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endersblade
Expert Cheater
Posts: 61 Joined: Sat Aug 11, 2018 11:48 pm
Reputation: 13
Post
by endersblade » Tue Sep 07, 2021 3:22 am
Ok...Here's a stripped down version of the trainer with the edits from ExVault, and all the options I found that didn't work removed.
I take no responsibility for this. If it doesn't work for you, I'll do what I can, but I make no promises.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Last Epoch_0.8.3B.CT
(129.45 KiB) Downloaded 94 times
Excalion89
Novice Cheater
Posts: 21 Joined: Mon Mar 29, 2021 2:15 am
Reputation: 1
Post
by Excalion89 » Tue Sep 07, 2021 4:24 am
endersblade wrote: ↑ Tue Sep 07, 2021 3:22 am
Ok...Here's a stripped down version of the trainer with the edits from ExVault, and all the options I found that didn't work removed.
I take no responsibility for this. If it doesn't work for you, I'll do what I can, but I make no promises.
Think you forgot a few,, off top right away, infinite mana just straight up wont activate.
Great job though, much cleaner
babylondc
Cheater
Posts: 30 Joined: Mon Sep 06, 2021 7:21 pm
Reputation: 6
Post
by babylondc » Tue Sep 07, 2021 4:34 am
endersblade wrote: ↑ Tue Sep 07, 2021 3:22 am
Ok...Here's a stripped down version of the trainer with the edits from ExVault, and all the options I found that didn't work removed.
I take no responsibility for this. If it doesn't work for you, I'll do what I can, but I make no promises.
Thanks my friend! Unfortunately it didn't work here, mainly the disable fracture when craft but, thanks anyway.
endersblade
Expert Cheater
Posts: 61 Joined: Sat Aug 11, 2018 11:48 pm
Reputation: 13
Post
by endersblade » Tue Sep 07, 2021 4:46 am
Excalion89 wrote: ↑ Tue Sep 07, 2021 4:24 am
endersblade wrote: ↑ Tue Sep 07, 2021 3:22 am
Ok...Here's a stripped down version of the trainer with the edits from ExVault, and all the options I found that didn't work removed.
I take no responsibility for this. If it doesn't work for you, I'll do what I can, but I make no promises.
Think you forgot a few,, off top right away, infinite mana just straight up wont activate.
Great job though, much cleaner
You have to enable Mono to use it.
endersblade
Expert Cheater
Posts: 61 Joined: Sat Aug 11, 2018 11:48 pm
Reputation: 13
Post
by endersblade » Tue Sep 07, 2021 4:49 am
babylondc wrote: ↑ Tue Sep 07, 2021 4:34 am
endersblade wrote: ↑ Tue Sep 07, 2021 3:22 am
Ok...Here's a stripped down version of the trainer with the edits from ExVault, and all the options I found that didn't work removed.
I take no responsibility for this. If it doesn't work for you, I'll do what I can, but I make no promises.
Thanks my friend! Unfortunately it didn't work here, mainly the disable fracture when craft but, thanks anyway.
Works perfectly fine for me.
babylondc
Cheater
Posts: 30 Joined: Mon Sep 06, 2021 7:21 pm
Reputation: 6
Post
by babylondc » Tue Sep 07, 2021 4:50 am
endersblade wrote: ↑ Tue Sep 07, 2021 4:49 am
babylondc wrote: ↑ Tue Sep 07, 2021 4:34 am
endersblade wrote: ↑ Tue Sep 07, 2021 3:22 am
Ok...Here's a stripped down version of the trainer with the edits from ExVault, and all the options I found that didn't work removed.
I take no responsibility for this. If it doesn't work for you, I'll do what I can, but I make no promises.
Thanks my friend! Unfortunately it didn't work here, mainly the disable fracture when craft but, thanks anyway.
Works perfectly fine for me.
Enable mono to work the disable fracture? 'Cause here i can't check the box.
endersblade
Expert Cheater
Posts: 61 Joined: Sat Aug 11, 2018 11:48 pm
Reputation: 13
Post
by endersblade » Tue Sep 07, 2021 4:54 am
babylondc wrote: ↑ Tue Sep 07, 2021 4:50 am
endersblade wrote: ↑ Tue Sep 07, 2021 4:49 am
babylondc wrote: ↑ Tue Sep 07, 2021 4:34 am
Thanks my friend! Unfortunately it didn't work here, mainly the disable fracture when craft but, thanks anyway.
Works perfectly fine for me.
Enable mono to work the disable fracture? 'Cause here i can't check the box.
