Last Epoch EA 0.9+ (Steam)...

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yoco
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by yoco »

Anyone got this to work on P2P version? After loading in game I see message "Failure allocating memory near 1380FC20000".

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

qqqaaa
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by qqqaaa »

yoco wrote:
Sun Sep 11, 2022 7:23 pm
Anyone got this to work on P2P version? After loading in game I see message "Failure allocating memory near 1380FC20000".
Works for me, haven't tested all features.
Spoiler
Messy6666 wrote:
Sat Dec 05, 2020 1:01 pm

Original table by gideon25
Updated table with added functionality by: PhCCRQQsd6Bi

I started this new topic because it's easier to maintain (for me) and clearer for others.

* Cheat Engine 7.2+ needed
* backup your saves: %SystemDrive%\Users\%USERNAME%\AppData\LocalLow\Eleventh Hour Games\Last Epoch\Saves
or with cloud sync on:
<STEAMINSTALL>\steamapps\userdata\<STEAMUSERID>\899770\ac\WinAppDataLocalLow\Eleventh Hour Games\Last Epoch\Saves

** Solo only
I'M NOT RESPONSIBLE IF YOUR ACCOUNT GETS BANNED. YOU'RE FULLY RESPONSIBLE FOR IT, NOT ME.

Credits:
Image

Image
[Link]
Info TLDR
Default Options:
Set your pref defaults and save
  • Default Cheats Toggle (Edit To Customize)
Cheats:
  • God Mode
    • Player Summons Undamagable
  • Select Item Roll Rarity: random | Uniques | SETs | <LEGENDARY? atm NOT Supported by game>
    • Cycle through the higher rarities
      If enabled: next drop will be a higher rarity (if possible)
      * i.e. it will toggle between unique's / set's (when set to Unique's)
    * works for Shop also, refresh the shop by leaving to menu and re-enter
  • Max Rolls for ( check to enable all )
    • Max Unique, Sets and Implicit Rolls
    • Max Affix Rolls for others
  • Higher Drop Rate ( of enemies killed ) (experimental)
    * Only triggers when loading char/zone
    ** It's the Base drop rate
  • One Hit Kills
  • Auto Killl
  • Level UP after Next Kill
  • Unlock All Idols ( works but not visible in GUI )
  • Unlock Masteries (Early) : none | Mastery 1 | Mastery 2 | Mastery 3
    * save your game files.. kinda experimentally
    ** use at OWN RISK, i'm pretty sure this will break something, like game progression
  • Mastery Points
    • GAME Max Mastery Points
    • MAX Mastery Points ( 65535 )
  • Unlock Skill Slots
  • MAX Skill Points (255 per skill)
    * works but not always visible
  • Gamble Rarity Roll: Random | Rare | Unique | Set
    * unique's and set's need a corresponding base item, everything else will result in a white/blue/rare
  • Infinite Mana
  • No Cool Down ( works but not visible in GUI )
  • Movement Speed (% Increased, 1==100, set then take boots off/on)
  • Speed Multiplier Casting / Melee
  • Crafting Cheats ( check to enable all )
    • Ignore Level Req to Forge
    • Max Item Tier: Tier 4 | Tier 5 | Tier 6 purple | Tier 7 PURPLE
    • DISABLE Item Fracture when crafting
    • DISABLE Item Instability when crafting ( +reset )
    • Shards don't Deduct
    • Unlimited Shards ( set the amount of the selected item to #99 )
      * only temporarily
    • Give ALL Shards (Including Ones that may not be ready for game yet) -->Experimental
      * In inventory crafting tab, press sort button (?)
      gives a bunch of shards titled 'Affix Shard Info' in quanities of 5
  • repair Fractured items that are in your inventory
    * repair and then craft again
    ** Enable and then close inventory to apply
  • Always Full Set Bonuses
  • Gold Cheats
    • Gold freeze
    • Gold don't Deduct
    • Gold Set To: # Amount
      Activate then Sell or Buy something or pickup gold, default 1.000.000
  • Disable Restrictions
    • Equip Items of Any Level
    • Equip Items of Any Class
    • Equip 2 Handed + Offhand ( experimental )
    * Because of validation checks during loading all invalid equipment will be unequipped, without the cheats on.
    * Won't effect tooltips/icons, just equip them
    * Only ment to be able to equip them, positive side effects such as those associated with gambling / shopping are a plus, but not actually intended.

