Everspace 2 (1.0, Steam)

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gfeitosa
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Re: Everspace 2 (1.0, Steam)

Post by gfeitosa »

Please could someone update this table?

It would be great to have this updated to the latest version of the game.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

RevAngel
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Re: Everspace 2 (1.0, Steam)

Post by RevAngel »

Can someone please update this table? Recent game version is 1.1.36529 and this table is not working any more in most points. Thank you!

StressedOutCat
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Re: Everspace 2 (1.0, Steam)

Post by StressedOutCat »

Any chance someone can update this table to the latest version please?

BlutVampir
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Re: Everspace 2 (1.0, Steam)

Post by BlutVampir »

+1

Cosmicpixels
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Re: Everspace 2 (1.0, Steam)

Post by Cosmicpixels »

+1

Momber
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Re: Everspace 2 (1.0, Steam)

Post by Momber »

+1

Alex985
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Re: Everspace 2 (1.0, Steam)

Post by Alex985 »

+1

Chaos_53925
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Re: Everspace 2 (1.0, Steam)

Post by Chaos_53925 »

+1

lerthe61
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Re: Everspace 2 (1.0, Steam)

Post by lerthe61 »

Repair a few options.
* Loot Quality Multiplier (For newly generated loot. This and the set one are mutually exclusive.)
* Instant Device/Ultimate Cooldown
* No Crafting Materials Consumed

Usage:
Look at the bottom of the list. I put my changes under the 'lerthe61' header. As is.
ES2-Win64-Shipping-1.3.43751.CT
(340.04 KiB) Downloaded 68 times

Oldfa
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Re: Everspace 2 (1.0, Steam)

Post by Oldfa »

First of, thank you so much for working on this. I've looked everywhere and all tables I could find are no longer working with the current patch.

The increase loot quality is the exact one that I'm looking for, but I can't get any of your scripts to work unfortunately.
I have no idea what I'm doing wrong. Do I need to own the Titans DLC for this to work? The game has the exact version you've named the CT file.

I open the table, select the process, activate the "lethe61" map, activate all the underlying scripts. All are marked as active. Nothing changes.

Edit: Short addition. Say I get this to work somehow, do I have to change the float in the line after "lootQualityMultiplier:" to increase loot quality? Or is it already increased to max when activating the script as is?

Edit2: I just bought Titans dlc and yes, it works now. That said, I would still love some guidance on how to properly set the loot quality value and what the max / expected numbers are here.

lerthe61
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Re: Everspace 2 (1.0, Steam)

Post by lerthe61 »

Unfortunately, this is how loot quality works. I tried to follow this topic to understand why, but it seems that at some point, developers did something that put a correlation between location and user level when loot is generated. I will try to look further into it, but I do not have pdb for the current version, which significantly slows down the process.

Titan DLC should not be required (I do not have it).

Here is an updated table with a few more scripts added/recovered.
ES2-Win64-Shipping-1.3.43751.CT
(550.92 KiB) Downloaded 110 times

LordGreenChaos
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Re: Everspace 2 (1.0, Steam)

Post by LordGreenChaos »

Thanks for updating what you can, struggling to find up to date tables and just picked this game up during sale.

lerthe61
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Re: Everspace 2 (1.0, Steam)

Post by lerthe61 »

Updates:
- fixed some fields in Hovered item. Level, Rarity, Grade, Was Modified, Can be used with Any Level
- reduce file size

P.S. Making anything Legendary is more complicated than assigning Rarity = Legendary. So, it is effectively broken.
ES2-Win64-Shipping-1.3.43751.CT
(294.19 KiB) Downloaded 77 times

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