achievement unlockers
achievement unlockers
Hello
i am new to this site and i am really enjoying all the tables and trainers avaliable on it, big thanks to the ppl behind all this amazing work
so i was wondering, regarding some tables i found for unlocking achievements
what is the criteria that allow some games to have such thing and prevents the majority from having it?
i read on some threads that unity engine based games are easy to hack, if so are we going to see an achievement unlocker to Cities: Skylines
or Ori And The Blind Forest?
does unreal engine based games support such tables?
thanks again for the amazing work
i am new to this site and i am really enjoying all the tables and trainers avaliable on it, big thanks to the ppl behind all this amazing work
so i was wondering, regarding some tables i found for unlocking achievements
what is the criteria that allow some games to have such thing and prevents the majority from having it?
i read on some threads that unity engine based games are easy to hack, if so are we going to see an achievement unlocker to Cities: Skylines
or Ori And The Blind Forest?
does unreal engine based games support such tables?
thanks again for the amazing work
Last edited by MrBMW on Wed Jan 13, 2021 3:14 pm, edited 3 times in total.
Re: achievement unlockers
This is not the place to ask this question. This forum is for posting Cheat Tables.
Re: achievement unlockers
sorry! how can i delete it then? i can find only the edit option
Re: achievement unlockers
As firefly said, wrong place to post this. But to answer your question they're possible due to unity using mono which allows you to much more easily force achievements to unlock.MrBMW wrote: ↑Wed Jan 13, 2021 2:46 pmHello
i am new to this site and i am really enjoying all the tables and trainers avaliable on it, big thanks to the ppl behind all this amazing work
so i was wondering, regarding some tables i found for unlocking achievements
what is the criteria that allow some games to have such thing and prevents the majority from having it?
i read on some threads that unity engine based games are easy to hack, if so are we going to see an achievement unlocker to Cities: Skylines
or Ori And The Blind Forest?
does unreal engine based games support such tables?
thanks again for the amazing work
In theory, it could be possible in other engines but would be significantly more difficult and unlikely that people would go to such lengths to achieve this.
Re: achievement unlockers
i am ashamed guys for posting in the wrong place forgive my ignorance
but again how can i delete it? i found a tick box in the edit section but it says "you cant delete posts in this forum"
but again how can i delete it? i found a tick box in the edit section but it says "you cant delete posts in this forum"
Re: achievement unlockers
You aren't new, you just didn't give a shit and posted where you thought would get most exposure. Not the first time i've seen this, probably wouldn't be the last.
Don't do it again or i won't bother with explanations.
- Lord Blade
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Re: achievement unlockers
If you're looking for achievements in Steam, just grab the Steam Achievements Manager.
- Dread_Pony_Roberts
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Re: achievement unlockers
I don't get the point of it to be honest. What's the point in cheating yourself achievements?
It's like giving yourself a medal.
It's like giving yourself a medal.
Re: achievement unlockers
OCD mainly, cant stand an achievement left locked, and no matter how hard you try, you fail it, so cheating to get the achievement solves the problem
Re: achievement unlockers
They seem to mean on the Microsoft Store AKA Xbox Live. I think OP got scared away but yeah I think that's what they were after.
The main thing is it's hard to make a cheat table for every single game one at a time. It would only make sense to do if many people could create tables to even get close to it being worth the time. Generally there are easier ways to earn achievements but these are more safe/legit ways I guess for illegitimately getting them since you can unlock whichever one you want at "any time" so it looks legit as can be. But yeah I wish it were worth people's time but it's a lot of work to something like 50 games where this would be more useful in a shorter period of time.
Kinda the same how a high number looks cool essentially.Dread_Pony_Roberts wrote: ↑Wed Jan 20, 2021 2:31 amI don't get the point of it to be honest. What's the point in cheating yourself achievements?
It's like giving yourself a medal.