Gambling and base item to use: [Link] Last Epoch Item Database: lastepochtools.com/db/
Updates:
2022-08-08 for beta 0.8.5f
** CRAFTING HACKS ONLY TESTED FOR CODE NOT FUNCTIONALITY **
- Fixed: Hook: Player
- Fixed: - God Mode
- Fixed: - Player Summons Undamagable
- Fixed: - Incoming damage mult
- Fixed: Hook: Health.Update
- Fixed: - Auto Kill
- Fixed: Always Full Set Bonuses
- Fixed: Attack Rate ( Melee only not Casting )
- Fixed: Equip Items of Any Level
- Fixed: Gold Set To
- Fixed: Ignore Level Req to Forge
- Fixed: Level UP after Next Kill
- Fixed: Max all affix shards
- Fixed: Max Skill Points
- Fixed: Shards don't Deduct
- Fixed: Unlimited Shards ( set the amount of the selected item to #99 )
- Removed: Hook: Inc Damage
- Removed: - one hit kill
- Removed: ^ it will trigger KILLING BLOWS too often ( for the player )
- Removed: Always Drop Item Type
- Removed: Equip 2 Handed + Offhand ( experimental )
- Removed: Gamble Rarity Roll
- Removed: Give ALL Shards (Including Ones that may not be ready for game yet) -->Experimental
- Removed: Gold doesn't Deduct
- Removed: Gold freeze
- Removed: Incoming damage mult (ward)
- Removed: Xp mult

Obsolete:
- DISABLE Item Fracture when crafting
- DISABLE Item Instability when crafting ( +reset )

Bugged:
- Max Mastery Points ( GAME Max )
- Max Mastery Points ( 65535 )


2022-08-01 v1.72 beta 0.8.5f
- FIXED: Movement speed Multiplier (Set then take boots off/on. 1 = 100% increase)
* minor none regular update
** was for pr only but decided to share

2022-04-07 v1.71 beta 0.8.5c
- removed the rarity check from: Max forging and legendary potential for items that are in your inventory

2022-04-02 v1.7 beta 0.8.5c
- Toga FIXED: Max forging and legendary potential for items that are in your inventory

2022-04-01 v1.6 beta 0.8.5c
- Toga Fixed: Forge Potential and Legendary Potential now editable
- Toga Removed: Max forge and legendary potential for items that are in your inventory

2022-03-28 v1.5 beta 0.8.5b
* Bug FIX by Toga

2022-03-28 v1.4 beta 0.8.5b
- forge and legendary potentials by Toga
* see viewtopic.php?p=243160#p243160 for more info

** seems to be not working as intended
2021-12-11 v1.3 beta 0.8.4
- quick update to enable Legendary Item drops
** this time it WON'T work in the shop as well

I didn't test / checked the other options nor will i update them
because of RL / time.
Most likely lots will be broken


2021-09-12 v1.4 beta 0.8.3d
- fixed: Cheat: repair Fractured items that are in your inventory * added yet another test for bad pointers (non zero but invalid) note:
it's 'un'fractured state isn't really saved
without an item rebuild.
Totdo that put it in the crafting slot and upgrade it at least once

Then it's saved between sessions

2021-09-11 v1.3 beta 0.8.3d
- fixed: Cheat: repair Fractured items that are in your inventory

Broken:
- Cheat: Always Drop Item Type
- Cheat: One Hit Kills
- Cheat: Gamble Rarity

- Give ALL Shards (Including Ones that may not be ready for game yet) -->Experimental
* isn't ExVault's "Max all affix shards" the same?

Note:
I've looked at the broken ones,
but for now those have changed a lot (in terms of functionality),
so they need too much debugging and tracing.
And therefore too time consuming for me.
I let it rest.

