Legends of Idleon

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sdfds
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Re: Legends of Idleon

Post by sdfds »

Hey,
I accidently entered "unlock portals" tried to revert it by changing the code and it works since I tested it on the voidwalker since he will set himself back all the areas with his skill but it doesnt work on my main.

I hope I can somehow reverse it.
Even tho its only like 4 more areas that I have before me it still sucks having my mains kills not count anymore.

ivan1989
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Re: Legends of Idleon

Post by ivan1989 »

river_08 wrote:
Sun Mar 24, 2024 4:15 am
mate1000 wrote:
Fri Mar 22, 2024 10:02 pm
Hi! How can i change sovereign artifact chance?
Messing with the chance could brick save. So depending on how many hours you have in the game I wouldn't recommend going straight to Current end game Artifacts.

but below is the code to change the artifacts. You can verify them through GGA Sailing = Array 3

chng bEngine.getGameAttribute("SailChests")[3][x]=y

Replace X with 0-32 for Artifacts anything beyond 32 is not yet implemented and could brick or get your account shadow banned.

Replace Y with 1 (normal), 2 (ancient), 3 (Eldritch), 4 (sovereign)

So chng bEngine.getGameAttribute("SailChests")[3][0]=4

will make the 1st artifact Sovereign. To see the affect either Open up and loot some sailing or change map and change back.
Hey, I have tried this numerous times, and the command appears to go through and work... but none of the artifacts change at all. I have tried it while having chests ready to go, I have tried it while having no chests, ive tried it while getting chests... no luck. Have you figured out any additional information to get this to work? Any help would be greatly appreciated! thank you so much

ivan1989
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Re: Legends of Idleon

Post by ivan1989 »

Saul wrote:
Fri Mar 22, 2024 11:07 pm
mate1000 wrote:
Fri Mar 22, 2024 10:02 pm
Hi! How can i change sovereign artifact chance?
this will increase your 1st sailing chest to 100%

chng bEngine.getGameAttribute("SailChests")[0][2]=9999999

if I've helped you give me a +rep :>
Hey, I just tried this and it did not work for me... any chance on adding more clarification on this?

Tindal
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Re: Legends of Idleon

Post by Tindal »

ivan1989 wrote:
Wed Apr 03, 2024 9:14 pm
river_08 wrote:
Sun Mar 24, 2024 4:15 am
mate1000 wrote:
Fri Mar 22, 2024 10:02 pm
Hi! How can i change sovereign artifact chance?
Messing with the chance could brick save. So depending on how many hours you have in the game I wouldn't recommend going straight to Current end game Artifacts.

but below is the code to change the artifacts. You can verify them through GGA Sailing = Array 3

chng bEngine.getGameAttribute("SailChests")[3][x]=y

Replace X with 0-32 for Artifacts anything beyond 32 is not yet implemented and could brick or get your account shadow banned.

Replace Y with 1 (normal), 2 (ancient), 3 (Eldritch), 4 (sovereign)

So chng bEngine.getGameAttribute("SailChests")[3][0]=4

will make the 1st artifact Sovereign. To see the affect either Open up and loot some sailing or change map and change back.
Hey, I have tried this numerous times, and the command appears to go through and work... but none of the artifacts change at all. I have tried it while having chests ready to go, I have tried it while having no chests, ive tried it while getting chests... no luck. Have you figured out any additional information to get this to work? Any help would be greatly appreciated! thank you so much
Correct command is
chng bEngine.getGameAttribute("Sailing")[3][x]=y

ivan1989
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Re: Legends of Idleon

Post by ivan1989 »

Tindal wrote:
Mon Apr 01, 2024 5:44 pm
ivan1989 wrote:
Sun Mar 31, 2024 11:44 pm
Tindal wrote:
Sun Mar 31, 2024 8:18 pm


No, these commands for injection console
If you want to use Chrome Debug - remove 'chng'
Sorry to keep bothering you, but whenever I try now without the "chng" it says "uncaught referencerror: bEngine is not defined"... is there something I am doing wrong? Again, apologies for the questions, but I cannot find answers to these specific coding questions.
Sorry, i mostly use console.
So commands you need is:

bEngine.gameAttributes.h.AchieveReg[239]=-1
bEngine.gameAttributes.h.AchieveReg[240]=-1
bEngine.gameAttributes.h.AchieveReg[241]=-1
Hmmm, a few times those commands have worked, but then others I get "bEngine is not defined"... it seems so random, and no rhyme or reason for it? lol. You ever run into this?

arthurl
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Re: Legends of Idleon

Post by arthurl »

Zadkielsan wrote:
Wed Apr 03, 2024 5:24 am
henlo, does someone can update the cheat injector ? i've some problems actually, books are no longer at max range, my sailing chest make the game crash when openned
For now, set artifact and ancient chance to t => t to stop it from crashing when opening chests.

Aside from that, I'm getting crashes when I try to portal into or teleport to a dungeon map, even with all cheats deactivated. And same for when I come back from AFK'ing in lab. Both change to the map screen with dark/almost black screen and freeze. I had to load the game normally to switch to those characters without it flipping out.

furce
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Re: Legends of Idleon

Post by furce »

Hey, need help, this used to work for me previously now it doesn't. Maybe I'm doing something wrong....

