Legends of Idleon

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Mistafreez
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Re: Legends of Idleon

Post by Mistafreez »

If anyone has insight on how to fix this please help i just want to play the game again! Thank you...

I was using cheats in killroy when all this happed it is on my barb, bubo, and siege breaker all 0 on main menu but all other charaters have the same problem in the picture below

I changed opptionslistaccount 173 if anyone can put theres in the comments what there opptionslistaccount 173 and 174 are maybe i can reverse what i did

Valleymoon if you have any idea please i want my old account back no one has helped no shot to them i dont know what to do im willing to do anything to fix this its on multiple characters i did make a new account if there is nothing I can get more pics if that will help i checked every section in chrome debugger and nothing stick out

- I cant click on anything to open like chest vendors farming ninja tower everything
- portals are not showing
- when I log in on my phone it says im just missing STR but if im on the main menu it says i have 0 in everything on only 3 of my characters
- on my phone i can click on people and shops plus see portals not sure if that helps
HP NAN
Damage NANT ~ NANT
STR NAN
Crit Dam NANx
Image

spiritedaway
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Re: Legends of Idleon

Post by spiritedaway »

Mistafreez wrote:
Thu Jun 20, 2024 12:55 pm
If anyone has insight on how to fix this please help i just want to play the game again! Thank you...

I was using cheats in killroy when all this happed it is on my barb, bubo, and siege breaker all 0 on main menu but all other charaters have the same problem in the picture below

I changed opptionslistaccount 173 if anyone can put theres in the comments what there opptionslistaccount 173 and 174 are maybe i can reverse what i did

Valleymoon if you have any idea please i want my old account back no one has helped no shot to them i dont know what to do im willing to do anything to fix this its on multiple characters i did make a new account if there is nothing I can get more pics if that will help i checked every section in chrome debugger and nothing stick out

- I cant click on anything to open like chest vendors farming ninja tower everything
- portals are not showing
- when I log in on my phone it says im just missing STR but if im on the main menu it says i have 0 in everything on only 3 of my characters
- on my phone i can click on people and shops plus see portals not sure if that helps
HP NAN
Damage NANT ~ NANT
STR NAN
Crit Dam NANx
Image
idk how you managed that but from what i know, 173 is shimmer currency amount and 174 is the first upgrade on shimmer island (+STR).

Jokell
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Re: Legends of Idleon

Post by Jokell »

Uh, new bundle looks very p2w.
Spoiler
What about the chng command and items id? Thank you very much in advance

Tindal
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Re: Legends of Idleon

Post by Tindal »

Jokell wrote:
Thu Jun 20, 2024 5:25 pm
Uh, new bundle looks very p2w.
Spoiler
What about the chng command and items id? Thank you very much in advance

Code: Select all

chng this["com.stencyl.Engine"].engine.getGameAttribute("BundlesReceived").h["bun_t"]=1
drop EquipmentCape16
drop EquipmentNametag13

troljan123
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Re: Legends of Idleon

Post by troljan123 »

chng bEngine.getGameAttribute("OptionsListAccount")[267]=X (blue/regular fish amount)
chng bEngine.getGameAttribute("OptionsListAccount")[289]=X (shiny % amount)
Last edited by troljan123 on Sat Jul 13, 2024 3:24 pm, edited 1 time in total.

OneRogueWolf
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Re: Legends of Idleon

Post by OneRogueWolf »

is it possible i messed something up? gold, plat, and void armor is showing 0 sell price to shops. i havent tried to sell anything else
did i get shadowed?

nvm. reloaded injector and everything is working again. idk why everything was showing 0 sell price
Last edited by OneRogueWolf on Thu Jun 20, 2024 11:00 pm, edited 1 time in total.

SirKayto
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Re: Legends of Idleon

Post by SirKayto »

Tindal wrote:
Thu Jun 20, 2024 5:59 pm
Jokell wrote:
Thu Jun 20, 2024 5:25 pm
Uh, new bundle looks very p2w.
Spoiler
What about the chng command and items id? Thank you very much in advance

Code: Select all

chng this["com.stencyl.Engine"].engine.getGameAttribute("BundlesReceived").h["bun_t"]=1
drop EquipmentCape16
drop EquipmentNametag13
Perfect, ty so much

var123
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Re: Legends of Idleon

Post by var123 »

anyone know why the injector fails to inject cheats after being closed for the first time and being reopened? the cheats are injected fine when the injector is opened for the first time but fail to inject if you close the injector and open it again. the only way around it is to do restart the whole computer in order for the injector to work again.

