headhunter changes player level while shinobi changes street creed and netrunner doesn't work almost forgot to add that the ??? changes shinobi
It never really worked 100% even before 2.0, but I was always able to use the list of addresses regardless, just find the matching level and experience numbers to what you currently have and change it, ignore the names.
Hey, great work with the update, do you think it possible to remove/increase the cyber capacity limit?
Being lv50 makes this the only thing that I'm currently interested in...
The 256limit and the scarcity of capacity shard (that are also bugged for the time being) ruin the fun for me...
I already tried with classic find value or increased/decreased but without luck...
I am having a problem, I started a new save and while messing around with levels and player progression, i somehow got my perk points set to -34 (negative thirty-four) and cant find the address to change it, because, I don't how to change the value in game, (new save trying to get ready for phantom liberty). Does anyone have any ideas on how to fix it, or step by step instructions on how to find the "perk points" address without having to change the value of my perk points?
I am having a problem, I started a new save and while messing around with levels and player progression, i somehow got my perk points set to -34 (negative thirty-four) and cant find the address to change it, because, I don't how to change the value in game, (new save trying to get ready for phantom liberty). Does anyone have any ideas on how to fix it, or step by step instructions on how to find the "perk points" address without having to change the value of my perk points?
Alright, so I'm assuming you have the latest version of the table, correct?
If that's the case, load up your game and the latest save, open CE along with the table, and then activate Player Progression, next is Skill points. You will see both for Attribute points and Perk points. On the Address column, double click Perk Points and change the value from +14 to +20. Verify if it points to your actual perk points. If it does, then modify it. If it doesn't, well, gotta wait for an update of the table I guess which points to the perk points more accurately.
Cyberpunk 2077 was just heavily updated, so I'm assuming all the tables are essentially scaped. there were a couple updates and even a mod tool pushed out. as well as a DLC made available today.
I am having a problem, I started a new save and while messing around with levels and player progression, i somehow got my perk points set to -34 (negative thirty-four) and cant find the address to change it, because, I don't how to change the value in game, (new save trying to get ready for phantom liberty). Does anyone have any ideas on how to fix it, or step by step instructions on how to find the "perk points" address without having to change the value of my perk points?
Alright, so I'm assuming you have the latest version of the table, correct?
If that's the case, load up your game and the latest save, open CE along with the table, and then activate Player Progression, next is Skill points. You will see both for Attribute points and Perk points. On the Address column, double click Perk Points and change the value from +14 to +20. Verify if it points to your actual perk points. If it does, then modify it. If it doesn't, well, gotta wait for an update of the table I guess which points to the perk points more accurately.
Since i was starting a new save anyway, the easier solution and what I would recommend for most people in my place, is to download a save file from the nexus. I found a decent Corpo save with all iconic weapons and a bunch of money, with most of the perk points and attribute points unlocked already, saved me time all around. Now if someone could find a way to spawn cyber-ware capacity shards id be interested in that knowledge, but seeing how fresh the update is, i think its just gonna take time
Hey folks, throwing my 2 cents in. I worked on a defense multiplier cheat. (it also exposes a pointer to your health on hp update).
Feel free to add this to the main table.
I wanted to work on a damage multiplier as well, but couldn't find any flags that would discriminate enemies.