Legends of Idleon

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keninxchero
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Re: Legends of Idleon

Post by keninxchero »

Okay1414 wrote:
Mon Aug 12, 2024 1:13 am
keninxchero wrote:
Sun Aug 11, 2024 12:06 pm
Tried to add the autoloot bonus using this, chng this["com.stencyl.Engine"].engine.getGameAttribute("BundlesReceived").h["bun_p"]=1.

but got this error when pasted to console: "Uncaught SyntaxError: Unexpected token 'this'"

any1 knows a fix?
Weird, the command appears correct, and works on my console. Not sure what would cause that error in specific, its text doesn't exactly give much to go on, it's like the console's not recognizing the command in the first place.. has 'chng' worked for you before?
Never tried, first time.

Okay1414
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Re: Legends of Idleon

Post by Okay1414 »

YeetOrDie wrote:
Tue Aug 13, 2024 3:38 pm
Big thanks for the explanation!

Also, is there a way to enable all companions without having to lunch the game from InjectCheats?
When i don't it just displays my normal companion stuff.

English aint my native language, sorry for the weird sayings! :mrgreen:
There is not, the cheat is clientside-only so Injectcheats must be used.
The "real" side of companions (green gems, companion rolls, free buy timer) are handled by a dedicated server that's much harder to fool, so the cheat can tell the client to act as if you have all companions but that information won't be saved by the game, probably because it's stored on the companion server instead of your savefile.

YeetOrDie
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Re: Legends of Idleon

Post by YeetOrDie »

Okay1414 wrote:
Tue Aug 13, 2024 9:25 pm
There is not, the cheat is clientside-only so Injectcheats must be used.
The "real" side of companions (green gems, companion rolls, free buy timer) are handled by a dedicated server that's much harder to fool, so the cheat can tell the client to act as if you have all companions but that information won't be saved by the game, probably because it's stored on the companion server instead of your savefile.
Fair enought, i woulda thought affecting that would've been as simple as changing any other value, but i guess Lava wanted to make sure people would have to sell a kidney to afford doot..

Thanks for the feedback bro, really appreciate it! 8-)

keninxchero
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Re: Legends of Idleon

Post by keninxchero »

'wide autoloot' doesnt collect recipes or stamps, is that intentional?

Jeronnel
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Re: Legends of Idleon

Post by Jeronnel »

Anyone know how to remove characters? I added too much characters and now I can't log in on my phone. Please help

When I open it in my pc, my characters crash on w4

mcabot1993
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Re: Legends of Idleon

Post by mcabot1993 »

Is there a way to activate pack bonuses that aren't items like the +bubbles, stamps and meal daily?

LoginPanel07
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Re: Legends of Idleon

Post by LoginPanel07 »

The reason i want to edit the speed cause i have too many balls, and i want to shoot them all, but dont want to wait hours or days

SirKayto
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Re: Legends of Idleon

Post by SirKayto »

Okay1414 wrote:
Mon Aug 12, 2024 1:17 am
SirKayto wrote:
Sun Aug 11, 2024 5:53 pm
SirKayto wrote:
Sat Jul 27, 2024 9:52 pm


Ty for the reply. Unfortunately I tried to reinstall the game, delete all the files of the F5 program manually and redownload everything but the game still crashes after some time. The same problem as before.
Image
Still couldn't find anything on it. No one else got this problem?
Well if it's not due to the number of commands active and a reinstall doesn't fix it (have you cleared the game's cache too? Not sure it gets deleted when uninstalling.) it's probably system-related rather than anything in the injector specifically, maybe the injector+game together are making your PC run out of some memory allocation or something and that makes them both crash. Have you checked memory/cpu/gpu usage when a crash occurs?

I wonder if it could be an antivirus or some driver issue.. if it's always 10min on the dot that's way too consistent to be some random crash.
So it's weird. Whenever I've been online for around 10 minutes or more and change the map then, it crashes. If I stay on the map and farm something, everything is fine until the point of a mapchange (or if I enter the cash shop). It is hard to keep track of the exact time the game crashes, because it only happens after a mapchange, but only after +/-10 minutes.