DOTHRAK
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Re: Legends of Idleon

Post by DOTHRAK »

troljan123 wrote:
Thu Jun 20, 2024 6:38 pm
chng bEngine.getGameAttribute("OptionsListAccount")[267]=X
x= amount of new fish in the poppy the kangaroo
Uncaught SyntaxError: Unexpected identifier

How do I solve this problem I encounter? This is a problem I experience when I use it via chromedebug.

spiritedaway
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Re: Legends of Idleon

Post by spiritedaway »

DOTHRAK wrote:
Fri Jun 21, 2024 1:37 am
troljan123 wrote:
Thu Jun 20, 2024 6:38 pm
chng bEngine.getGameAttribute("OptionsListAccount")[267]=X
x= amount of new fish in the poppy the kangaroo
Uncaught SyntaxError: Unexpected identifier

How do I solve this problem I encounter? This is a problem I experience when I use it via chromedebug.
these commands don't get used in chromedebug, they're used at the other thing where you type in "chromedebug".

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RexyTheDog
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Re: Legends of Idleon

Post by RexyTheDog »

troljan123 wrote:
Thu Jun 20, 2024 6:38 pm
chng bEngine.getGameAttribute("OptionsListAccount")[267]=X
x= amount of new fish in the poppy the kangaroo
how come gga bEngine.getGameAttribute("OptionsListAccount")[267]
gives 'undefined'?

also, for future additions to the injector commands (i dont know how to :oops: )
# feathers amount: chng bEngine.getGameAttribute("OptionsListAccount")[253]=X
(here x can be an exponent like 5e+50 and such..)

# shiny feathers amount:
chng bEngine.getGameAttribute("OptionsListAccount")[264]=522
Image

# 'Feather Generation' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[254]=X
# 'Bonus of Orion' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[255]=X
# 'Feather Multiplier' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[256]=X
# 'Feather Cheapener' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[257]=X
# 'Feather Restart' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[258]=X
# 'Super Feather Production' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[259]=X
# 'Shiny Feathers' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[260]=X
# 'Super Feather Cheapener' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[261]=X
# 'The Great Mega Reset' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[262]=X
*** 'The Great Mega Reset' needs to be +10 since its counts all other 9 feathers in this value
so for example: value of 25 will give you lvl 15 Fractal Megafeather

# to those who want to unlock the the progress bar to the max:
chng bEngine.getGameAttribute("OptionsListAccount")[263]=100000000000
Image

troljan123
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Re: Legends of Idleon

Post by troljan123 »

RexyTheDog wrote:
Fri Jun 21, 2024 7:16 am
troljan123 wrote:
Thu Jun 20, 2024 6:38 pm
chng bEngine.getGameAttribute("OptionsListAccount")[267]=X
x= amount of new fish in the poppy the kangaroo
how come gga bEngine.getGameAttribute("OptionsListAccount")[267]
gives 'undefined'?


:oops:

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RexyTheDog
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Re: Legends of Idleon

Post by RexyTheDog »

Image
here some values for Poppy the Kangaroo Mouse's Fish Pond

# fish amount (big thanks to troljan123:
chng bEngine.getGameAttribute("OptionsListAccount")[267]=X
(here x can be an exponent like 5e+50 and such..)

# to those who want to unlock the fish progress bar to the max:
chng bEngine.getGameAttribute("OptionsListAccount")[280]=400000000000
Image

# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[268]=X
# 'Quick Reeling' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[269]=X
# 'Shiny Lure' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[270]=X
# 'Bonuses From Poppy' upgrade lvl: !!! Careful: this is the permanent bonus value. keep its reasonable like 70-90!!!
chng bEngine.getGameAttribute("OptionsListAccount")[271]=X

# 'Fishy Discount' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[272]=X
# 'Juicy Worm' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[273]=X
# 'Fishero Reset' upgrade lvl: !!!Careful: keep its reasonable like 30-40!!!
chng bEngine.getGameAttribute("OptionsListAccount")[274]=X
# 'Fishing Buddy' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[275]=X

# 'Lightning Quickness' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[276]=X
# 'Fisheroo Investing' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[277]=X
# 'Multohook Fishing' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[278]=X
# 'Greatest Catch' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[279]=12
*** 'Greatest Catch' needs to be +12 since its counts all other 11 fishes in this value
so for example: value of 21 will give you lvl 9 Electric Megafish
Image


there is also a fish table that shows how many fish caught after pressing 'Tap Here'
which is the Shiny fishing speed tied to the 'Lightning Quickness' upgrade lvl:
# yellow fish amount:
chng bEngine.getGameAttribute("OptionsListAccount")[281]=X
# red fish amount:
chng bEngine.getGameAttribute("OptionsListAccount")[282]=X
# green fish amount:
chng bEngine.getGameAttribute("OptionsListAccount")[283]=X
Image