2021-09-10 v1.2 beta 0.8.3d
- fixed: Cheat: Auto Kill
- fixed: Cheat: God Mode
- fixed: Cheat: Player Summons Undamagable

Still broken:
- Cheat One Hit Kills
- Cheat: Gamble Rarity

2021-09-10 v1.1 beta 0.8.3d
- reverted: ExVault's "Incoming damage mult"
- changed: ExVault's "Incoming damage mult" it has now an input value

Broken:
- Cheat: God Mode ** Use ExVault's "Incoming damage mult" instead **
- Cheat: Player Summons Undamagable
- Cheat One Hit Kills

still broken:
- Cheat: Auto Kill
- Cheat: Gamble Rarity
- Give ALL Shards (Including Ones that may not be ready for game yet) -->Experimental

2021-09-10 beta 0.8.3d
* crafting fixes are tested for code not tested for functionality
- fixed: Ignore Level Req to Forge
- fixed: DISABLE Item Fracture when crafting
- fixed: repair Fractured items that are in your inventory
- fixed: Max Item Tier ( Select from Dropdown )
- changed: ExVault's "Incoming damage mult" it's now an input value
- changed: ExVault's "Incoming damage mult (ward)" it has now an input value

2021-09-09 beta 08.3c
- for info see: viewtopic.php?p=210036#p210036

2021-03-28 v1.1 beta 08.1E
- fixed: Unlimited Shards - should fix possible crashing

2021-03-28 beta 08.1E
- fixed: Max Affix Rolls for others
- fixed: Equip Items of Any Class

2021-03-27 beta 08.1D
- updated Cheat: Level UP after Next Kill
- updated Cheat: Ignore Level Req to Forge
- updated Cheat: DISABLE Item Fracture when crafting
- updated Cheat: Shards don't Deduct
- updated Cheat: Unlimited Shards ( set the amount of the selected item to #99 )
- updated Cheat: Always Full Set Bonuses
- still broken and not supported by me anymore: Cheat: Unlock Masteries Early

2021-02-20 v1.2 beta 08.1B
- fixed: possible memory allocation bug

2021-02-19 v1.1 beta 08.1B
- reincluded from gideon25: Give ALL Shards (Including Ones that may not be ready for game yet) -->Experimental
* no support from me on this one tho if it aint working

2021-02-19 beta 08.1B
- fixed Auto Kill
- removed GAME Max Skill Points, because of new system
- fixed MAX Skill Points (255 per skill)
* works but not always visible
- fixed: Ignore Level Req to Forge

2021-01-26 v1.4 beta 08d
- re-included: Cheat: Unlimited Shards ( set the amount of the selected item to #99 ) from gideon25 or PhCCRQQsd6Bi
- fixed: a bug in Cycle through the higher rarities
- added: verbose enabling of Default Cheats

2021-01-07 v1.3 beta 08d
- added / (re)included: set your own default options ( re-included from: PhCCRQQsd6Bi )
- added: CompactMode from user Betcha
- added: Cycle through the higher rarities for Cheat: Select Item Roll Rarity, If enabled: next drop will be a higher rarity (if possible)
- updated: using readmem()/reassemble() when possible (for maintenance).
- updated: using global MODULE_NAME for all aobscans
- updated: not using dealloc(*) / unregistersymbol(*) anymore... except in main Enable()

2021-01-02 v1.2 beta 08d
- fixed: Companion's Dying with 1 Hit Kills / Auto kill on ( tested with necro, druid, lich )
- updated: Player Summons Undamagable ( was Minions Undamagable ) will restore normal state of minions when turned off
- updated: Hook Gamble Quality using better AOB and reassemble(), so i'll hope it won't break every time (but i'll guess not)

2020-12-16 v1.1 beta 08d
FIXED again:
- Hook: Gamble Quality

2020-12-16 beta 08d
FIXED:
- Cheat: Higher Drop Rate ( of enemies killed )
- Hook: Gamble Quality

UPDATED they now turn off automatically:
- Mastery Points
- Skill Points
- Gold Cheats

2020-12-14 v1.4 beta 0.8c
ADDED:
- Gold Set To: # Amount

2020-12-13 v1.3 beta 0.8c
ADDED:
- Max Unique, Sets and Implicit Rolls

2020-12-12 v1.2 beta 0.8c
* CORRECT table
- FIXED: Gamble Rarity Roll

2020-12-11 v1.1 beta 0.8c
ADDED:
- Select Item Drop Rarity random | Uniques | SETs | <LEGENDARY? NOT Supported by game>
- Higher Drop Rate ( of enemies killed )

