(Halo 4) Halo: The Master Chief Collection +57 [Update 12]

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FSMcas
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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 10] Working

Post by FSMcas »

Works perfectly, thank you for the best MCC content out there!

One question, more general. The Halo 4 table (and only this one) takes a lot of time registering inputs, every click freezes CheatEngine for a few seconds. Is there a way to set a "default scripts" setting that several scripts (i.e. health, ammo, allies) can be activated one-click?


Keep up the awesome work!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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FSMcas
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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 10] Working

Post by FSMcas »

I cannot edit my post, sorry for another one:

Something seems to be broken in Spartan Ops C5E4, The Couldron Base. You have to protect two generators, At a specific (repeatable) point, one generator will kill itself. At a later point, the second one will simply die and you lose the mission. They don't even get hit by an enemy, I'm not sure why this happens. Maybe something with Easy Kills, I'll look into that.

It is connected to the Easy Kills script.

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 10]

Post by Zephrike »

Any progress on Update 11 for Season 7 patch?

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 10]

Post by fuckhalo4 »

Thanks a bunch for all of the tables you've made! H4 seems to currently not work for me, no rush but do you think that you'll be update it in the future? Thanks again! Really don't want to actually play through Spartan Ops as it's all I have left at this point achievement wise haha

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 10]

Post by arceus4932 »

^As with the previous reports, H4 seems to not work, though all your other tables are working great as of today. Any news on an update for H4? Hoping to get the last few things on H4 done that I need, before next season hopefully.

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 11]

Post by Dread_Pony_Roberts »

Update's out. Possibly fixed the table so it will activate properly.

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 11]

Post by blitz762 »

I'm currently experiencing freezing trying to load this table up. Anyone else havin problems or have a solution?

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 11]

Post by IFireflyl »

blitz762 wrote:
Thu Sep 09, 2021 12:12 am
I'm currently experiencing freezing trying to load this table up. Anyone else havin problems or have a solution?
This isn't just you. The table is definitely broken. I can sometimes get it to enable, but even if I do it's impossible to edit scripts. This table has major issues in Cheat Engine 7.2 and Cheat Engine 7.3.

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 11]

Post by Lotus »

IFireflyl wrote:
Mon Oct 04, 2021 8:46 pm
blitz762 wrote:
Thu Sep 09, 2021 12:12 am
I'm currently experiencing freezing trying to load this table up. Anyone else havin problems or have a solution?
This isn't just you. The table is definitely broken. I can sometimes get it to enable, but even if I do it's impossible to edit scripts. This table has major issues in Cheat Engine 7.2 and Cheat Engine 7.3.
I can partially explain why. I'm not nearly as tech savvy as others on here, but I do know that while running, your computer will create a lot of temporary data, and broken registry entries. I've found that when I run a cleaner (Wise Care 365 free, for example) that cleans up enough of the data in your system that the table will be able to attach and run scripts correctly. Only for one run of the game though. If you close the MCC exe and then reopen it, you will need to run a cleaner again in order to reattach the table. With the season 8 update, this is largely useless information, but someone might find it helpful.

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 11]

Post by Dread_Pony_Roberts »

My job has loosened up and my motivation has returned. I will begin updating all the tables to get them up and running again. I hope to trim out as many issues during that time as I can.

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 11]

Post by sebastianyyz »

Thank you so much for your effort Dread_Pony_Roberts

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 11]

Post by C4RL »

I don't want to seem impatient. But when is the ETA of the ODST and Halo 4 tables?

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 12]

Post by Dread_Pony_Roberts »

Update's out. Fixed table after update. Optimized auto attach script.

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 12]

Post by tyrexdunet »

not working anymore :(

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Re: (Halo 4) Halo: The Master Chief Collection +57 [Update 12]

Post by eazin1 »

I have been using your tables through out the whole campaign from CE to Halo 4. I was shocked when I have found that there is no table to Halo Infinite campaign. I do not know why you haven't make one yet. It would be really great if you would, but if you are not planning it it. I would like to say thank you, your tables were really fun to use throughout MCC.

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