ExVault wrote: ↑ Sat Sep 04, 2021 10:56 pm
Code: Select all
[ENABLE]
ItemData.AddInstability:
db B0 01 C3 90 90
ItemData.SetInstability:
db C3 90 90 90 90
[DISABLE]
ItemData.AddInstability:
db 48 89 5C 24 08
ItemData.SetInstability:
db 48 89 5C 24 08
It still shows your item has a chance to fracture, but thats only visual.
You must check Mono -> Activate Mono Features for this script to work.
Code: Select all
[ENABLE]
//CraftingMaterialsPanelUI.ResetAffixList
aobscanmodule(ResetAffixListAob,GameAssembly.dll,48 8B 7D 30 48 85 FF 0F 84 ?? ?? ?? ?? 83 7F 1C 00 )
alloc(ResetAffixListMem,256,ResetAffixListAob)
label(ResetAffixListRet)
ResetAffixListMem:
mov rdi,[rbp+30]
test rdi,rdi
je skip
mov [rdi+1C],#999
skip:
jmp ResetAffixListRet
ResetAffixListAob:
jmp ResetAffixListMem
nop 2
ResetAffixListRet:
registersymbol(ResetAffixListAob)
[DISABLE]
ResetAffixListAob:
db 48 8B 7D 30 48 85 FF
unregistersymbol(ResetAffixListAob)
dealloc(ResetAffixListMem)
Get all affix shards even those you don't have. To use: enable this - place any item to the crafting ui - remove item from the crafting ui - depending on your machine spec you will feel the lag - disable script. Added shards are only virtual in your crafting ui, they will not save when you reload the game. When crafting item this way you must re-select the shard you need after every use.
Code: Select all
[ENABLE]
aobscanmodule(ImplicitRollAob,GameAssembly.dll,88 44 39 20 48 8B 46 28 48 8B F8 48 85 C0 ?? ?? ?? ?? ?? ?? ?? 33 D2)
alloc(ImplicitRollMem,256,ImplicitRollAob)
label(ImplicitRollRet)
ImplicitRollMem:
mov al,FF
mov [rcx+rdi+20],al
mov rax,[rsi+28]
jmp ImplicitRollRet
ImplicitRollAob:
jmp ImplicitRollMem
nop 3
ImplicitRollRet:
registersymbol(ImplicitRollAob)
[DISABLE]
ImplicitRollAob:
db 88 44 39 20 48 8B 46 28
unregistersymbol(ImplicitRollAob)
dealloc(ImplicitRollMem)
Always get max roll for implicits when using Rune of Shaping. For normal affixes script in the table should work.
Code: Select all
[ENABLE]
aobscanmodule(XpGainAob,GameAssembly.dll,45 32 F6 48 03 7B 30)
alloc(XpGainMem,256,XpGainAob)
label(XpGainRet)
XpGainMem:
xor r14l,r14l
imul rdi,#5 // <- edit mult here
add rdi,[rbx+30]
jmp XpGainRet
XpGainAob:
jmp XpGainMem
nop 2
XpGainRet:
registersymbol(XpGainAob)
[DISABLE]
XpGainAob:
db 45 32 F6 48 03 7B 30
unregistersymbol(XpGainAob)
dealloc(XpGainMem)
Experience multiplier. Level up faster.
Code: Select all
[ENABLE]
aobscanmodule(HpDamageAob,GameAssembly.dll,F3 0F 5C C6 F3 0F 11 43 24)
alloc(HpDamageMem,256,HpDamageAob)
alloc(HpDamageMult,4)
label(HpDamageRet)
HpDamageMem:
push rax
mov rax,[rbx+18] // Actor
cmp byte ptr [rax+16D],0 // isPlayerActor
je skip
mov [HpDamageMult],(float)0.25 // <- edit mult here
mulss xmm6,[HpDamageMult]
skip:
pop rax
// original
subss xmm0,xmm6
movss [rbx+24],xmm0
jmp HpDamageRet
HpDamageAob:
jmp HpDamageMem
db 90 90 90 90
HpDamageRet:
registersymbol(HpDamageAob)
[DISABLE]
HpDamageAob:
db F3 0F 5C C6 F3 0F 11 43 24
unregistersymbol(HpDamageAob)
dealloc(HpDamageMem)
dealloc(HpDamageMult)
Take less hp damage. I like to play with 0.25 on hc.