2020-12-11 beta 0.8c
- Update for patch 0.8c

2020-12-09 v1.2 beta 0.8b
FIX for below

2020-12-09 v1.1 beta 0.8b
Cheat: Unlock Masteries (Early)
* save your game files.. kinda experimentally

2020-12-08 beta 0.8b
- Update for [Rolled Back] beta 0.8b Patch
FIXED
Hook: Gamble Quality
Cheat: Ignore Level Req to Forge
Cheat: DISABLE Item Fracture when crafting
Cheat: Shards don't Deduct

ADDED ( read notes )
Cheat: Equip 2 Handed + Offhand ( experimental )


2020-12-05
- Update for beta 0.8 from 0.710c

** 2022-05-05 LE 0.8.5f: Tables below are only partial fixed and may contain lots of broken hacks
Do you mind sharing how did you find gambler rarity before? Is the same method not working now, or you did not bother? I want to try to fix it.

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Messy6666
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by Messy6666 »

^ it's not working for a long time now... can't remember
maybe shopping still works.

for the gambling part: GamblingContainer.MoveItemTo was used.

yoco
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by yoco »

qqqaaa wrote:
Wed Sep 21, 2022 9:04 pm
yoco wrote:
Sun Sep 11, 2022 7:23 pm
Anyone got this to work on P2P version? After loading in game I see message "Failure allocating memory near 1380FC20000".
Works for me, haven't tested all features.
Are you playing legit (steam) version or P2P?

pandaf123
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by pandaf123 »

would be nice to have the guaranteed drop type to work again, farming idols in this game is an absolute nightmare..

Aerandria
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by Aerandria »

Has anyone managed to set custom area level? I assume it would need to be done to some kind of seed value, before an area loads, otherwise the monsters will still be the game's intended area level, even if you can find and edit the area level value.

You can mess around and set your character level to over 100 through simple text editing, and areas like the Monolith map will load scales to your level, but as far as I can tell none of the game areas that are scaled to character level have enemies.

ShadoweCZ
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by ShadoweCZ »

not exactly cheat engine oriented but i have found soome interesting things you can do with the save files

btw u usualy need to apply changes in the savefile and then start playing with the character 1x (this will still have the old values), leave to menu and again start the character and now the changes should be applied .... (this is propably cause im editing the savefiles while im in the game menu so it needs to load the saves again or something ... anyway

C:\Users\xxx\AppData\LocalLow\Eleventh Hour Games\Last Epoch\Saves
here open with notepad++ the 1CHARACTERSLOT_BETA_X files

1) you can have all passives from all mastery trees, you just need to alocate them and then chnage the "chosenMastery" (0 is no mastery and then 1 2 3 are the individual masteries), BUT you will not get the mastery skills or skills past the chain limit so at the end change to the mastery you want skills 30 point skill or mastery skill from

2) you can have MORE than 5 leveled skills specializations, in the save file after "savedSkillTrees" EDIT: you first need to set up teh specialisation (skill passives) and then in the save file you wil have those skills listed .... find "slotNumber" of the skill you want to move off the UI and make palce to new skill ....chnage the "slotNumber" to 5 or higher (0-4 are the ingame skill slots), bear in mind if you do so you will be unable to change the skill passives ingame since they will be hidden and you will be unable to select the skill in the base 0-4 slots.... this way you may have specialisations for trigered skills that you dont use actively yourself (aka make 5 specialisations for skills you actively use and then have more specialisations for trigered skills that you do not need to have in the hotbar)

right now im trying to get the mastery skills that remain locked

EDIT:
3) if you spec into mastery specific skill, you save it in "savedSkillTrees" "slotNumber" 5+ and have it saved in quickbar "abilityBar":using the ID from "savedSkillTrees", then after switching mastery (and "losing" access to that mastery skill) you will still have the skill in quickbar fully functional, but you cannot change it otherwise you will not be able to choose it again (and wil have to switch masteries and slot it again and switch mastery back)

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Ash06
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by Ash06 »

You can use the save editor for that (and choose skills from others masteries or class)
Then move your skill to slot 4+
Last edited by Ash06 on Sat Dec 10, 2022 6:57 am, edited 1 time in total.

