REQ:KING ARTHUR:THE KNIGHT S TALE
Re: REQ:KING ARTHUR:THE KNIGHT S TALE
Excuse me, it's version 0.5 already, could anyone make a table please? Thank a lot ^ ^
Re: REQ:KING ARTHUR:THE KNIGHT S TALE
this no longer works they are up to 1.0 on steam. can anyone help me find attribute points
Re: REQ:KING ARTHUR:THE KNIGHT S TALE
if anyone has one on attribute points the rest are easy to find but i just cant find it.
Re: REQ:KING ARTHUR:THE KNIGHT S TALE
Game has finally left Early Access.
Full game released today.
Now a cheat table would make sense and worth the effort.
Thank you very much in advance !
Full game released today.
Now a cheat table would make sense and worth the effort.
Thank you very much in advance !
Re: REQ:KING ARTHUR:THE KNIGHT S TALE
+1 for cheat table
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Re: REQ:KING ARTHUR:THE KNIGHT S TALE
It is time *In Rafiki's voice*
Re: REQ:KING ARTHUR:THE KNIGHT S TALE
Untill then, you can edit cfg files in "~\King Arthur Knight's Tale\Cfg\Actors\Heroes"
"SirMordred.cfg" is your first character.
Edit Vitality and block to 9999, and there is your god mode.
Edit ActionPoints > generic to 9999, and there is unlimited AP.
Edit files of others actors as you get them...
In "~\King Arthur Knight's Tale\Cfg\Mission", you can edit mission rewards.
Ie Gold, BuildingResource, XP. Just set them to high number and after you finish mission, you will be rewarded.
"SirMordred.cfg" is your first character.
Edit Vitality and block to 9999, and there is your god mode.
Edit ActionPoints > generic to 9999, and there is unlimited AP.
Edit files of others actors as you get them...
In "~\King Arthur Knight's Tale\Cfg\Mission", you can edit mission rewards.
Ie Gold, BuildingResource, XP. Just set them to high number and after you finish mission, you will be rewarded.
Re: REQ:KING ARTHUR:THE KNIGHT S TALE
Posted my table here: viewtopic.php?p=247868#p247868
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