Immortals Fenyx Rising [Engine:AnvilNEXT]

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SunBeam
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Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by SunBeam »

At any given point in time, failing to see this table is for the << Standard >> version will result in massive bitching from yours truly. Don't say I didn't warn you!

[ 5 Dec 20 - Hit #4 ]

Updated:
  • [ Inventory ] > Unlimited Inventory Items Quantity
    Added hashes for Health, Stamina, Attack and Defense Potions, so they're filtered out on use. In short, never decreasing. Edit as you see fit or add Currency as well so it doesn't decrease when you spend it on upgrades or whatnot.
  • [ Debug ] > Read Filtered Hash On Inventory Open
    Adjusted the script to use the whole list of known hashes for filtering purposes. When you gain some new item and think others may need it, either cuz of a bug or not having gotten it in the current progression, then:

    - enable the script (the critical condition remains: if you don't enable VEH Debugger, game will crash! read more information in Hit #3 section below)
    - go back in-game, press I to open your Inventory
    - the Lua Engine window will open and show just that 1 or 2 items you've recently acquired
    - disable the script and close the Inventory
    - save game
    - copy the hash and use it with 'Give Item' script: 00000000xxxxxxxx|1
    - open the Inventory and check which item appears with a red warning flag; that's the one you just got
    - share the information on the forum
    - if you want this ignored in the next iteration, then just add the hash to the KnownHashes array in the script, at the bottom, making sure there's no comma after the last item -> "", <- no comma there
    - don't forget to save the table so your known hash(es) is/are saved as well

    Thanks to Zanzer for clearing my while loop shit :) Was going bonkers.

ImmortalsFenyxRising.CT
1.3
(40.7 KiB) Downloaded 5967 times


[ 3 Dec 20 - Hit #3 ]

Updated:

Image
  • [ Inventory ] > Unlimited Inventory Items Quantity
    Once enabled, any item you define by hash in the HashTable section inside the script will not decrease. As you can see, I've added only the Arrows:

    Image

    Want to add more, check the hash list below and copy the 16 characters value below the existing one on line 77. In dumb terms: go to line 77, press Enter at the end of the line, then type "dq <space>" and Ctrl+V the 16 characters hash value you copied from the list. If it doesn't have 16 characters, check what the fuck you copied. And do not delete the line saying "// do not remove this line"!
  • [ Inventory ] > Give Item (still in testing; may crash)
    In order to give yourself stuff, you need a list of hashes. I've managed to put together the below, but you may add to it. Obviously, I've not covered everything.

