Legends of Idleon
Re: Legends of Idleon
I was wondering if it's possible to only set the new bubble chance rather than everything for the cauldron? I'm new to this and still trying to wrap my head around it.
Re: Legends of Idleon
nice
Last edited by haposa01 on Sat Jul 10, 2021 2:00 am, edited 1 time in total.
Re: Legends of Idleon
Nice. So once you get it it all figured out, people will be able to use crazy cheats and just unban them selves after they've done what they needed to do?Creater0822 wrote: ↑Fri Jul 09, 2021 4:22 pmQuick fun update: (Technical details will follow when I have even more intel, maybe tonight or tomorrow)
First of all I've nailed the account-wide shadow unban!!What you CANNOT DO is
- salmon85's method was almost there.
- Once your account had been shadow banned, it's bound-for-life on mods: On the vanilla Z.js you'll be near-instantly re-banned.
- With the shadow-unban modding you can do a lot of flexing xD
E.g. showoff your Flesh Reaper, showoff unreleased classes such as Blood Berserker, or even go as far aslvl talent 125
and rock a hybrid action bar setup along withabilitybuff
.lvl class 99999
orlvl mining 99999
or any skill!! If you do that, your character (not account) will be additionally banned even further beyond xD
Lol I went absolutely overboard trying to showoff my full lvl 1337 whilst wearing a baseball cap and flesh reaper, and got that one character banned even further beyond All other characters were still un-shadowbanned, but that specific character absolutely took the L xD
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Re: Legends of Idleon
Yes I will continue testing even more tomorrow, as I've got quite a full plate for today in terms of technical content.SladeTama wrote: ↑Fri Jul 09, 2021 7:06 pmNice. So once you get it it all figured out, people will be able to use crazy cheats and just unban them selves after they've done what they needed to do?Creater0822 wrote: ↑Fri Jul 09, 2021 4:22 pmQuick fun update: (Technical details will follow when I have even more intel, maybe tonight or tomorrow)
First of all I've nailed the account-wide shadow unban!!What you CANNOT DO is
- salmon85's method was almost there.
- Once your account had been shadow banned, it's bound-for-life on mods: On the vanilla Z.js you'll be near-instantly re-banned.
- With the shadow-unban modding you can do a lot of flexing xD
E.g. showoff your Flesh Reaper, showoff unreleased classes such as Blood Berserker, or even go as far aslvl talent 125
and rock a hybrid action bar setup along withabilitybuff
.lvl class 99999
orlvl mining 99999
or any skill!! If you do that, your character (not account) will be additionally banned even further beyond xD
Lol I went absolutely overboard trying to showoff my full lvl 1337 whilst wearing a baseball cap and flesh reaper, and got that one character banned even further beyond All other characters were still un-shadowbanned, but that specific character absolutely took the L xD
As it stands right now, you can unban yourself from most regular shadow bans (not the character-specific ban that I ran into). However!!! As soon as you've ever done crazy cheats on your account, you're bound-for-life on an unban Z.js, cause you will get re-banned as soon as you play a vanilla client.
Ah yup TLDR: There are still some mysteries left, such as what would happen when somebody reports an unbanned character (will that one character get banned further beyond?) Lots of stuff to test yet
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Re: Legends of Idleon
Yeah that's possible, cause it's indeed just me who tied this many stuff together in one singular command (to spare code). You could separate the correct stuff out yourself, but I may indeed do a rework on my nullify command, allowing sub-commands if you don't want to use the whole thing. It could take quite some time to redesign it though, so I'll think about it.
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Re: Legends of Idleon
Creator, any chance you can share where in the main code to edit to stop the fails on fishing? if it was you who made the cheat?
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Re: Legends of Idleon
The all of the minigame cheats are made by iBelg, including the fishing cheat which he made a while back: viewtopic.php?p=199669#p199669warhuntsius wrote: ↑Fri Jul 09, 2021 9:38 pmCreator, any chance you can share where in the main code to edit to stop the fails on fishing? if it was you who made the cheat?
