Nioh 2 - The Complete Edition [STEAM]

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Alex_Merzer007
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by Alex_Merzer007 »

Messy6666 wrote:
Tue Apr 02, 2024 11:27 pm
Alex_Merzer007 wrote:
Tue Apr 02, 2024 11:06 pm
never heard of this before
if the issue persists
share your game save and i'll see what i can do

no promises.

-edit- in the meantime peepz please make backup's
here my savefile > [Link]

thank you for considering helping with my problem.
It's okay if it can't be fixed because I already start a new one.
But it will be so much help if I know what caused this issue, So I can prevent or avoid it from happening to my other savefile in the future.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Messy6666
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by Messy6666 »

i took a look but for now this gonna be very time consuming
also it won't be clear what caused the issue.

Again this is the first time i've heard of it

when more people reporting it i will look at it longer ( no promises )

TurpentineEnjoyer
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by TurpentineEnjoyer »

x20afreedom wrote:
Wed Nov 29, 2023 9:04 am
The number of equipment required for the combined effect is -7 (the set effect requires -7)
Search 4689B428302600004D8DB5282600004C03B618020000
Change to 4D8DB5282600004C03B61802000041C6460807909090
Thanks to 3DM Forum "ttplter" for production. Source [Link]
There is an upper limit of 16 built-in suit types in the system. If there are more than 16, there will be no effect.
So if I'm understanding correctly, this is like the yasakani's set bonus requirement -1 but instead it's minus 7?
Also, is it possible to use this alongside the remove max effects constraint wrapper?
Thanks.

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Messy6666
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by Messy6666 »

TurpentineEnjoyer wrote:
Mon Apr 08, 2024 12:57 am
So if I'm understanding correctly, this is like the yasakani's set bonus requirement -1 but instead it's minus 7?
Indeed
TurpentineEnjoyer wrote:
Mon Apr 08, 2024 12:57 am
Also, is it possible to use this alongside the remove max effects constraint wrapper?
that would be possible.... but
first of all we here generaly don't use other peoples code without permission ( and i don't know how to contact him ).

secondly i am not gonna implement that anyways into the wrapper...
If I would do that a whole lot of other requests will follow...
and maintenance etc.

People can always fork the Git ( by Master_Builder ) and modify.

regards

KarlFranz0
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by KarlFranz0 »

Hello, sorry to bother you guys but I dont know if Im the only one with this problem: everytime I pick up a demon parade scroll my game crashes I tried searching the forum but did not find anything is anyone else encountering this problem im using the latest table of 2024-03-17 and I have the default checks on with no equipment modified to weird numbers. and its only when picking up a scroll tried disabling the infinite items check but still nothing.

EDIT: Wait nevermind it seems it was the inf ammo script that was causing issues I can pick them up with that disabled.

TurpentineEnjoyer
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by TurpentineEnjoyer »

Anyone know how to make maximum hp value remain constant during last gambit pill effect? I tried freezing my max hp value but it didn't work. My max hp still goes down after taking a hit.
(For reference, last gambit pill sets your max hp cap to 30% for the duration but whenever you take damage, that maximum cap goes down until it reaches 1%)

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Messy6666
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by Messy6666 »

^ Interesting
ow the 30% health is for the critical state isn't it? ( such a long time since i've played Nioh ).

Maybe try it with a damage reduction of 0.00000001 or something?

I am still too busy with other things atm.
Regards

TurpentineEnjoyer
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by TurpentineEnjoyer »

Messy6666 wrote:
Tue May 07, 2024 8:27 am
^ Interesting
ow the 30% health is for the critical state isn't it? ( such a long time since i've played Nioh ).

Maybe try it with a damage reduction of 0.00000001 or something?

I am still too busy with other things atm.
Regards
tried tweaking damage reduction, and the max hp cap still goes down the same amount even if you take 1 damage from an attack. Maybe it's coded to work on being hit in general.

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Messy6666
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by Messy6666 »

Bit confused here.
i've just tested it here in the dojo with a damage reduction of 0.0000001 (value display will change ofc as you can see in the screenshot )
and nothing is changing my health after.

Image

But again interesting
maybe i will look into an always in critical state or something
not anytime soon tho,, don't count on it

justiny
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by justiny »

Only need 1 gear for full set bonuses.

I forgotten where I gotten this. Just uploading this here as backup.
Attachments
nioh2.CT
(14.2 KiB) Downloaded 309 times

HeatherCutie
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by HeatherCutie »

satandidnowrong wrote:
Thu Feb 08, 2024 6:54 pm
I am using the "Set Selected Item Quantity" script to find addresses of inventory items and seeking ways (commonalities) to identify them between item groups (e.g. Usable, Equipment, Key, Ammo).
Next step is to set symbols interacting as boolean that users may select what type of items they want affected.

For toga and messy, the script is made to first assess which item types are to be affected, then assess and sets quantity.
This is for if only inf ammo, etc.
I am still working on researching and implementing @f, @@.
@f and @@ are now in my tool kit. Thanks toga/messy for the introduction.

Been working on D2MXL/PD2.
Everything here seems well-functioning.
Just buttoning up and small things.

THIS IS CURRENT TABLE
Hello, I wanted to use these left over effects from Nioh 1 but the Table doesn't seem to have these effects noted down.
Possible anyone could find them and post them?

"
Parry Disabled vs Guarding Enemy (Sword)
Parry Disabled vs Guarding Enemy (Spear)
Parry Disabled vs Guarding Enemy (Dual Swords)
Parry Disabled vs Guarding Enemy (Axe)
Parry Disabled vs Guarding Enemy (Kusarigama)
Parry Disabled vs Guarding Enemy (Odachi)
Parry Disabled vs Guarding Enemy (Tonfa)
"
Effect Id

I think there's more unused/left overs so those would be appreciated too!

naturalchemical
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by naturalchemical »

How would I begin to create a script that allows the secondary weapon to inherit the sentience gauge fill of the primary weapon so the disadvantage of weapon swapping with yokai weapons is removed? More like, a script that creates a "universal" sentience gauge rather have it tied to any one weapon. I'd still like my sentience charge stat/awakened state duration to matter for balance rather than have an infinite awakened weapon. I'd just like a little more leniency on when I can swap weapons.

Thank you.

PSS
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by PSS »

Is is possible to edit values to get all kodamas in a mission or in the entire save file?

airishyuki
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by airishyuki »

Is there a way to change fov via cheat engine? I just want a closer camera.

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SKLancelot
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Re: Nioh 2 - The Complete Edition [STEAM]

Post by SKLancelot »

Is it possible to set and freeze the Core Stat values and Focus to their max? I.e. 200 stats and 1000 Focus for each, like you can for Wo Long? or is it not possible?

Tried setting the stats manually to those values, but they resetted upon going to Title screen and back.
Focus Points seem to have stayed at the adjusted values, but not the Core Stats. Am not using the Focus Points uncapper script

Tried searching the forum but search engine ain't working fine for me
Unless theres too many sanity checks that prevent using maxed stats, which is strange for a PvE game

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