No one posted a table for the steam version. So here you go.
Got some scripts from Zanzer, DrummerIX, Cheatingmuppet and Idlehand88, put my credits for them in the table.
The rest I found my self. This game is great for learning and trying out stuff.
Read my cryptic description in the table. If you don't like it change it yourself!!
Special note for the "no health loss" Deactivate it when you go to new area/loading screen.
It crashes the game.(hope someone can give me advice, still a noob at this)
This table got several pointer scripts, so you can change values yourself.
Found the max xp tree, so you can change the xp needed to lvl up. Just for fun.
This table contains:
Bits/money ptr
No ammo lost
max ammo ptr
Weapon/clip ptr
Inf health player and companion
One hit kill
Health ptr player
No carry weight. Sets it to zero (pick up something)
Weight ptr (max, current and bonus weight)
A special area for Zanzer and his scrips (items glow range etc) Made by Zanzer
Walk speed. Made by CheatingMuppet
unl. Tactical time Dilation (ttd) Made by Idlehands88
unl Shroud
Instant 1 lvl up. Get some xp!
Durability script/ ptr
Companion or player need 1 perk point. Give constant 1 after apply
Player skill/ xp/perks points ptr. No need to go to inventory
Max xp tree ptr.(get xp) for fun
save anywhere Made by DrummerIX
super jump
And a few other options I forgot.
Enjoy..
......
Old
V4(all) versions and V6 STEAM:Found the first slot for consumable,modifications and general inventory. Move something in and out the first slot to populate en change the number and move it out to take effect. Think I fix the perk/xp/skill points pointer? And added something in the shop area for adding money and shop items. I only own the steam version if something doesn't work let me know I can look for maybe an other way/code. But no promis i can fix it
V5(all) and V7 steam: Added when selling 1 item it adds 10.000 bits. Fix the damn perk/xp/skill points pointer again (my mistake ) added/fix the Instant 1 lvl up. And the xp tree is back for fun. And a script that wil zero your inventory when you pick something up. I think that was it
And found out that the game acting up sometimes and won't activate scrips. Save game quit ce and the game and start up again.(maybe that works, it does for me)?
The no health loss ohk (2 shots kill) script. Has a hot key, if you haven't noticed and wonder why some enemies are immortal. It's the script or maybe the game? When enemies load/spawn somehow the game makes them gods. You can see because your companions don't attack them, and they have no health bars. So I only activate and deactivate when needed. Just run away till you can quick save en deactivate script en load the quick save.
Small info on the first slot script: it doesn't work again..this one making me crazy ..Just delete that one
V9 STEAM: Finally found the check/compare when you have only 1 item/mod and you do not want to lose it. Also added a script for walk/crouch/run speed..all in one. And more things you don't need and some small fixes.
Okay, just found out that the no loss 1 item is also a DUPLICATION script!!!! If you drop something you see. Do drop it many times for fun. Work on weapons, mods and maybe more? And when you loot enemy/box...don't take all at once try to pick 1 item from them.
V7 all versions: Nothing new. Just added/updated the stuff from the V9 steam version.
V10 STEAM: I re-upload the v10 because I added the awareness script The meter goes up but they will ignore you
Added when loading save game MAX attributes. Activate this in main/loading menu of course. A script for food, fatigue and sleep to stay full. Run, walk and crouch with preset speeds.Finaly found recoil and spread. And cleaned up the table/scripts
V11 STEAM:. Found companion special so you can spam those keys. And ofcourse the script when you jump high/fall damage and break something you can move without delay.
V8 all store versions: All the stuff from v11 steam added.
V12 (steam) v9 (all) versions: Added/fix Xp multiplier and character attribute creation points from DrummerIX.
And added a stealth script to replace the old one. Plus removed the old unstable health scrips and added better ones?
Final version: The health was really bordering me. But when looking for damage multiplier I found a code for health and one hit kill that is stable for me. After loading several saves and playing a few hours I'm confident and happy with this script and the rest of the table of course.
For this was my first public table, I want to thank all the people who give me feedback and rated/thumbs up my post/table.