You can also resort to using game saves which can help you have the progress needed to unlock an achievement or some games outright store your unlocked achievements in the save for it to ensure it to be unlocked in-case it didn't. I currently have like a list of around 15 games that I can use a game save to instant trigger the achievements in, thought that isn't really the purpose of this forum so I'm not gonna talk much about that.MrBMW wrote: ↑Wed Jan 13, 2021 2:46 pmHello
i am new to this site and i am really enjoying all the tables and trainers avaliable on it, big thanks to the ppl behind all this amazing work
so i was wondering, regarding some tables i found for unlocking achievements
what is the criteria that allow some games to have such thing and prevents the majority from having it?
i read on some threads that unity engine based games are easy to hack, if so are we going to see an achievement unlocker to Cities: Skylines
or Ori And The Blind Forest?
does unreal engine based games support such tables?
thanks again for the amazing work
The main thing is it's hard to make a cheat table for every single game one at a time. It would only make sense to do if many people could create tables to even get close to it being worth the time. Generally there are easier ways to earn achievements but these are more safe/legit ways I guess for illegitimately getting them since you can unlock whichever one you want at "any time" so it looks legit as can be. But yeah I wish it were worth people's time but it's a lot of work to something like 50 games where this would be more useful in a shorter period of time.
Last edited by Fadexz on Wed Jun 23, 2021 9:40 am, edited 1 time in total.
- JustinktmSS
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Re: achievement unlockers
Back in 360 days they had an auto unlocked tool for every game since it was in your profile hex for each game but chances are you would be banned VERY fast especially when something calls for 100-200 hours of gameplay and you just opened it unlocked everything and it all has time stampsFadexz wrote: ↑Tue Jan 26, 2021 10:02 amThey seem to mean on the Microsoft Store AKA Xbox Live. I think OP got scared away but yeah I think that's what they were after.
Kinda the same how a high number looks cool essentially.Dread_Pony_Roberts wrote: ↑Wed Jan 20, 2021 2:31 amI don't get the point of it to be honest. What's the point in cheating yourself achievements?
It's like giving yourself a medal.
You can also resort to using game saves which can help you have the progress needed to unlock an achievement or some games outright store your unlocked achievements in the save for it to ensure it to be unlocked in-case it didn't. I currently have like a list of around 15 games that I can use a game save to instant trigger the achievements in, thought that isn't really the purpose of this forum so I'm not gonna talk much about that.MrBMW wrote: ↑Wed Jan 13, 2021 2:46 pmHello
i am new to this site and i am really enjoying all the tables and trainers avaliable on it, big thanks to the ppl behind all this amazing work
so i was wondering, regarding some tables i found for unlocking achievements
what is the criteria that allow some games to have such thing and prevents the majority from having it?
i read on some threads that unity engine based games are easy to hack, if so are we going to see an achievement unlocker to Cities: Skylines
or Ori And The Blind Forest?
does unreal engine based games support such tables?
thanks again for the amazing work
The main thing is it's hard to make a cheat table for every single game one at a time. It would only make sense to do if many people could create tables to even get close to it being worth the time. Generally there are easier ways to earn achievements but these are more safe/legit ways I guess for illegitimately getting them since you can unlock whichever one you want at "any time" so it looks legit as can be. But yeah I wish it were worth people's time but it's a lot of work to something like 50 games where this would be more useful in a shorter period of time.
Also I heard that unity games have easier ways to trigger the unlocks as in other games it's probably not as easy as setting it to "unlocked" or just triggering it for it to unlock.
Re: achievement unlockers
I mean there's no sense of time for an achievement but yeah it may look not right. There's was safe threshold so it was manageable if you were greedy. However now they don't care anymore and dropped any non-automated support for 360 except like keeping it online so they don't ban anymore for that type of stuff.JustinktmSS wrote: ↑Sun May 16, 2021 9:04 amBack in 360 days they had an auto unlocked tool for every game since it was in your profile hex for each game but chances are you would be banned VERY fast especially when something calls for 100-200 hours of gameplay and you just opened it unlocked everything and it all has time stamps
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