Anacra wrote: ↑Mon Jan 04, 2021 11:06 pm
Scareon wrote: ↑Mon Jan 04, 2021 6:00 am
Anacra wrote: ↑Mon Jan 04, 2021 2:08 am
Is it possible to reset the Attribute tree?
use this command in in the command console, set them to what ever level you want
Game.SetAtt("Strength", 0)
replace Strength with the following for the ones you want to reset
[...]
Just wanted to mention in case more people try this, that this doesn't actually reset the bonuses you might have gotten already from the skills. For example, if you get +10% Crit Chance from say Cool level 2 skill, then changing the attribute and skill values to 0 will not reset that 10% Crit chance.
So yeah, this doesn't reset stuff properly like you can do for the perks via that Tabula Rasa item.
try this, I suggest making a lua script with it and running it in game
Game.SetAtt("Strength", 0)
Game.SetLevel("Athletics", 0)
Game.SetLevel("Demolition", 0)
Game.SetLevel("Brawling", 0)
Game.SetAtt("Reflexes", 0)
Game.SetLevel("Assault", 0)
Game.SetLevel("Gunslinger", 0)
Game.SetLevel("Kenjutsu", 0)
Game.SetAtt("TechnicalAbility", 0)
Game.SetLevel("Crafting", 0)
Game.SetLevel("Engineering", 0)
Game.SetAtt("Intelligence", 0)
Game.SetLevel("Hacking", 0)
Game.SetLevel("CombatHacking", 0)
Game.SetAtt("Cool", 0)
Game.SetLevel("ColdBlood", 0)
Game.SetLevel("Stealth", 0)
Also note that there are other things in game that give you stats that are not part of this system like Dum Dums puffer side missions completions