The rest of you leechers......
newFINAL: Total overhaul of the table. Change the aobname to $process so it could work on other store version. Added Character creation script. Start the script in the main menu and start a new game. Change the values to the max(read the damn description). Change the attribute values and see it change. Same for the skill points on the next screen. Only normal it would add 10 but you can change that to. The rest of the table options...Find it out yourself
For the newFINAL script use CE 7.2+
NewFINAL options
Code: Select all
Character creation
Player script + pointers
-[X] <== Godmode
-[X] <== no Fall damage
-[X] <== low Weight
-[X] <== no Food.thirst,hunger. For SUPERNOVA!!
-[X] <== 99 clip ammo
-[X] <== Super gun (no spread/recoil/no ammo loss)
-[X] <== unl TTD
-[X] <== max Interact/high light range
-[X] <== Pristine drops
-Companion godmode
-Stealth
-unl Shroud
-Instant 1 lvl up. Get XP!!
-XP multiplier
-multiplier ---->
-Activate for no loss item in shop/inventory.
-number of the item? Need min 2 to populate/drop 1. Change value, drop again..
-Save on supernova Credits to DrummerIX
Travel supernova
-Money/Bits ptr. In/out inventory or hover mouse over items in shop.
-money
-Durability script. Max durability
-Player and companion perk point(need 1). Always 1 after apply
-Skills tree!! Go character/skills menu switch switch switch switch
-perk points
-current xp
-skill points player
-1 handed melee
-2 handed melee
-hand guns
-long guns
-heavy w
-block
-dodge
-persuade
-lie
-intimidate
-sneak
-hack
-lock pick
-medical
-science
-engeneering
-inspiration
-determination
-Pointers
-No description
-bAlwaysAllowHighlight
-CombatEffectApplyMultiplier
-PostArmorDamageMultiplierReceived
-PostArmorDamageMultiplier
-bImmuneToFallDamage
-bPseudoGodMode
-bGodMode
-RegenRate
-JumpMaxCount
-JumpZVelocity/height
-MaxWalkSpeed
-MaxWalkSpeedCrouched
-MaxSwimSpeed
-MaxFlySpeed
-MaxCustomMovementSpeed
-MaxAcceleration
-MaxInteractRange
-ProximityHighlightRange
-DirectHighlightRange
-EvidenceInteractRange
-PerfectDodgeTime
-FastTravelDetectionRange
-BasePristineChance
-GravityScale
-Health and addictions
-HP
-max HP 2?
-MaxFastTravelHunger
-MaxFastTravelThirst
-MaxFastTravelExhaustion
-LethalHunger
-LethalThirst
-LethalExhaustion
-cur hunger
-cur thirst
-cur Exhaustion
-SmokeAddictionTimer.TimerMax
-SmokeAddictionTimer.OnAddictionTimerLeavesMaxed
-SmokeAddictionTimer.CurrentTimer
-SmokeAddictionTimer.IncreasePerSecond
-FoodAddictionTimer.TimerMax
-FoodAddictionTimer.IncreasePerSecond
-FoodAddictionTimer.OnAddictionTimerEntersMaxed
-FoodAddictionTimer.OnAddictionTimerLeavesMaxed
-FoodAddictionTimer.CurrentTimer
-DrugsAddictionTimer.TimerMax
-DrugsAddictionTimer.IncreasePerSecond
-DrugsAddictionTimer.OnAddictionTimerEntersMaxed
-DrugsAddictionTimer.OnAddictionTimerLeavesMaxed
-DrugsAddictionTimer.CurrentTimer
-AlcoholAddictionTimer.TimerMax
-AlcoholAddictionTimer.IncreasePerSecond
-AlcoholAddictionTimer.OnAddictionTimerEntersMaxed
-AlcoholAddictionTimer.OnAddictionTimerLeavesMaxed
-AlcoholAddictionTimer.CurrentTimer
-XP,perk/skill points + more
-cur XP
-Skill points
-Perk points