Whenever I stay on a map for over an hour or something, the complete game window whitescreens and is unresponsive. This isn't happening while having the game open without the cheat.

Ofc I cleared the cache, that was the first thing I tried tbh. I feel like you're right about the system-related error or something, but it would be great to know, what exactly causes this... :D

I actually checked the memory/cpu/gpu usage when the game crashed, but nothing spiked at that moment.

HubinBubin
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Re: Legends of Idleon

Post by HubinBubin »

Guys, my character already second time stacked (first time idk what helped, but after 1-2 weeks all was fine)

Seems like game don't understand where he standing (If i login on steam - he in one location, if on android - on different) and when i login on this character game just freeze and nothing helped

How i can change currentmap for character?

Also, when i'm trying to use chromedebug, injector just close and nothing helped. Path to chrome.exe right, i'm sure

sadisticdane
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Re: Legends of Idleon

Post by sadisticdane »

HALP!
I assume I deleted one of my farm plots... so ive been playing with 35/36 for a while now. Decided to try fix it!
Long story short
I used bEngine.gameAttributes.h.FarmPlot.splice(26, 5) accidentaly didnt change the numbers...
Ive now only got 30 farm plots, so now im missing 6!

If anyone knows how to fix! PLEASE! let me know.

FIXED! - bEngine.gameAttributes.h.GemItemsPurchased[135]=[x] I just purchased more plots from the store.
x is the amount you've purchased, setting it to 0 lets you buy 12 plots. I missed 6 so I set it to 6. In case anyone else messes up and doesnt realise the simple fix.

Okay1414
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Re: Legends of Idleon

Post by Okay1414 »

mcabot1993 wrote:
Wed Aug 14, 2024 11:14 pm
Is there a way to activate pack bonuses that aren't items like the +bubbles, stamps and meal daily?
Activate the pack with

Code: Select all

chng this["com.stencyl.Engine"].engine.getGameAttribute("BundlesReceived").h["bun_LETTERHERE"]=1
and you should get the passive benefits, bun_i is autoloot pack, bun_p is island explorer, and and bun_s is sacred methods. You can find the rest of the bundle IDs somewhere in this thread, use the search.

keninxchero
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Re: Legends of Idleon

Post by keninxchero »

How to change 'wide autoloot' from looting to storage to inventory instead? or how do I get the autoloot pack? if someone can give me the code for it and guide me on how to use it. I would highly appreciate it.

keninxchero
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Re: Legends of Idleon

Post by keninxchero »

Okay1414 wrote:
Fri Aug 16, 2024 3:20 pm
mcabot1993 wrote:
Wed Aug 14, 2024 11:14 pm
Is there a way to activate pack bonuses that aren't items like the +bubbles, stamps and meal daily?
Activate the pack with

Code: Select all

chng this["com.stencyl.Engine"].engine.getGameAttribute("BundlesReceived").h["bun_LETTERHERE"]=1
and you should get the passive benefits, bun_i is autoloot pack, bun_p is island explorer, and and bun_s is sacred methods. You can find the rest of the bundle IDs somewhere in this thread, use the search.
edit: I used the injector and it worked, thanks.

sadisticdane
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Re: Legends of Idleon

Post by sadisticdane »

keninxchero wrote:
Fri Aug 16, 2024 4:10 pm
How to change 'wide autoloot' from looting to storage to inventory instead? or how do I get the autoloot pack? if someone can give me the code for it and guide me on how to use it. I would highly appreciate it.
Edit config.js
wide: {
gembuylimit: 0,
autoloot: {
tochest: false,


change tochest: false, to tochest: true,

kastatrofa
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Re: Legends of Idleon

Post by kastatrofa »

I used set "setalch vials" cmd and now i have 2 error vials

Here is the pic:

If someone knows how to fix this, youre welcome

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