Yeah I have already mentioned in that topic too and also mentioned to activate table when you need it. It is not final table that you can activate it and forgot it. You don't have to do manual search every time with this table.pacifista wrote: ↑Sun Dec 06, 2020 7:44 pmthis is giving others unlimited ap either.dharmang1910 wrote: ↑Sun Dec 06, 2020 8:25 amHere is the temporary table until Stable table comes out.
viewtopic.php?f=4&t=14595
REQUEST:EMPIRE OF SIN (PARADOX)
- dharmang1910
- Expert Cheater
- Posts: 119
- Joined: Thu Jun 08, 2017 4:16 am
- Reputation: 185
Re: REQUEST:EMPIRE OF SIN (PARADOX)
Re: REQUEST:EMPIRE OF SIN (PARADOX)
well, thank you. even that has worked so good.
i hope you get well soon.
i hope you get well soon.
change/set status every char and boss
have found to change your stats, but only boss with setting developer mode on
press "~" to open console
the code is
Dev.adjustSkill("marksmanship", 140) -- >> t's for boss char only
Dev.selectedChar.skills:set("marksmanship", 300) ---->> for crew/recruit must be selected first
boss skill
"leadership"
"intimidation"
-----------
"marksmanship"
"defense"
"explosives"
"melee"
"thievery"
"medical"
"movement"
"initiative"
"persuasion"
"thievery"
"medical"
Does anyone how to change stat the crew i mean like the person i recruit? because this code only the boss.
i got the skills from
StreamingAssets\GameData_Win64~\Lua\Config
skillconfig.lua
the command from commondevutils.lua
note:update change status crew
press "~" to open console
the code is
Dev.adjustSkill("marksmanship", 140) -- >> t's for boss char only
Dev.selectedChar.skills:set("marksmanship", 300) ---->> for crew/recruit must be selected first
boss skill
"leadership"
"intimidation"
-----------
"marksmanship"
"defense"
"explosives"
"melee"
"thievery"
"medical"
"movement"
"initiative"
"persuasion"
"thievery"
"medical"
Does anyone how to change stat the crew i mean like the person i recruit? because this code only the boss.
i got the skills from
StreamingAssets\GameData_Win64~\Lua\Config
skillconfig.lua
the command from commondevutils.lua
note:update change status crew
Last edited by watdezig on Tue Dec 15, 2020 2:41 pm, edited 3 times in total.
Re: REQUEST:EMPIRE OF SIN (PARADOX)
This is how to turn your crew into God Mode ,You must select the crew first and then input this :
Dev.selectedChar:addState("Invulnerable")
For your crew to get Ability, you must select the crew first and then input :
Dev.addItemToTarget("ITEM.ABILITY.AbilityID")
Ex:
Dev.addItemToTarget("ITEM.ABILITY.LIGHT_FOOTED")
You can find Ability ID at Empire of Sin\EmpireOfSin_Data\StreamingAssets\GameData_Win64~\Lua\Scripts\Abilities
Dev.selectedChar:addState("Invulnerable")
For your crew to get Ability, you must select the crew first and then input :
Dev.addItemToTarget("ITEM.ABILITY.AbilityID")
Ex:
Dev.addItemToTarget("ITEM.ABILITY.LIGHT_FOOTED")
You can find Ability ID at Empire of Sin\EmpireOfSin_Data\StreamingAssets\GameData_Win64~\Lua\Scripts\Abilities
Re: REQUEST:EMPIRE OF SIN (PARADOX)
Try Editing the save.
C:\Users\%username%\AppData\LocalLow\RomeroGames\EmpireOfSin\GameSaves
Open the correct save folder and select the most recent file.
Open it with notepad and search for a particular value.
Every character has a high particular skill, search for it. Example: Goldie has persuasion 100 and marksmanship at 75 at the beginning.
For Example: Find "persuasion":100 and check whether the other status nearby is matched to find the correct character.
Edit the values and save the file and try loading.
Works for me and hope it works for you too...
Cheers!!!
This line is for a new character goldie search for it since I tried for one character but works the same on the others.{"persuasion":100,"marksmanship":75,"explosives":30,"leadership":60,"intimidation":55,"medical":75,"melee":61,"movement":6,"thievery":30,"initiative":60,"defense":5},
C:\Users\%username%\AppData\LocalLow\RomeroGames\EmpireOfSin\GameSaves
Open the correct save folder and select the most recent file.