    Code: Select all

    -------
    Dec-05
    -------
    000001C53FC26D79 Victorious Headdress
    000001C53FC26E04 Winged Helm of the Eagle
    000001CE6BF38B4F Phoenix: Phosphor the Phoenix
    000001CECCDF8246 Phoenix: Tarnished Phosphor
    000001CE6BF3A91B Phoenix: Phosphor of Love Ablaze
    000001C69A02CF03 Visual Customization - Bow: Breeze (from Pantheon Set)
    000001D57DB341E4 Armor of the Stadium
    000001D57DB341DE Helmet of the Statium
    000001C649257116 Misthios Locks
    000001BF87F05CE6 Mount: Mania
    000001CAEFD31A36 Quest Items: Small Owl Statue
    000001B526B98499 Attack Potion
    000001B526B98598 Defense Potion
    ------------------
    Thanks: KillerBee
    ------------------
    000001C4FC36A584 Visual Customization - Sword: Starlight
    000001D168F52081 Prism Wings
    000001C4FC36A3CA Visual Customization - Axe: Falling Star
    000001C4FC36A3E1 Visual Customization - Bow: Horizon
    000001B7E1DFB01D Visual Customization - Amor: Garb of the Underworld
    000001B7E1DF98C3 Visual Customization - Helm of the Underworld
    000001D168F47F2E Wings of the Underworld
    000001BF87F05CCE Mounts: Abyss
    000001D2574EC022 Visual Customization - Phoenix: Phosphor the Messenger of Grief
    -------
    Dec-04
    -------
    000001CCC67A89CC Wings of Daidalos
    000001CCC67A89F9 Wings of the Monstrous
    000001CCC67A89DB Smoldering Wings of Zeus
    000001BF87F05CB6 Mounts: Aethon
    000001CA94D01117 Mounts: Ithea
    000001B7E1DF82B4 Mounts: Bolt
    000001B7E1DF8430 Mounts: Krater
    000001D10B51748D Sprintrunner Sword
    000001B7E1D9137E Sword of Achiles
    000001C9C1E31CE3 Axe: Spiritless
    000001B7E1D9137F Axe of Atalanta
    000001C0E9F60869 Axe: Eternity
    000001C0E9F6088A Bow: Temptress
    000001B7E1D91380 Bow of Odysseus
    000001C0E9F74869 Bow: Galewind
    000001C95B962B39 Bristled Helm
    000001CCC67AF054 Helm of the New Olympian
    000001CCC67AF07E Valor of the Soldier Helm
    000001C53FC26DDB Helm: Stoneglare Mask
    000001C95B962A33 Helm: Hubristic One-Eyed Giant Helm
    000001C95B962AF5 Helm: Mane of Pride
    000001C53FC2610A Helm: Grizzled Jaws of War
    000001C95B962AB1 Helm: Guise of the Unknown Visitor
    000001C95B962A77 Stormy Helm of the Vulture
    000001C53FC260E1 Helm: Spring's Laurel
    000001C8742B65C3 Armor of the Unknown Visitor
    000001CCC67AFF53 Armor: Robes of the New Olympian
    000001CCC67B0022 Armor: Valor of the Soldier Breastplate
    000001C53FC26F58 Armor: Stoneglare Plate
    000001C8742B6607 Armor: Skin of Pride
    000001C8742B57AD Armor: Hubris of One-Eyed Giant
    000001C53FC26F2C Armor: Skin of the Revels
    000001C8742B2EC8 Brood of Typhon Breastplate
    000001C53FC26EFD Armor: Victorious Garb
    000001C53FC26E53 Armor: Grizzled Hide of War
    000001C53FC26EA8 Plate of the Ethereal Automaton
    000001BD10A138EB Quest Items: Jar of Aiolos
    000001CCB394AEEA Quest Items: Wing Piece
    000001B8EDAF95F9 Quest Items: Salpinx
    000001C9C1E33DC6 Quest Items: Midnight Fragment
    000001C9F892591A Quest Items: Mythical Fragment
    000001BFAE1D4204 Quest Items: Molten Fragment
    000001BC64324548 Quest Items: Pandora's Box
    000001BE8652A047 Quest Items: Crest of Achilles
    000001BA28B2C11E Quest Items: Tear of Aphrodite #1 (Kalliope's Distress Vault)
    000001BA28B2C0FB Quest Items: Tear of Aphrodite #2 (Adonis's Fall Vault)
    000001BA28B2C141 Quest Items: Tear of Aphrodite #3 (Aphrodite's Bewilderment Vault)
    000001CB7BE3E4D6 Broken Wings
    000001CCC67A89E0 Tempestuous Wings of Zeus
    000001CCC67A8A17 Wings of Moonlight Revels
    000001BA28B2A889 Quest Items: Apple of Discord
    000001BB32354B71 Quest Items: Fang of the Hydra
    000001C53FC2613C Helm: Piercing Wisdom
    000001CDC67B7152 Quest Items: Seed of the Dead
    -------
    Dec-03
    -------
    000001506FB5C133 Blue Adamantine Shard
    000001C3B6593A34 Blue Mushroom
    000001C0E9F6CECC Pomegranate
    000001BB732831FB Flower Nectar
    00000150408F7320 Ambrosia
    000001BB732831F3 Olympian Fig
    00000150408F900F Zeus's Lightning
    000001BB732825C7 Coins of Charon
    000001BB73283203 Golden Amber
    00000150408F9013 Yellow Adamantine Shard
    000001506FB5C135 Red Adamantine Shard
    000001CF26AB3389 Purple Adamantine Shard
    000001B3F0E6D803 Health Potion
    000001B3F0E782A9 Stamina Potion
    00000043E344147B Arrows
    
    Figure out what you want from the above, then activate the script. NOTE THAT THE SCRIPT WON'T STAY TICKED! Just an FYI. Once enabled, a pop-up will appear asking you to provide some information. This information is comprised of HASH value and QUANTITY, separated by "|" character. For example, if I want 10 Pomegranate, I will copy 000001C0E9F6CECC from the table above, then type | and add 10 after that. NO SPACES.

    000001C0E9F6CECC|10

    When you click OK you will receive the quantity. NOTE there is no right-screen indicator or jingle sounds like in Odyssey/Valhalla. You just get the amount. If you want to observe this at work, press Alt+Enter to send the game in windowed mode. Then open your Inventory, drag CE window to your right, the game window to your left, then use the script. 000001C0E9F6CECC|10 and look to your left to see it update in real-time.