Aerandria
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by Aerandria »

ShadoweCZ wrote:
Fri Dec 09, 2022 10:46 am
2) you can have MORE than 5 leveled skills specializations
You can have any skill from any class as well. Summon Golems as a Paladin, etc.

apollo1
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by apollo1 »

I didnt even know there was a save editor until now...

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Messy6666
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by Messy6666 »


ShadoweCZ
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by ShadoweCZ »

Ash06 wrote:
Sat Dec 10, 2022 6:37 am
You can use the save editor for that (and choose skills from others masteries or class)
Then move your skill to slot 4+
how ?
1) i have the editor but i dont see option to set up the specialisation slots outside the base 5 or am i missing something ?
2) i dont see the option to alocate individual points in the skill trees ... in text you are able to delete/unalocate some nodes (set thier value to 0) that you dont want even tho you have nodes behind it alocated (so you dont get the big notable that changes the skill in bad way but y can get the minor nodes behind it, altho some deletions lead to broken skills XD )
3) lastly no class passives edditor ?
or i may be blind, so if any of those exists please point me to it xD

but for now i at least know that i can use teh editor for off class skills; thx and hope im not too demanding KEKW
well it will make the edditing work easier and then i can just manualy do the cleaning in text
Aerandria wrote:
Sat Dec 10, 2022 6:42 am
ShadoweCZ wrote:
Fri Dec 09, 2022 10:46 am
2) you can have MORE than 5 leveled skills specializations
You can have any skill from any class as well. Summon Golems as a Paladin, etc.
can you get passives from other classes too ? like druid passives on sentinel ?

i found out about skills myself thru trial/error copying the skilltrees and alocating the IDs to skillbar in teh text file myself :)
altho now im wondering if tehre is a way to have "slotted" skills without sloting them to allow skill trigering while saving space on teh bar :)

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Ash06
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by Ash06 »

Save in this game it's a JSON file.
I use [Link] to see and compare (remove EPOCH at the beginning)

If you want to edit something, make a backup then edit in game what you want then compare your backup and the new save.
If you need some Id, check the dabatase (12 items are missing because i don't play) in the app folder
ShadoweCZ wrote:
Sat Dec 10, 2022 3:37 pm
1) i have the editor but i dont see option to set up the specialisation slots outside the base 5 or am i missing something ?
I didn't said you can do it with the save editor, but you can use the Database (\Database\Skills\Skills.json) and take all the skills ids without launching your game (faster way).
ShadoweCZ wrote:
Sat Dec 10, 2022 3:37 pm
2) i dont see the option to alocate individual points in the skill trees
I removed this option because users did not understand what the numbers corresponded to.
It was easier for me to make a button that gives all the points, than to look for the position of all points in game for each skill and add it to the database.

Solution :
Use the save editor to add all points to a skill.
Open your file in like "notepad++"
Load this save in game
Remove points next your notable, go to notepad (notepad said file changed, click ok), copy all in the site (remove EPOCH at the beginning)
Remove the notable you don't want, do the same and compare in the site
Result is the notable.
ShadoweCZ wrote:
Sat Dec 10, 2022 3:37 pm
3) lastly no class passives edditor ?
Same as before, too much time compared to the result.
I can make a "add all points" btn if you want

Solution :
Search in savedCharacterTree
nodeIDs = The point you take
nodePoints = how many point you set in it
If you want to remove a point, you have to remove it in nodeIDs and nodePoints (at the same location).
If you want to add a point, you have to add it in ....
If you want to add all points, add 0 to 255 to nodeIDs and 10 to nodePoints 256 times (should be working)
Spoiler
Image
ShadoweCZ wrote:
Sat Dec 10, 2022 3:37 pm
can you get passives from other classes too ? like druid passives on sentinel ?
nodeIDs it's like 0-255, so i think you can't.

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Re: Last Epoch beta 0.8.5f (Steam)...

Post by acgreat0 »

need update 0.814b

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Toga
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Re: Last Epoch beta 0.8.5f (Steam)...

Post by Toga »

^ ??? latest public beta version is 0.8.5f for almost a year now

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