 10:16 am, edited 1 time in total.

gnomewater
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by gnomewater »

Yairei wrote:
Thu Sep 19, 2024 8:04 am
gnomewater wrote:
Thu Sep 19, 2024 7:31 am
So, in short Ryu give that message if you have Cheat Engine running in your windows. But I never had that message. This already around for a long time.
Because This

Code: Select all

if (App.CurrentPlatform == Platform.Steam)
	{
	try
		{
			foreach (Process process in Process.GetProcesses())
			{
				if (process.ProcessName.ToLower().Contains("cheat") && process.ProcessName.ToLower().Contains("engine"))
				{
					GuiBase.ShowToast("Please turn off cheat engine, or the game might not work right.");
					App.LoadGameState();
					return;
				}
			}
		}
		catch (InvalidOperationException)
		{
		}
	}
Oh I found the bug(?) in current version game.
Ah, I'm surprised that code never fired prior. That puts me at ease. :D

Pontus
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by Pontus »

Just some additional thought about the hatred AAC. While it seems difficult to get a fast forward with monsters and trainings, how about changing the needed achievements itself ? I suppose the game just checks if all needed achievements are unlocked in the current rebirth. So to change some values that unlocks these achievements should theoretical result in the challenge being finished and should allow us to speed through these ?

Yairei
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by Yairei »

Pontus wrote:
Thu Sep 19, 2024 10:42 am
Just some additional thought about the hatred AAC. While it seems difficult to get a fast forward with monsters and trainings, how about changing the needed achievements itself ? I suppose the game just checks if all needed achievements are unlocked in the current rebirth. So to change some values that unlocks these achievements should theoretical result in the challenge being finished and should allow us to speed through these ?
That can be achieved by simply change AAC finished to 50 with CE. I found them, and all challenges can be completed by that.
But you can't get additional reward like OC Points, petstones, etc.

Redwood06
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by Redwood06 »

Yairei wrote:
Thu Sep 19, 2024 11:07 am
Pontus wrote:
Thu Sep 19, 2024 10:42 am
Just some additional thought about the hatred AAC. While it seems difficult to get a fast forward with monsters and trainings, how about changing the needed achievements itself ? I suppose the game just checks if all needed achievements are unlocked in the current rebirth. So to change some values that unlocks these achievements should theoretical result in the challenge being finished and should allow us to speed through these ?
That can be achieved by simply change AAC finished to 50 with CE. I found them, and all challenges can be completed by that.
But you can't get additional reward like OC Points, petstones, etc.
Hello, I'm new to this kind of thing and have no clue how to search for these challenges. That's pretty much all I want to use the CT for, after going through the tutorial of the game I don't have much interest in resetting my progress over and over again doing these challenges. If it's not a problem, can you explain how these challenges can be found via your CT?

Yairei
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by Yairei »

Redwood06 wrote:
Thu Sep 19, 2024 8:44 pm
If it's not a problem, can you explain how these challenges can be found via your CT?
First, you need change the Value type to "Double" and Scan Type to "Exact".
Second, just like I said, Double need +18269. So if your finished challenge is 10, then you can fill the value with 18269+10 OR 18279.

Don't do Next Scan if you are rebirthing. Each time you rebirth the address will change, and then you cannot find it.
So, you must need to find it with the current rebirth

Yairei
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by Yairei »

The fastest method to find it is with the Dissect Data feature.
This is the tutorial, and you can try search value that you want.
This is for v1478, so with current version, many of the value may different

You need this for my template:
[Link]

Image
Last edited by Yairei on Fri Sep 20, 2024 2:53 pm, edited 1 time in total.

Yairei
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by Yairei »

With each game update, there will be a few/many that the offsets after 0 changed in the structure. You can check it if the structure changed with the value is not the actual values or ???.

In this case you need to Structure Menu > Define New Structure (.csx if you save it), but the first Tree must be GameState (CE will automatically name it if you activate mono features or with current version game the name is not GameState but the obstructed name like SHGHSYEKPQJ) because it's where the original values stored.

Yairei
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Re: REQUEST Idling to Rule the Gods (Steam version)

Post by Yairei »

Hmm, if you see the current version CT, you don't need the dll again, right?
It's just I'm too lazy to do it again.

And this is now your time to update the CT, right? right?
This is community, so use it to the fullest.

After this, you all will post new cheat with this format. With ... is 20 30 1A8 0. The address will be "mono-2.0-bdwgc.dll"+0074D1D8
And one of you will record all new cheats and add new cheats to the CT then posted it as ITRTG V6.CT, ITRTG V7.CT, etc.

You need code for easier to read.
For method 2 you must give spoiler too (the title one. spoiler=Name your cheat), this is for faster to copy and shorting the forum posts.

Method 1

Code: Select all

Name for what this cheat is and game version
... Offset5 Offset6 Offset7 Offset8 Offset9 Offset10 OffsetETC
For Example:

Code: Select all

UCC Finished v1485
... 120 208 18

If you want the faster Copy paste.
Copy all and paste it at the Table in CE.
Method 2
Name for what the cheat is and the version game

Code: Select all

Copy the Row cheat in your CT and Paste it after "[code]"
This is the Example:
HM UUC v1485

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>581</ID>
      <Description>"HM UUC"</Description>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>Double</VariableType>
      <Address>"mono-2.0-bdwgc.dll"+0074D1D8</Address>
      <Offsets>
        <Offset>18</Offset>
        <Offset>28</Offset>
        <Offset>120</Offset>
        <Offset>0</Offset>
        <Offset>1A8</Offset>
        <Offset>30</Offset>
        <Offset>20</Offset>
      </Offsets>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
If you don't understand feel free to ask. And for you who don't what "[code.]" is you can go to Full editor & preview.
Now you can see the </> (for [code.]) box below subject and spoiler= (for spoiler) box. And you can see the tooltip for using it.

And for you who don't know a thing what I said. You just need to follow the method 2.
Last edited by Yairei on Fri Sep 20, 2024 2:17 pm, edited 9 times in total.

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