    Now notes for retards (really, sorry, I gotta and you'll have to bear with me):

    - no, you don't need to do it with the Inventory window open; that was just an example, so you can monitor the update and see for yourself
    - no, you won't get banned if you use this
    - yes, it can be used to give yourself 'Helix' items
    - no, I don't have a list of hashes for the items
    - no, you can't get Elektrum (although the hash value is 000001CC2948F962, it still won't work); just like Orichalcum and Opal in AC games, it's server-sided!
    - etc.
  • [ Debug ] > Read Hash On Mouse Over
    If you want to help adding more hashes to the list, then please use this script. You must first go to CE Settings > Debugger Options and enable "Use VEH Debugger". Failing to do so will C R A S H your game when you use the script! Now that out of the way, enable the script, then press I to open the Inventory. The Lua Engine window will fill with data. What you will see here:

    - Hash: <value>
    - Amount: <address> -> <value>

    Image

    I've added the address as well so you can test in real-time. Say you have to addresses representing 2 Inventory items. Both values are 1, so you want to differentiate them apart. To do so, copy the address, add it to your table via Add Address Manually and change its value from 1 to something else, say 13. Go back to Lua Engine, then File > Clear output, so you start fresh. Close the Inventory and re-open it. Now a new session will populate. Scroll through it and find your 13 value. Right above it is the hash. So now you can say that hash belongs to the inventory item you're looking at having value 13 :P Then post your findings in this topic.

ImmortalsFenyxRising.CT
1.2
(35.81 KiB) Downloaded 1610 times


[ 3 Dec 20 - Hit #2 ]


Updated:
  • [ Player ] > Disable Stamina Gauge
    This completely disables the stamina gauge by flipping a bool to 0x1 in PlayerSettings structure. Therefore no further Stamina processing occurs :) Yes, infinite Stamina. Activate the script then do something that uses Stamina (e.g.: start climb a rock -OR- use Shift when you get the fast running ability). Done.
Can also confirm God Mode and Invisibility work exactly as I said they would.

ImmortalsFenyxRising.CT
1.1
(29.12 KiB) Downloaded 603 times


[ 2 Dec 20 - Hit #1 ]


Game Name: Immortals Fenyx Rising [ Standard ]
Game Vendor: Ubisoft Connect
Game Version: orp-tu2-v1.0.5813708
Game Process: ImmortalsFenyxRising.exe

[Link]

Hello folks.

Opened shop early, before launch, with some stuff based on the static analysis of the game executable, several suggestions to improve your start-up and a starter cheat table :)

Version Information:
ChangeList:5813708
Dev Changelist:5813708
Extra Changelists:
Version:orp-tu2-v1.0.5813708
Machine:QUE-CPL-AA991
User:guest
Branch://orpheus/dev/tu2
Project Name:tu2
Time:Thu Nov 19 19:10:24 2020 UTC
Time64:1605813024
SDK:N/A
Exec:ImmortalsFenyxRising.exe
MD5:N/A
UplayID:5404
UplayID:N/A
Edits:

If you've preloaded the game, then you can kill the intro ads by renaming to .BAK the following files:
  • Immortals Fenyx Rising\videos\ANVIL_Logo.webm
  • Immortals Fenyx Rising\videos\UbisoftLogo.webm
  • Immortals Fenyx Rising\videos\en\Epilepsy.webm
  • Immortals Fenyx Rising\videos\en\WarningSaving.webm
Note that in the above, if you don't play the English version, you can find the last two videos to rename in your language folder.

Table Options:

Image

ImmortalsFenyxRising.CT
1.0
(27.91 KiB) Downloaded 338 times

Again, I'm unable to yet play the game, but since the Engine is very similar to that used for Valhalla, the options above will work perfectly on the 3rd, at release date. I really don't want to hear any bitching from CHunts, that I cheated or whatever the fuck to play ahead. So suck it.

BR,
Sun

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by SunBeam »

Alright, so based on the Version Information above, was able to find a few things :) Such as the Branch the game is built for and static hashes for each build. In theory, one could determine which build a user is running based on that hash. What's even more interesting is they have the following listed: Steam, Epic, UPlay, None and Full. I am assuming somewhere in this world they are selling physical copies? Or that's inherited from Valhalla. Ah.. forgot to tell you they're using the Valhalla branch of AnvilNEXT :) Some structures though retain the skeleton (member-function offsets) from Odyssey.

Based on the same information, I wrote the [ Initialize ] script in the table above to warn the user if they're running a version that's different than the current one (orp-tu2-v1.0.5813708), but still continue trying to find the requisites, with the warning the scripts might NOT work going forward. So it's YOUR JOB, when the game updates, to find out if some script stops working or a full-blown table update is needed.

