Hello!
Today I start develop a new game and I saw a new feature on the game. Its like a points which you distribute on status from new game. Below I put a print screen with 2 red circles to figure out what I say.
Hello!
Today I start develop a new game and I saw a new feature on the game. Its like a points which you distribute on status from new game. Below I put a print screen with 2 red circles to figure out what I say.
That's a game feature itself, they did a changed to the old system that in a scale of values, it's used to try to aim for the prefect score of the game your trying to make. If you need assistance on this feature, here you go. [Link]
That's a game feature itself, they did a changed to the old system that in a scale of values, it's used to try to aim for the prefect score of the game your trying to make. If you need assistance on this feature, here you go. [Link]
AH, found out where it checks to see if you know the design focus and direction...Also have set some scripts up(VERY, VERY long, work intensive) that will automatically put in the optimal settings..Should be ready when I release the next update!
The Feature [Optimal Focus, Direction, and Priority When Developing a Game] cannot auto configuration in [Direction]
E.g.
When I set the direction to 755 and released the game of skill, I saw 755 in the Statistics/Owned Games/Game Concepts
Focus And Priority no problem
The Feature [Optimal Focus, Direction, and Priority When Developing a Game] cannot auto configuration in [Direction]
E.g.
When I set the direction to 755 and released the game of skill, I saw 755 in the Statistics/Owned Games/Game Concepts
Focus And Priority no problem
I just tested the Direction sliders and you have to move each of the 3 sliders and they automatically set the correct number.. I just tested with a skill game.
The Feature [Optimal Focus, Direction, and Priority When Developing a Game] cannot auto configuration in [Direction]
E.g.
When I set the direction to 755 and released the game of skill, I saw 755 in the Statistics/Owned Games/Game Concepts
Focus And Priority no problem
I just tested the Direction sliders and you have to move each of the 3 sliders and they automatically set the correct number.. I just tested with a skill game.
Do you mean that the design focus and priority do not need to drag the slider, at least 3 design directions need to be dragged once each?
No Heat Server dont work. I start a new game to test and same error, Script was activated, but no effect in game.
Another Issue ive found: If you increase speed of the game (High speed) the script Fast true work didnt work very well for contracts. In normal speed works good but in high speed no. (or maybe its a visual issue) I dont know yet
The Feature [Optimal Focus, Direction, and Priority When Developing a Game] cannot auto configuration in [Direction]
E.g.
When I set the direction to 755 and released the game of skill, I saw 755 in the Statistics/Owned Games/Game Concepts
Focus And Priority no problem
I just tested the Direction sliders and you have to move each of the 3 sliders and they automatically set the correct number.. I just tested with a skill game.
Do you mean that the design focus and priority do not need to drag the slider, at least 3 design directions need to be dragged once each?
Yes each of the 3 DESIGN DIRECTION sliders need to be dragged a little for it to set the values. DOn'T touch ANYTHING else. And it should be perfect. Try it.
These:
No Heat Server dont work. I start a new game to test and same error, Script was activated, but no effect in game.
Another Issue ive found: If you increase speed of the game (High speed) the script Fast true work didnt work very well for contracts. In normal speed works good but in high speed no. (or maybe its a visual issue) I dont know yet
Ill fix that tomorrow probably...Hmm. Maybe the speed of the high speed work needs to be adjusted to keep up..not sure. I would guess you would have to get out a timer and time how fast the bars fill up