Open it with notepad and search for a particular value.
Every character has a high particular skill, search for it. Example: Goldie has persuasion 100 and marksmanship at 75 at the beginning.
For Example: Find "persuasion":100 and check whether the other status nearby is matched to find the correct character.
Edit the values and save the file and try loading.
Works for me and hope it works for you too...
Cheers!!!
This line is for a new character goldie search for it since I tried for one character but works the same on the others.{"persuasion":100,"marksmanship":75,"explosives":30,"leadership":60,"intimidation":55,"medical":75,"melee":61,"movement":6,"thievery":30,"initiative":60,"defense":5},
Re: REQUEST:EMPIRE OF SIN (PARADOX)
wow nice Invulnerable is really helpful for my recruit (crew).Dr.Y wrote: ↑Mon Dec 14, 2020 6:48 amThis is how to turn your crew into God Mode ,You must select the crew first and then input this :
Dev.selectedChar:addState("Invulnerable")
For your crew to get Ability, you must select the crew first and then input :
Dev.addItemToTarget("ITEM.ABILITY.AbilityID")
Ex:
Dev.addItemToTarget("ITEM.ABILITY.LIGHT_FOOTED")
You can find Ability ID at Empire of Sin\EmpireOfSin_Data\StreamingAssets\GameData_Win64~\Lua\Scripts\Abilities
i tried Dev.selectedChar.adjustSkill("marksmanship", 200) and found 'error (null)'. Is there any way to change stat the recruit (crew) with console?
I found one of my crew, i saw it from morale, kills (numkills), and basehirecost. I found the characterdata.lua from scripts\datasheets is rpc_47 (man running), but i didnt find status that i can change maybe it dont have it?Edge1920 wrote: ↑Mon Dec 14, 2020 7:55 amTry Editing the save.
C:\Users\%username%\AppData\LocalLow\RomeroGames\EmpireOfSin\GameSaves
Open the correct save folder and select the most recent file.
Open it with notepad and search for a particular value.
Every character has a high particular skill, search for it. Example: Goldie has persuasion 100 and marksmanship at 75 at the beginning.
For Example: Find "persuasion":100 and check whether the other status nearby is matched to find the correct character.
Edit the values and save the file and try loading.
Works for me and hope it works for you too...
Cheers!!!
This line is for a new character goldie search for it since I tried for one character but works the same on the others.{"persuasion":100,"marksmanship":75,"explosives":30,"leadership":60,"intimidation":55,"medical":75,"melee":61,"movement":6,"thievery":30,"initiative":60,"defense":5},
savegame
"morale":250,"numKills":32,"temperament":50,"x":3.2043750286102,"_baseHireCost":17640,"bioRecentHistory":{"@#":660000847},"_faction":{"@#":70000003},"behaviours":{"@#":110003886},"_memory":{"@#":20084327},"currentTalentTier":4,"navigation":{"@#":1070000714},"configId":"_!2788","moraleDeltaAggregate":0,"log":{"@#":660000846},"profession":{"@#":1060000715},"_currTriggers":{"@#":20084581},"y":0.2750000357627,"skills":{"@#":20084352},"agency":{"@#":670000008},"brain":{"@#":1080000715},"_missedPayments":0,"z":-0.4880803525447,"_currInts":{"@#":20084582},"status":"ready","commands":{"@#":1130001224},"hasTalkedToPlayer":false,"_name":"$CHARACTER_DATA_RPC_47_name"
RPC_47
background = "$CHARACTER_DATA_RPC_47_background" --$ A boxer and a child laborer, many rough, nomadic years and hard times have left {@man_running:name} sullen. Despite this he has a strong sense of honor, always keeping his word.