Code: Select all
[ENABLE]
aobscanmodule(WardDamageAob,GameAssembly.dll,F3 41 0F 5C C2 F3 0F11 80 9C000000)
alloc(WardDamageMem,256,WardDamageAob)
alloc(WardDamageMult,4)
label(WardDamageRet)
WardDamageMem:
mov [WardDamageMult],(float)0.25 // <- edit mult here
mulss xmm10,[WardDamageMult]
subss xmm0,xmm10
jmp WardDamageRet
WardDamageAob:
jmp WardDamageMem
WardDamageRet:
registersymbol(WardDamageAob)
[DISABLE]
WardDamageAob:
db F3 41 0F 5C C2
unregistersymbol(WardDamageAob)
dealloc(WardDamageMem)
dealloc(WardDamageMult)
Same as above but for ward.
Toga
Expert Cheater
Posts: 243 Joined: Wed Mar 03, 2021 1:11 pm
Reputation: 98
Post
by Toga » Tue Sep 07, 2021 6:06 am
To enable mono automatically
uncomment the blue marked lines in the 'Enable' script by removing the 2 --
and save table
zsboy125
What is cheating?
Posts: 2 Joined: Tue Aug 24, 2021 7:17 am
Reputation: 0
Post
by zsboy125 » Tue Sep 07, 2021 6:21 am
endersblade wrote: ↑ Tue Sep 07, 2021 3:22 am
Ok...Here's a stripped down version of the trainer with the edits from ExVault, and all the options I found that didn't work removed.
I take no responsibility for this. If it doesn't work for you, I'll do what I can, but I make no promises.
I wonder, can it go from T0 to T7, or T5 to T7?
endersblade
Expert Cheater
Posts: 61 Joined: Sat Aug 11, 2018 11:48 pm
Reputation: 13
Post
by endersblade » Tue Sep 07, 2021 6:34 am
Toga wrote: ↑ Tue Sep 07, 2021 6:06 am
To enable mono automatically
uncomment the blue marked lines in the 'Enable' script by removing the 2 --
and save table
You're awesome mate, thanks!
Just updated the table with that.
Attachments
Last Epoch_0.8.3B.CT
(129.48 KiB) Downloaded 58 times
Toga
Expert Cheater
Posts: 243 Joined: Wed Mar 03, 2021 1:11 pm
Reputation: 98
Post
by Toga » Tue Sep 07, 2021 7:31 am
endersblade wrote: ↑ Tue Sep 07, 2021 6:34 am
Just updated the table with that.
Pleasure but i'm afraid there's a slight mistake here.
I meant uncomment the lines by removing the 2 dashes:
(you accidentally removed the 2 lines in the uploaded table)
so:
Code: Select all
if process and readInteger(process) ~= 0 then
--mono_initialize()
--LaunchMonoDataCollector()
else
must be:
Code: Select all
if process and readInteger(process) ~= 0 then
mono_initialize()
LaunchMonoDataCollector()
else
that will activate mono
Keep up the great work
kurban61
What is cheating?
Posts: 4 Joined: Tue Sep 07, 2021 1:43 pm
Reputation: 1
Post
by kurban61 » Tue Sep 07, 2021 1:46 pm
is there nobody with the knowledge to fix and update the table with all the options!? I swear i will pray for him/her all my life
adifire
Noobzor
Posts: 5 Joined: Wed Dec 23, 2020 3:36 pm
Reputation: 0
Post
by adifire » Tue Sep 07, 2021 1:58 pm
The ignore level requirement for forge doesnt seem to be working even if activated.
K1ng0fNo0b
Novice Cheater
Posts: 19 Joined: Sun Mar 28, 2021 8:27 am
Reputation: 11
Post
by K1ng0fNo0b » Tue Sep 07, 2021 6:20 pm
Toga wrote: ↑ Tue Sep 07, 2021 7:31 am
endersblade wrote: ↑ Tue Sep 07, 2021 6:34 am
Just updated the table with that.
Pleasure but i'm afraid there's a slight mistake here.
I meant uncomment the lines by removing the 2 dashes:
(you accidentally removed the 2 lines in the uploaded table)
so:
Code: Select all
if process and readInteger(process) ~= 0 then
--mono_initialize()
--LaunchMonoDataCollector()
else
must be:
Code: Select all
if process and readInteger(process) ~= 0 then
mono_initialize()
LaunchMonoDataCollector()
else
that will activate mono
Keep up the great work
I share the table with modification to activate mono
Attachments
Last Epoch_0.8.3B.CT
(128.93 KiB) Downloaded 52 times
endersblade
Expert Cheater
Posts: 61 Joined: Sat Aug 11, 2018 11:48 pm
Reputation: 13
Post
by endersblade » Tue Sep 07, 2021 6:23 pm
Ah, sorry about that! King, thanks for uploading that!
Yeah, i really wish someone would update the COMPLETE table...I would love to see, for example, the auto kill option lol.