-FlawOfferTimeBonus
-FlawOfferCooldown
-NumSkillLevelsBetweenUpgrades
-NumSkillsPointsPerLevel
-MaxSkillLevel
-MaxSkillLevelForCategoryPoints
-QuestXPPercentFromObjectives
-FlawsChosen
-FlawsRejected
-LevelsPerPerk
-Equipt weapon
-bUnique
-ReloadTime
-max clip
- clip
-DamageMultipliers.BaseDamageMultiplier
-bPristine
-FireMode
-bCanBeScavenged
-bAutoJunk
-ItemLevel
-Weight
-Item health
-ItemMaxHealth
-MinSkill
-bIsHealGun
-BaseValue
-MinAttribute
-WeakSpotMultiplier
-SwarmScalar
-bCanGenerateLootOnBreakdown
-QuietWeaponNoiseRadius
-bCanDamageFriendlies
-bShouldScanForEvidence
-DamageMultipliers.DamageThresholdMultiplier
-DamageMultipliers.DamageResistanceMultiplier
-DamageMultipliers.PostArmorDamageMultiplier
-Spread
-AISpread
-SpreadMovementScalar
-MoveSpreadPenalty
-TTDSpreadScalar
-AimAssistSpread
-BloomPerShotPercent
-MaxBloom
-BloomDecayTime
-BloomReturnDelay
-FineAimSpreadReduction
-FineAimFovAdjustment
-FineAimLookStickRateMultiplier
-bCanSprintWhileAiming
-Sway
-SwayMovement
-SwayChangeTime
-SwayChangeLaziness
-TTDSwayScalar
-FullyAimedRecoilScalar
-HipFireRecoilScalar
-MovedYawTolerance
-MovedPitchTolerance
-ReturnToZeroRecoilSpeed
-ZoomPerShotPercent
-MaxZoom
-ZoomDecayTime
-ZoomReturnDelay
-ZoomAimedScaler
-AmmoPerShot
-ShotTime
-ShotsPerShot
-FiringAngle
-ShotsPerBurst
-BurstDuration
-AmmoMaxCharge
-ChargeDelay
-ChargeDuration
-SpinUpDuration
-SpinWhileAiming
-MinEffectiveRange
-MaxEffectiveRange
-MaxRange
-QuickMeleeQueue.InputTimeStamp
-QuickMeleeQueue.WindowTime
-PrimaryTriggerQueue.InputTimeStamp
-PrimaryTriggerQueue.WindowTime
-ImpactSoundRadiusOverride
-SoundRadius
-StealthCritMultiplier
-DamageDescription.DamageFalloff
-DamageDescription.OuterRadius
-DamageDescription.InnerRadius
-DamageDescription.MinimumDamage
-DamageDescription.ImpulseOverride
-DamageDescription.PostArmorDamageMultiplier
-DamageDescription.DamageThresholdMultiplier
-DamageDescription.DamageResistanceMultiplier
-DamageDescription.GrazeMultiplier
-DamageDescription.GrazeChanceModifier
-DamageDescription.StealthMultiplier
-DamageDescription.CritMultiplier
-DamageDescription.BaseCritChance
-DamageDescription.DamageRange
-DamageDescription.BaseDamage
-DamageDescription.HitReactionType
-DamageDescription.MeleeAttackType
-TacticalTimeDilation
-current TimeDilation
-TimeDilation
-PlayerTimeDilation
-TimeDilationMeterMax
-TimeDilationDrainRate
-TimeDilationFillRate
-TimeDilationFillDelay
-TimeDilationMinMeterToStart
-TimeDilationDrainRateAction
-TimeDilationDrainRateMovement
-TransitionTime
-ReloadScalar
-MovementAudioDrainRate
Some extra notes. Press the red eye ===>
For the run/walk and crouch speed. When activated it shows you the game values. Change them and freeze it
The attributes are not permanent. You need to keep it activated.(thanks Bwengun for pointing that out)
For the preset scripts(super jump and run...) you can edit the values every time. Or you can edit the script your self. Double click "<script>", change value. I put clues in there. Press OK. And activate the script to see if it works. Don't forget to save the table!!
Old tables. Press the red eye ===>
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1