Project Wingman (Codex)

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ndck76
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Re: Project Wingman (Codex)

Post by ndck76 »

Zengo wrote:
Tue Dec 08, 2020 4:57 am
I loaded it followed directions and nothing is working I am trying to use it for conquest mode and nothing works i get a voice that says
"(name of cheat) Deactivated" and nothing works you gave hot keys which is good but deactivates everything I even tried hitting the check box I am updated with the newest version of the engine too 7.2 so I need some help solving this issue thanks.
If this table isn't working maybe you could try fearlessrevolution trainer instead. Are you using steam version?? If you are, then maybe the version has been updated or something. Or are you using other version??

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Zengo
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Re: Project Wingman (Codex)

Post by Zengo »

I am using the steam version Project wingman and I am unsure what you mean by "fearlessrevolution trainer" Cheatengine has worked for me with one other game which is a steam version as well so i know this works with steam games(not valve/source games btw) I just need to know how to get these to work.

ndck76
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Re: Project Wingman (Codex)

Post by ndck76 »

Zengo wrote:
Tue Dec 08, 2020 5:16 am
I am using the steam version Project wingman and I am unsure what you mean by "fearlessrevolution trainer" Cheatengine has worked for me with one other game which is a steam version as well so i know this works with steam games(not valve/source games btw) I just need to know how to get these to work.
Then probably your game version has been updated. I have heard steam just released an update to v1.0.4. This could be the issue. [Link] Have you check your game version?
Just test out this trainer at https://fearlessrevolution.com/trainer/projec ... n-trainer/. To see if it works for you.

Zengo
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Re: Project Wingman (Codex)

Post by Zengo »

Seems to work for Campaign only but not for conquest mode which is what I am looking for mainly. I did get that update btw.

ndck76
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Re: Project Wingman (Codex)

Post by ndck76 »

Zengo wrote:
Tue Dec 08, 2020 5:40 am
Seems to work for Campaign only but not for conquest mode which is what I am looking for mainly. I did get that update btw.
It is possible to roll back to v1.0.0 without updating to test this table?? It's too bad since I am not using steam so there's little help I can do.

Zengo
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Re: Project Wingman (Codex)

Post by Zengo »

damn then there is no way then sorry for wasting your time then.

ndck76
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Re: Project Wingman (Codex)

Post by ndck76 »

Zengo wrote:
Tue Dec 08, 2020 5:53 am
damn then there is no way then sorry for wasting your time then.
Only way is to download the Codex version for it to work.

glst
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Re: Project Wingman (Codex)

Post by glst »

heir wrote:
Mon Dec 07, 2020 8:19 pm
Is anyone able to make the aircraft go faster, and slow down quicker?
Conquest use only:

1. Close the game first (exit game playing)

2. use your savedata: Conquest.sav

AppData\Local\ProjectWingman\Saved\SaveGames\Conquest.sav

[ Dont forget to have a backup ]

open website:
[Link]

UPLOAD FILE:Conquest.sav

3.find :

example:
MaxSpeed_31_58011513426ABC47552EEFA646C7E89A :(3200)
Acceleration_34_294F4BA04EA43CF04A560E82B90B7DFA :(160)

4. change the number x in '( x )'

5.when you finished
find Download at the end of page

6.then you will get new Conquest.sav

7. go back to your savedata ,override the old one
[ Dont forget to have a backup for old one ]

8. ENJOY THE GAME



I‘m sorry,my bad english!
Last edited by glst on Tue Dec 08, 2020 4:07 pm, edited 1 time in total.

glst
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Re: Project Wingman (Codex)

Post by glst »

ndck76 wrote:
Tue Dec 08, 2020 5:58 am
Zengo wrote:
Tue Dec 08, 2020 5:53 am
damn then there is no way then sorry for wasting your time then.
Only way is to download the Codex version for it to work.
each game version
is ok
codex , steam , Beta Opt-In
and fearlessrevolution yes
your TABLES or TRAINERS
is all work for me

heir
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Re: Project Wingman (Codex)

Post by heir »

glst wrote:
Tue Dec 08, 2020 3:35 pm
heir wrote:
Mon Dec 07, 2020 8:19 pm
Is anyone able to make the aircraft go faster, and slow down quicker?
Conquest use only:

1. Close the game first (exit game playing)

2. use your savedata: Conquest.sav

AppData\Local\ProjectWingman\Saved\SaveGames\Conquest.sav

[ Dont forget to have a backup ]

open website:
[Link]

UPLOAD FILE:Conquest.sav

3.find :

example:
MaxSpeed_31_58011513426ABC47552EEFA646C7E89A :(3200)
Acceleration_34_294F4BA04EA43CF04A560E82B90B7DFA :(160)

4. change the number x in '( x )'

5.when you finished
find Download at the end of page

6.then you will get new Conquest.sav

7. go back to your savedata ,override the old one
[ Dont forget to have a backup for old one ]

8. ENJOY THE GAME



I‘m sorry,my bad english!
Thanks, but there was no speed or acceleration listed in my Conquest save file. Perhaps I would have to play the Conquest mode first?

Anyway, I'm more interested in making the aircraft work better in the Campaign mode.

Does anyone know which game files edit the aircraft attributes?

zzpudimzz
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Re: Project Wingman (Codex)

Post by zzpudimzz »

Using the 1.0.4c version and also cannot activate the cheats with the newer table. Was working just fine on the previous 1.0.3 version.
Ps: Using gog version

ndck76
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Re: Project Wingman (Codex)

Post by ndck76 »

zzpudimzz wrote:
Fri Dec 11, 2020 5:06 am
Using the 1.0.4c version and also cannot activate the cheats with the newer table. Was working just fine on the previous 1.0.3 version.
Ps: Using gog version
Have you tried using back the previous table whether it works or not?? I didn't change anything much. Using back the previous table and tested it on v1.0.4c and all is working except the heavy guns only. It's just the guns that I've changed it. It may work on my pc but most probably may not work on others. I have restarted my pc multiple times to check the integrity of the opcodes whether it changes and the results is It's still working on my end.

xspeed
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Re: Project Wingman (Codex)

Post by xspeed »

Hey I'm planning to buy Steam version is this table will be working for it?

ndck76
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Re: Project Wingman (Codex)

Post by ndck76 »

xspeed wrote:
Fri Dec 11, 2020 11:06 am
Hey I'm planning to buy Steam version is this table will be working for it?
It depends. It may work for some but it may also may not work. Test on Codex or GOG version first before getting the steam version.

xspeed
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Re: Project Wingman (Codex)

Post by xspeed »

I use 1.03 Codex and it's works good that's why I thinking about buying Steam one

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