age = 24
heritage = "Yaqui"
heightType = "Tall"
bodyType = "Thin"
hireCost = 17640
takeFloor = 900
age = 24
heritage = "Yaqui"
heightType = "Tall"
bodyType = "Thin"
hireCost = 17640
takeFloor = 900
Re: REQUEST:EMPIRE OF SIN (PARADOX)
This must be done after 1000 notoriety. Otherwise, there will be a negative bonus after the next level increase.. It was very interesting to see the boss have 89 leadership and a -160 bonus
Re: REQUEST:EMPIRE OF SIN (PARADOX)
This only can give your crew marksmanship, melee and damage stat to 1000 :watdezig wrote: ↑Mon Dec 14, 2020 4:55 pmwow nice Invulnerable is really helpful for my recruit (crew).Dr.Y wrote: ↑Mon Dec 14, 2020 6:48 amThis is how to turn your crew into God Mode ,You must select the crew first and then input this :
Dev.selectedChar:addState("Invulnerable")
For your crew to get Ability, you must select the crew first and then input :
Dev.addItemToTarget("ITEM.ABILITY.AbilityID")
Ex:
Dev.addItemToTarget("ITEM.ABILITY.LIGHT_FOOTED")
You can find Ability ID at Empire of Sin\EmpireOfSin_Data\StreamingAssets\GameData_Win64~\Lua\Scripts\Abilities
i tried Dev.selectedChar.adjustSkill("marksmanship", 200) and found 'error (null)'. Is there any way to change stat the recruit (crew) with console?
I found one of my crew, i saw it from morale, kills (numkills), and basehirecost. I found the characterdata.lua from scripts\datasheets is rpc_47 (man running), but i didnt find status that i can change maybe it dont have it?Edge1920 wrote: ↑Mon Dec 14, 2020 7:55 amTry Editing the save.
C:\Users\%username%\AppData\LocalLow\RomeroGames\EmpireOfSin\GameSaves
Open the correct save folder and select the most recent file.
Open it with notepad and search for a particular value.
Every character has a high particular skill, search for it. Example: Goldie has persuasion 100 and marksmanship at 75 at the beginning.
For Example: Find "persuasion":100 and check whether the other status nearby is matched to find the correct character.
Edit the values and save the file and try loading.
Works for me and hope it works for you too...
Cheers!!!
This line is for a new character goldie search for it since I tried for one character but works the same on the others.{"persuasion":100,"marksmanship":75,"explosives":30,"leadership":60,"intimidation":55,"medical":75,"melee":61,"movement":6,"thievery":30,"initiative":60,"defense":5},
and i found it from Characterdata.luasavegame
"morale":250,"numKills":32,"temperament":50,"x":3.2043750286102,"_baseHireCost":17640,"bioRecentHistory":{"@#":660000847},"_faction":{"@#":70000003},"behaviours":{"@#":110003886},"_memory":{"@#":20084327},"currentTalentTier":4,"navigation":{"@#":1070000714},"configId":"_!2788","moraleDeltaAggregate":0,"log":{"@#":660000846},"profession":{"@#":1060000715},"_currTriggers":{"@#":20084581},"y":0.2750000357627,"skills":{"@#":20084352},"agency":{"@#":670000008},"brain":{"@#":1080000715},"_missedPayments":0,"z":-0.4880803525447,"_currInts":{"@#":20084582},"status":"ready","commands":{"@#":1130001224},"hasTalkedToPlayer":false,"_name":"$CHARACTER_DATA_RPC_47_name"RPC_47
background = "$CHARACTER_DATA_RPC_47_background" --$ A boxer and a child laborer, many rough, nomadic years and hard times have left {@man_running:name} sullen. Despite this he has a strong sense of honor, always keeping his word.
age = 24
heritage = "Yaqui"
heightType = "Tall"
bodyType = "Thin"
hireCost = 17640
takeFloor = 900
Dev.selectedChar:addState("PerfectlyLethal")
Re: REQUEST:EMPIRE OF SIN (PARADOX)
Yeah just found it when I played but it's better than paid trainers.
For notoriety just use "fearlessrevolution" trainer and activate the developer option and then try this cheat. It really makes your character invincible and increases the fun. Use this cheat until a proper CT is released.
Re: REQUEST:EMPIRE OF SIN (PARADOX)
From it i found how change trait but it's said behaviour
it's from folder EmpireOfSin_Data\StreamingAssets\GameData_Win64~\Lua\Scripts\Behaviours
Dev.selectedChar.behaviours:add("ThirstForViolence")
but many of them not included there, so i just copy from every crew or boss that i found, i type on console without space.