As for the code itself: Everything is open source!
Both the cheats.js (which can be freely edited) as well as iBelg's console injector itself.
Re: Legends of Idleon
viewtopic.php?p=200398#p200398
I'm really sorry for repeating the same question over and over.
But please understand that I am in a very urgent situation because I want to get this answer.
I just want to know the codes for Green Fish and Eel and Squid and Whale and Megalodon from the fishing minigame.
There is no intention of harassment or troll.
Once I know the answer, I will never speak on this subject again.
I'm really sorry for repeating the same question over and over.
But please understand that I am in a very urgent situation because I want to get this answer.
I just want to know the codes for Green Fish and Eel and Squid and Whale and Megalodon from the fishing minigame.
There is no intention of harassment or troll.
Once I know the answer, I will never speak on this subject again.
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Re: Legends of Idleon
Hmm I for one haven't looked into the code for minigames at all, maybe iBelg could've seen it.tomato wrote: ↑Sat Jul 10, 2021 12:41 amviewtopic.php?p=200398#p200398
I'm really sorry for repeating the same question over and over.
But please understand that I am in a very urgent situation because I want to get this answer.
I just want to know the codes for Green Fish and Eel and Squid and Whale and Megalodon from the fishing minigame.
There is no intention of harassment or troll.
Once I know the answer, I will never speak on this subject again.
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Re: Legends of Idleon
Changelog 10/07/21 3am:
Original post: viewtopic.php?p=198916#p198916
Goodness!! A tremendously huge technical update today, but very little new cheats...
The amount of extra codes, if-else nests and such that it took to achieve it wasn't pretty and for sure increases the likelihood of having faulty code. But at the end I still made the re-design choice, oh well...
Coming soon tomorrow:
Original post: viewtopic.php?p=198916#p198916
Goodness!! A tremendously huge technical update today, but very little new cheats...
- Added all of iBelg's minigame cheats:
The amount of features that we have feels pretty complete at this point. - Fixed/re-designed
gga
/ggk
andegga
/eggk
:
Finally after so many days, these functions finally work as I'm selling them off to be. Whenever you hit a non-iterable object (such as numerical values) it'll no longer display a blank line, but the actual value itself (without for-looping it). - Fixed the anvil proxy that handles upgrade cost nullification & super crafting speed:
- Added command
anvil
:
Which uses the above-mentioned proxy, thenullify
command also includes this cheat. - Re-designed the
cauldron
command:
When executing it normally it'll apply the same cheats all together. But it now includes sub-commands which allow you to activate individual cauldron cheats. Typecauldron help
orcauldron anything
to see what these sub-commands are. The 'anything' is basically any non-existing sub-command, which in code always return the proper sub-commands. - Fixed the
unlock portals
cheat to work with maps that have multiple locked portals:
Edit: I entirely forgot about this when I first wrote this changelog due to so many new things that I've done.
The amount of extra codes, if-else nests and such that it took to achieve it wasn't pretty and for sure increases the likelihood of having faulty code. But at the end I still made the re-design choice, oh well...
Coming soon tomorrow:
- I'll create sub-commands for the
workbench
command, yeah I might as well go all the way... - More investigations on shadow bans...
Last edited by Creater0822 on Sun Jul 11, 2021 1:02 am, edited 1 time in total.
Re: Legends of Idleon
Thank you for your sincere replyCreater0822 wrote: ↑Sat Jul 10, 2021 12:49 amHmm I for one haven't looked into the code for minigames at all, maybe iBelg could've seen it.tomato wrote: ↑Sat Jul 10, 2021 12:41 amviewtopic.php?p=200398#p200398
I'm really sorry for repeating the same question over and over.
But please understand that I am in a very urgent situation because I want to get this answer.
