Sorry but i have no plan how to find this line. How please?
It is under NewUI_Reward > Instance under assembly explorer
So i search for NewUI_Reward and open Instance after this i analyze Instance? Sorry im new to dnspy
Wait lemme check my assembly and I will update this reply ASAP.
You can search NewUI_SkillPanel double click the "NewUI_SkillPanel" in your Assembly Explorer and find Upgrade "Word Highlighted Orange" and click that and find this line NewUI_Reward.instance.AskForCharge(base.gameObject, "UPGRADE " + this.GetTypeName(), "Upgrade this " + this.GetTypeName(), 0, (1 + this.CurrentSelCard.MyRank) * this.GetInClassMuti(), (1 + this.CurrentSelCard.MyRank) * this.GetInClassMuti(), -1, 0, "", true, ""); the code is something like that i changed it already so it may look different in your assembly and replace it with the code above.
Last edited by cramz49 on Sat Apr 03, 2021 1:52 pm, edited 1 time in total.
It is under NewUI_Reward > Instance under assembly explorer
So i search for NewUI_Reward and open Instance after this i analyze Instance? Sorry im new to dnspy
Wait lemme check my assembly and I will update this reply ASAP.
You can search NewUI_SkillPanel double click the "NewUI_SkillPanel" in your Assembly Explorer and find Upgrade "Word Highlighted Orange" and click that and find this line NewUI_Reward.instance.AskForCharge(base.gameObject, "UPGRADE " + this.GetTypeName(), "Upgrade this " + this.GetTypeName(), 0, (1 + this.CurrentSelCard.MyRank) * this.GetInClassMuti(), (1 + this.CurrentSelCard.MyRank) * this.GetInClassMuti(), -1, 0, "", true, "");[c] the code is something like that i changed it already so it may look different in your assembly and replace it with the code above.
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So i search for NewUI_Reward and open Instance after this i analyze Instance? Sorry im new to dnspy
Wait lemme check my assembly and I will update this reply ASAP.
You can search NewUI_SkillPanel double click the "NewUI_SkillPanel" in your Assembly Explorer and find Upgrade "Word Highlighted Orange" and click that and find this line NewUI_Reward.instance.AskForCharge(base.gameObject, "UPGRADE " + this.GetTypeName(), "Upgrade this " + this.GetTypeName(), 0, (1 + this.CurrentSelCard.MyRank) * this.GetInClassMuti(), (1 + this.CurrentSelCard.MyRank) * this.GetInClassMuti(), -1, 0, "", true, ""); the code is something like that i changed it already so it may look different in your assembly and replace it with the code above.
Ok, so after following the instructions and editing my stats (and saving of course) running the game gave me a warning. Is there supposed to be an additional setup to this?
Ok, so after following the instructions and editing my stats (and saving of course) running the game gave me a warning. Is there supposed to be an additional setup to this?
I’m stuck at the last step. What do u do after u hit PowerBarManager void? It just opens a bunch of other code and when I scroll up to 285 the values are completely different from what the picture shows.
How to Get Premium Emotes
With my method you have about 1 second where the emote unlocks
thats when you release the locked emote in the hotbar My Gift To You