Example, "Barroom Brawler" so i type "BarroomBrawler"
update change status not just boss only but now crew can be modified
Re: change/set status every char and boss
this is crazy man! i'm making my street gangsters 200 aim and 200 movement. the rest is piece of cake..watdezig wrote: ↑Mon Dec 14, 2020 1:31 amhave found to change your stats, but only boss with setting developer mode on
press "~" to open console
the code is
Dev.adjustSkill("marksmanship", 140) -- >> t's for boss char only
Dev.selectedChar.skills:set("marksmanship", 300) ---->> for crew/recruit must be selected first
boss skill
"leadership"
"intimidation"
-----------
"marksmanship"
"defense"
"explosives"
"melee"
"thievery"
"medical"
"movement"
"initiative"
"persuasion"
"thievery"
"medical"
Does anyone how to change stat the crew i mean like the person i recruit? because this code only the boss.
i got the skills from
StreamingAssets\GameData_Win64~\Lua\Config
skillconfig.lua
the command from commondevutils.lua
note:update change status crew
this method is amazing when you are 1 to 4 or more. Like pistol sniper.
Re: REQUEST:EMPIRE OF SIN (PARADOX)
Has anyone ever tried to change the empire bonuses? I made several attempts with commands like:
Dev.selectedChar:addState("EmpireCasinoDrawIncrease")
However, it doesn't work, the bonus appears on the boss but the effects don't apply.
A working solution would be appreciated.
Dev.selectedChar:addState("EmpireCasinoDrawIncrease")
However, it doesn't work, the bonus appears on the boss but the effects don't apply.
A working solution would be appreciated.
Re: REQUEST:EMPIRE OF SIN (PARADOX)
Could I know the console order; how to remove the ability like the "Suppressing Fire:?
Re: REQUEST:EMPIRE OF SIN (PARADOX)
Max health:
Dev.selectedChar.health:set("maxHp", 200)
Current health:
Dev.selectedChar.health:set("hp", 100)
edit: reload revert back value
Dev.selectedChar.health:set("maxHp", 200)
Current health:
Dev.selectedChar.health:set("hp", 100)
edit: reload revert back value
-
- Novice Cheater
- Posts: 16
- Joined: Tue Sep 29, 2020 6:35 am
- Reputation: 8
Re: REQUEST:EMPIRE OF SIN (PARADOX)
Here is the removal code for all skills and behaviors. This works for ALL traits, etc...
Dev.selectedChar.behaviours:add("PickPocket")
Using this code 30 times will stack PickPocket and you will be able to loot many things.
Dev.selectedChar.behaviours:removeWithId("PickPocket")
You will have to use this multiple times
---
Dev.selectedChar.behaviours:addWithExtraDuration(behaviourId, false/true, duration)
Ways to use
Dev.selectedChar.behaviours:addWithExtraDuration("AdrenalineShotBonus", 9999) - WIll give 9999 turns/rounds before it goes away
Dev.selectedChar.behaviours:addWithExtraDuration("AdrenalineShotBonus", true) - There will be no cooldown and you can permanently have the bonus
If you dont want the bonus anymore you can use the code
Dev.selectedChar.behaviours:removeWithId("AdrenalineShotBonus")
Im going to keep checking for more codes, see yall later
Dev.selectedChar.behaviours:add("PickPocket")
Using this code 30 times will stack PickPocket and you will be able to loot many things.
Dev.selectedChar.behaviours:removeWithId("PickPocket")
You will have to use this multiple times
---
Dev.selectedChar.behaviours:addWithExtraDuration(behaviourId, false/true, duration)
Ways to use
Dev.selectedChar.behaviours:addWithExtraDuration("AdrenalineShotBonus", 9999) - WIll give 9999 turns/rounds before it goes away
Dev.selectedChar.behaviours:addWithExtraDuration("AdrenalineShotBonus", true) - There will be no cooldown and you can permanently have the bonus
If you dont want the bonus anymore you can use the code
Dev.selectedChar.behaviours:removeWithId("AdrenalineShotBonus")
Im going to keep checking for more codes, see yall later
Last edited by AmateurCheater9001 on Wed May 26, 2021 6:34 am, edited 1 time in total.
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