First of all, i wanna thank PeaceBeUponYou for this incredible job, a real mastepiece for a lover of "Stronghold 2" like me,but i would like to ask the creator,or anyone who knows that, how i should use the options of "selected entity" both all and only player,because i apologize for this, but for me it's not clear how this table really works
Selected entity means ,the troop/peasant you have selected. It will give you the different stats related to that entity (players entities as well as all entities (player+AI s)).First if you have more than one selected, its gonna give you stats of only one entity .Now some of those stats especially
Name
Movement Animation
Movement Speed
Vulnerability
Base Melee Damage
Base Health
are constant values, meaning that they are shared by every entity of same type (eg all archers(player + AI) will have effect if you change any of these). So be careful about what you are doing. The other pointers are mostly for the specific entity.
HOW CAN YOU USE THEM?
Well it depends upon you how you wanna use it.
To make One Hit Kill in melee combat, set the value of Base Melee Damage to a higher value
To quickly move to destination, you can increase your Movement Speed
To make any troop invincible set value of Vulnerability to 00, and your troop wont take any damage.
To gather all entities at one place, freeze the coordinates and then select entities that you want to teleport there. (A piece of advice: if final coordinates are different, entities will start moving towards that position (maybe after a few second), so you can freeze them as well).
Wow, what a fast reply, thanks for the explanation , now i understand how bad i was using the table. Only one question more, for what concerns the team id, is it possible to change the id to "take" the units of the other teams - for example in the campaign the other factions units - and command them like my own? Thank for the patience
nope. Its just a reading value. If you change it, its gonna change back. Tho you can use it to make scripts like, Max Health and all other attributes that are related to a the human/AI player.
i'm sorry but i have to know the reason why the pointers doesn't recognize the castle stats - and so the entities - .When i active the trainer and the game , in the section of the pointers - resources,gold, spawining rate and so on - in the table are not the current values, there's nothing. Probably i'm not doing the things as i should, but i hope the creator or someone else can help me. Thanks to all
can someone tell me if it works like intended. pointers and scripts not working. gold script not working and cant get entity stats. im using original steam edition and ce 7.2.
I would like the author could post even a screen ,as example, using the pointers for resources and so on. It is clear for me this trainer requires a deeper knowledge of the various options of a cheat engine table, but i can not do it alone. If PeaceBeUponYou could find the time posting an example for the pointers, it would be an hero