Lastly, I was able to find God Mode and already implement it, even though I can't run the game. Similarly, other features, like Invisibility. And yes, I know it will work once game's available to play :P

Image

Enjoy!

BR,
Sun

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by sebastianyyz »

Thank you SunBeam. I will buy the game to use you table

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by SunBeam »

Alright.

So, similarly to Valhalla and this topic, I can do the same for Fenyx. I'm not taking full credit for any of this, just for the part where I've managed to find the equivalent function for this game. Same drill as with the Valhalla version, you will be able to GIVE yourself any item in the game, given you know its hash value.

The Valhalla-"GiveItem" function equivalent is here:

Image

Will post something later this evening or tomorrow.

BR,
Sun

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by PatrickJr »

Great work so far @SunBeam!

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by SunBeam »

Updated with the wanted Give Item function :P You can now give yourself stuff, if you know the hash value. Please read the first post thoroughly!

EDIT: Alright, so now you can very fast upgrade everything, including the Mastery Levels. Maximum is 60.

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by Noire Blackheart »

For those wondering, i did test this with the uplay+ version out of curiosity and it works perfectly at the time of release.

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by SunBeam »

Noire Blackheart wrote:
Thu Dec 03, 2020 10:26 am
i did test this with the uplay+ version out of curiosity and it works perfectly at the time of release.
Can you also confirm the 'Give Item' script works fine? The reason I'm asking is this line:

Image

Why am I asking? 2 reasons: a) the executable for Plus is "ImmortalsFenyxRising_plus.exe"; b) it's possible the offset to that address used on line 51 might not be the CORRECT pointer in Plus: ImmortalsFenyxRising.exe+56DFB30 (there's no _plus.exe there; and I'm not sure 0x56DFB30 leads to the right place).

Is changing "ImmortalsFenyxRising.exe+56DFB30" to "ImmortalsFenyxRising_plus.exe+56DFB30" enough? Can you test?

I noticed most people test 1-2 scripts they frequently use then post "it works with my version" on the forums, without specifying WHICH scripts they've tested. In this case here, that one script I'm discussing above will make a difference, as I have a feeling there will be future posts complaining "it dun werk, crash". And you know those people don't explain which script they used and which game version they're playing when they post that super-helpful comment..

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by Daz »

SunBeam wrote:
Thu Dec 03, 2020 12:12 pm
Can you also confirm the 'Give Item' script works fine?
"Give Item" worked for me after changing the executable to the plus version. (table 1.2)

Also, thank you for the table and all of the work that went into it. Much appreciated.
Last edited by Daz on Thu Dec 03, 2020 3:02 pm, edited 1 time in total.

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by Noire Blackheart »

Ah sorry, i dident test the giveitem script, I will test it now and edit this post when i have.

Edit- Ok, I am stupid when it comes to these so just be patient, changing line 52 in the script to ImmortalsFenyxRising_plus.exe+56DFB30 did not seem to work for the giveitem script, though the person above me says it does, so I may be doing something wrong, but as said before, I am not a expert in this and despite using cheat engine for years I only really know the basics of simple scan.

Scripts that work currently with uplay+-
God Mode
Disable Stamina gauge
Invisibility
Unlimited items (Read orignal post)
Last edited by Noire Blackheart on Thu Dec 03, 2020 3:24 pm, edited 1 time in total.

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by SunBeam »

Noire Blackheart wrote:
Thu Dec 03, 2020 2:00 pm
Unlimited items still decreases when using potions/pormagrates from the quick use
Please read the first post to know WHY it's decreasing. It doesn't work as you think out of the box, you have to add hashes to the script, as explained. Hashes for which items you don't want to decrease on any type of use.

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by Noire Blackheart »

Oops, my bad, it works fine then, ill edit it to say its working.

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by gunbalde60 »

Thanks Mr. Beam you are our ray of sunshine.

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by Chiados »

Another nice initial table and work on the engine, SB. As it's been confirmed previously, I did test out of curiosity on Plus to see if it worked and it does. All options tested and working.

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Re: Immortals Fenyx Rising [Engine:AnvilNEXT]

Post by ShadowKhan »

Hey,

I know you mentioned that it can add "helix" items, and that you don't have hashes. I am slightly desperate for those items and would love to get the hashes. Is there an easy way to get the hashes that I can follow and upload the hash list? At that point I assume it would be AddItem [hash]|1 or even just [hash]. I would love to help if you don't want to get the "helix" hashes yourself, but I'm fine with waiting if you do plan on getting them.

Thanks.

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