No worries, will post my stuff. Wanted for so long to discuss this game series' cheat menu, functions and how to toggle them (what enabling them from game menu does behind "scenes"). I won't, however, do any user requests. I believe the cheats suffice to have a very pleasant experience with this game.
No worries, will post my stuff. Wanted for so long to discuss this game series' cheat menu, functions and how to toggle them (what enabling them from game menu does behind "scenes"). I won't, however, do any user requests. I believe the cheats suffice to have a very pleasant experience with this game.
All Lego games use the same core engine, give or take. The cheats representation in instructions is only a matter of compiler settings. Apart from that, as I recall, all cheats enabled means a 0xFFFFFFFF at some address. Enablement is represented as powers of 2
All Lego games use the same core engine, give or take. The cheats representation in instructions is only a matter of compiler settings. Apart from that, as I recall, all cheats enabled means a 0xFFFFFFFF at some address. Enablement is represented as powers of 2
Here's my table, just finally managed to get back to replaying this. Enable main top script then set to 1 all others. Ignore the last 3 entries in the table, those are debug stuff.
Here's my table, just finally managed to get back to replaying this. Enable main top script then set to 1 all others. Ignore the last 3 entries in the table, those are debug stuff.
Should I be at a certain point in the game before activating the table, I don't seem to be able to get it to work, thanks.