I just want to know the codes for Green Fish and Eel and Squid and Whale and Megalodon from the fishing minigame.
There is no intention of harassment or troll.
Once I know the answer, I will never speak on this subject again.
I know that iBelg's mini-game cheats are just to keep going without game over, and there are no additional features here.
And since he has declared that he will not add any more cheats, he will have no choice but to leave his greed behind and proceed as he is now.
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Re: Legends of Idleon
Yeah it's alright.tomato wrote: ↑Sat Jul 10, 2021 1:12 amThank you for your sincere reply
I know that iBelg's mini-game cheats are just to keep going without game over, and there are no additional features here.
And since he has declared that he will not add any more cheats, he will have no choice but to leave his greed behind and proceed as he is now.
Perhaps one day when I've finished near-everything that I still want to achieve, I'll take a look at those minigames.
Speaking of which, it would be fun to summarize my still pending goals:
- Shadow ban investigation.
- Re-design of the
workbench
command. - Maybe remove
cauldron
,forge
, anvil andworkbench
by merging them intonullify
as sub-commands. But most likely, I'll instead remove the cauldron, forge, anvil and workbench cheats fromnullify
and renamenullify
into something else, I'll see... - Maybe I'll try to create Proxy functions out of all the remaining non-Proxy cheats inside
nullify
. So that those few nullification cheats can be toggled on/off too. (Gonna be pretty difficult for me to nail this one) - A new cheat to trap current hp from decreasing (I still have to find where it's stored)
- A new cheat to disable class requirements on equipment, so any class can equip anything.
- A new cheat to do something fun with upgrade stones (not sure how far I'd like to push the boundaries on this one).
- Equipment switching during combat, which would be fun (but pretty hard to search as I have no idea where to start)
- Expanding my
bulk
dictionary with all the legal Smithing recpies and legal library books per class (e.g. not going overboard with insane levels etc.)
Last edited by Creater0822 on Sat Jul 10, 2021 11:27 pm, edited 5 times in total.
Re: Legends of Idleon
Is there a function to craft things without materials?Creater0822 wrote: ↑Sat Jul 10, 2021 1:26 amYeah it's alright.tomato wrote: ↑Sat Jul 10, 2021 1:12 amThank you for your sincere reply
I know that iBelg's mini-game cheats are just to keep going without game over, and there are no additional features here.
And since he has declared that he will not add any more cheats, he will have no choice but to leave his greed behind and proceed as he is now.
Perhaps one day when I've finished near-everything that I still want to achieve, I'll take a look at those minigames.
Speaking of which, it would be fun to summarize my still pending goals:But yeah... I think that tomorrow will be the last day of my daily cheat streak: Probably gonna take a break from Idleon and play some Vampire The Masquerade Bloodlines xD
- Shadow ban investigation.
- Re-design of the
workbench
command.- Maybe remove
cauldron
,forge
, anvil andworkbench
by merging them intonullify
as sub-commands. But most likely, I'll instead remove the cauldron, forge, anvil and workbench cheats fromnullify
and renamenullify
into something else, I'll see...- Maybe I'll try to create Proxy functions out of all the remaining non-Proxy cheats inside
nullify
. So that those few nullification cheats can be toggled on/off too. (Gonna be pretty difficult for me to nail this one)- A new cheat to trap current hp from decreasing (I still have to find where it's stored)
- A new cheat to disable class requirements on equipment, so any class can equip anything.
I said this is the last time, so I haven't reached 100% yet, but I'm so sorry and sad.
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Re: Legends of Idleon
Not yet. I did try various attempts doing this, but never succeeded...
You could do it through manually editing Z.js with Regex and replacing things with coppers and zeros, but yeah... no working command from me yet.
Edit: The reason why this one's not in my priority list is because we can drop items anyway. And as for smithing leveling, the produce yields much more exp.
Re: Legends of Idleon
what exactly mini game catching and mining commands do, because i keep dying