***there also 2 keys which somehow tied to the 'Tap Me' bar [288] and [289]
but i cant figure out the values for them. maybe some else will :roll:

after a hundred upgrades, this 'Tap Here' button opens up:
Image

this button opens yet another upgrading menu:
Image

here are the values:
# points amount:
chng bEngine.getGameAttribute("OptionsListAccount")[290]=500
# %x 'bluefin fish caught' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[291]=11
# '%x shiny fishing speed and luck' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[292]=12
# 'All upgrades are %x cheaper' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[293]=13
# 'Other Reset bonuses are %x higher' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[294]=14
# '%x Tartar fish caught' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[295]=15


there is also the 'Tar pit' upgrading page
Image
# Tartar amount
chng bEngine.getGameAttribute("OptionsListAccount")[296]=500000
(can also be a big exponent value like the previous fish amount)

# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[297]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[298]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[299]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[300]=X

# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[301]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[302]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[303]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[304]=X

the Tartar fishing progress bar, very useless but its there if anyone needs it
Image
chng bEngine.getGameAttribute("OptionsListAccount")[305]=X # X between 0-100

Isnoo
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Re: Legends of Idleon

Post by Isnoo »

Does anyone know why my game is crashing when im trying to collect treasures in W5 with W5Sailing active?

kadirbaba123
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Re: Legends of Idleon

Post by kadirbaba123 »

RexyTheDog wrote:
Fri Jun 21, 2024 11:23 am
Image
here some values for Poppy the Kangaroo Mouse's Fish Pond

# fish amount (big thanks to troljan123:
chng bEngine.getGameAttribute("OptionsListAccount")[267]=X
(here x can be an exponent like 5e+50 and such..)

# to those who want to unlock the fish progress bar to the max:
chng bEngine.getGameAttribute("OptionsListAccount")[280]=400000000000
Image

# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[268]=X
# 'Quick Reeling' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[269]=X
# 'Shiny Lure' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[270]=X
# 'Bonuses From Poppy' upgrade lvl: !!! Careful: this is the permanent bonus value. keep its reasonable like 70-90!!!
chng bEngine.getGameAttribute("OptionsListAccount")[271]=X

# 'Fishy Discount' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[272]=X
# 'Juicy Worm' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[273]=X
# 'Fishero Reset' upgrade lvl: !!!Careful: keep its reasonable like 30-40!!!
chng bEngine.getGameAttribute("OptionsListAccount")[274]=X
# 'Fishing Buddy' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[275]=X

# 'Lightning Quickness' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[276]=X
# 'Fisheroo Investing' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[277]=X
# 'Multohook Fishing' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[278]=X
# 'Greatest Catch' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[279]=12
*** 'Greatest Catch' needs to be +12 since its counts all other 11 fishes in this value
so for example: value of 21 will give you lvl 9 Electric Megafish
Image


there is also a fish table that shows how many fish caught after pressing 'Tap Here'
which is the Shiny fishing speed tied to the 'Lightning Quickness' upgrade lvl:
# yellow fish amount:
chng bEngine.getGameAttribute("OptionsListAccount")[281]=X
# red fish amount:
chng bEngine.getGameAttribute("OptionsListAccount")[282]=X
# green fish amount:
chng bEngine.getGameAttribute("OptionsListAccount")[283]=X
Image

***there also 2 keys which somehow tied to the 'Tap Me' bar [288] and [289]
but i cant figure out the values for them. maybe some else will :roll:

after a hundred upgrades, this 'Tap Here' button opens up:
Image

this button opens yet another upgrading menu:
Image

here are the values:
# points amount:
chng bEngine.getGameAttribute("OptionsListAccount")[290]=500
# %x 'bluefin fish caught' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[291]=11
# '%x shiny fishing speed and luck' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[292]=12
# 'All upgrades are %x cheaper' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[293]=13
# 'Other Reset bonuses are %x higher' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[294]=14
# '%x Tartar fish caught' upgrade:
chng bEngine.getGameAttribute("OptionsListAccount")[295]=15


there is also the 'Tar pit' upgrading page
Image
# Tartar amount
chng bEngine.getGameAttribute("OptionsListAccount")[296]=500000
(can also be a big exponent value like the previous fish amount)

# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[297]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[298]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[299]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[300]=X

# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[301]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[302]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[303]=X
# 'Tasty Fishbait' upgrade lvl:
chng bEngine.getGameAttribute("OptionsListAccount")[304]=X

the Tartar fishing progress bar, very useless but its there if anyone needs it
Image
chng bEngine.getGameAttribute("OptionsListAccount")[305]=X # X between 0-100
Thank you boss!

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