Game Engine: Dagor Engine
Game Version: 1.0
Options Required (2):
Ammo (All characters have unlimited ammo though, i want only a simple "No Reload" thingy)
Mana
Game/Steam Website:
[Link]
Other info:
Scripts only (no pointers at all) and besides these two options i don't need others, so, a fresh replay is scheduled in few days, so i'd need only these two, because i'm so damn lazy, i want to go straight to the action ...thank you sexy!
From the kindness of my tits , here's the two scripts i've made only, on my first play of this game (Steam version), if these will work for you, you'll know you have the exact version as mine:
God
[ENABLE]
aobscanmodule(health,bladesoftime.exe,F3 0F 10 83 6C 04 00 00)
alloc(newmem,$100)
label(code)
label(return)
newmem:
push ebp
mov ebp,[ebx+810]
cmp ebp,44FA0000
pop ebp
jne code
mov [ebx+46C],(float)9999
jmp return
code:
movss xmm0,[ebx+46C]
jmp return
health:
jmp newmem
nop 3
return:
registersymbol(health)
[DISABLE]
health:
db F3 0F 10 83 6C 04 00 00
unregistersymbol(health)
dealloc(newmem)
aobscanmodule(health,bladesoftime.exe,F3 0F 10 83 6C 04 00 00)
alloc(newmem,$100)
label(code)
label(return)
newmem:
push ebp
mov ebp,[ebx+810]
cmp ebp,44FA0000
pop ebp
jne code
mov [ebx+46C],(float)9999
jmp return
code:
movss xmm0,[ebx+46C]
jmp return
health:
jmp newmem
nop 3
return:
registersymbol(health)
[DISABLE]
health:
db F3 0F 10 83 6C 04 00 00
unregistersymbol(health)
dealloc(newmem)
God/One Hit Kill
[ENABLE]
aobscanmodule(health_one_hit_kill,bladesoftime.exe,F3 0F 10 83 6C 04 00 00)
alloc(newmem,$100)
label(code)
label(return)
newmem:
push ebp
mov ebp,[ebx+810]
cmp ebp,44FA0000
pop ebp
jne code
mov [ebx+46C],(float)9999
jmp return
code:
mov [ebx+46C],(float)1
jmp return
health_one_hit_kill:
jmp newmem
nop 3
return:
registersymbol(health_one_hit_kill)
[DISABLE]
health_one_hit_kill:
db F3 0F 10 83 6C 04 00 00
unregistersymbol(health_one_hit_kill)
dealloc(newmem)
aobscanmodule(health_one_hit_kill,bladesoftime.exe,F3 0F 10 83 6C 04 00 00)
alloc(newmem,$100)
label(code)
label(return)
newmem:
push ebp
mov ebp,[ebx+810]
cmp ebp,44FA0000
pop ebp
jne code
mov [ebx+46C],(float)9999
jmp return
code:
mov [ebx+46C],(float)1
jmp return
health_one_hit_kill:
jmp newmem
nop 3
return:
registersymbol(health_one_hit_kill)
[DISABLE]
health_one_hit_kill:
db F3 0F 10 83 6C 04 00 00
unregistersymbol(health_one_hit_kill)
dealloc(newmem)
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Completed by the awesome -> cfemen