Game Name: Tom Clancy's Ghost Recon® Wildlands
Game Engine: AnvilNext 2.0
Game Version: v1.30
Options Required: Timescale
Steam Website: [Link]
Other Info:
I'm looking for a table for Ghost Recon Wildlands that allows me to alter the game's timescale, as in the rate at which time passes ingame. The default is 20:1, so 20 seconds passes ingame for every 1 second in real life.
Ghost Recon Wildlands - Timescale
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Ghost Recon Wildlands - Timescale
Last edited by cowlick035 on Thu Nov 19, 2020 7:04 am, edited 2 times in total.
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- What is cheating?
- Posts: 3
- Joined: Wed Nov 18, 2020 11:15 am
- Reputation: 0
Re: Ghost Recon Wildlands - Timescale
This request can be disregarded. I've happened upon the variables I want to change and now believe I can create my own table. I'll hopefully be able to upload the result soon enough for anyone that is interested.
EDIT: It's super crude, but it works. You have to adjust the float value inside the 'Step 2' script to change the timescale. I've found that a value of 0.000015 gives me a timescale very close to 6:1, but it seems to fluctuate to some minor degree. A higher value will provide a higher timescale and vice versa. Also, the 'Step 1' script has to be activated first or the 'Step 2' script won't work and might even crash the game.
EDIT: It's super crude, but it works. You have to adjust the float value inside the 'Step 2' script to change the timescale. I've found that a value of 0.000015 gives me a timescale very close to 6:1, but it seems to fluctuate to some minor degree. A higher value will provide a higher timescale and vice versa. Also, the 'Step 1' script has to be activated first or the 'Step 2' script won't work and might even crash the game.
- Attachments
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- GRW Timescale Modifier.CT
- (6.39 KiB) Downloaded 122 times
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