Used chromedebug, I write "bEngine.gameAttributes.h", then example i want to change something in OptionsListAccount:

I write : " chng bEngine.getGameAttribute("OptionsListAccount")[139]=123456 "

I click enter and all i get is : Uncaught SyntaxError: Unexpected identifier

Any poointers on what i'm doing wrong ?

ivan1989
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Re: Legends of Idleon

Post by ivan1989 »

jkishin wrote:
Wed Jul 05, 2023 9:34 am
LavaLame2 wrote:
Tue Jul 04, 2023 5:11 am
Chrome debug command to set all shiny pet lvls to 10 (4,110 days).
You do not have to have any shinies unlocked for this to work.

Code: Select all

bEngine.gameAttributes.h.Breeding[22][0]=4110,
bEngine.gameAttributes.h.Breeding[22][1]=4110,
bEngine.gameAttributes.h.Breeding[22][2]=4110,
bEngine.gameAttributes.h.Breeding[22][3]=4110,
bEngine.gameAttributes.h.Breeding[22][4]=4110,
bEngine.gameAttributes.h.Breeding[22][5]=4110,
bEngine.gameAttributes.h.Breeding[22][6]=4110,
bEngine.gameAttributes.h.Breeding[22][7]=4110,
bEngine.gameAttributes.h.Breeding[22][8]=4110,
bEngine.gameAttributes.h.Breeding[22][9]=4110,
bEngine.gameAttributes.h.Breeding[22][10]=4110,
bEngine.gameAttributes.h.Breeding[22][11]=4110,
bEngine.gameAttributes.h.Breeding[22][12]=4110,
bEngine.gameAttributes.h.Breeding[22][13]=4110,
bEngine.gameAttributes.h.Breeding[22][14]=4110,
bEngine.gameAttributes.h.Breeding[22][15]=4110,
bEngine.gameAttributes.h.Breeding[22][16]=4110,
bEngine.gameAttributes.h.Breeding[23][0]=4110,
bEngine.gameAttributes.h.Breeding[23][1]=4110,
bEngine.gameAttributes.h.Breeding[23][2]=4110,
bEngine.gameAttributes.h.Breeding[23][3]=4110,
bEngine.gameAttributes.h.Breeding[23][4]=4110,
bEngine.gameAttributes.h.Breeding[23][5]=4110,
bEngine.gameAttributes.h.Breeding[23][6]=4110,
bEngine.gameAttributes.h.Breeding[23][7]=4110,
bEngine.gameAttributes.h.Breeding[23][8]=4110,
bEngine.gameAttributes.h.Breeding[23][9]=4110,
bEngine.gameAttributes.h.Breeding[23][10]=4110,
bEngine.gameAttributes.h.Breeding[23][11]=4110,
bEngine.gameAttributes.h.Breeding[23][12]=4110,
bEngine.gameAttributes.h.Breeding[23][13]=4110,
bEngine.gameAttributes.h.Breeding[23][14]=4110,
bEngine.gameAttributes.h.Breeding[23][15]=4110,
bEngine.gameAttributes.h.Breeding[23][16]=4110,
bEngine.gameAttributes.h.Breeding[24][0]=4110,
bEngine.gameAttributes.h.Breeding[24][1]=4110,
bEngine.gameAttributes.h.Breeding[24][2]=4110,
bEngine.gameAttributes.h.Breeding[24][3]=4110,
bEngine.gameAttributes.h.Breeding[24][4]=4110,
bEngine.gameAttributes.h.Breeding[24][5]=4110,
bEngine.gameAttributes.h.Breeding[24][6]=4110,
bEngine.gameAttributes.h.Breeding[24][7]=4110,
bEngine.gameAttributes.h.Breeding[24][8]=4110,
bEngine.gameAttributes.h.Breeding[24][9]=4110,
bEngine.gameAttributes.h.Breeding[24][10]=4110,
bEngine.gameAttributes.h.Breeding[24][11]=4110,
bEngine.gameAttributes.h.Breeding[24][12]=4110,
bEngine.gameAttributes.h.Breeding[24][13]=4110,
bEngine.gameAttributes.h.Breeding[24][14]=4110,
bEngine.gameAttributes.h.Breeding[24][15]=4110,
bEngine.gameAttributes.h.Breeding[24][16]=4110,
bEngine.gameAttributes.h.Breeding[25][0]=4110,
bEngine.gameAttributes.h.Breeding[25][1]=4110,
bEngine.gameAttributes.h.Breeding[25][2]=4110,
bEngine.gameAttributes.h.Breeding[25][3]=4110,
bEngine.gameAttributes.h.Breeding[25][4]=4110,
bEngine.gameAttributes.h.Breeding[25][5]=4110,
bEngine.gameAttributes.h.Breeding[25][6]=4110,
bEngine.gameAttributes.h.Breeding[25][7]=4110,
bEngine.gameAttributes.h.Breeding[25][8]=4110,
bEngine.gameAttributes.h.Breeding[25][9]=4110,
bEngine.gameAttributes.h.Breeding[25][10]=4110,
bEngine.gameAttributes.h.Breeding[25][11]=4110,
bEngine.gameAttributes.h.Breeding[25][12]=4110,
bEngine.gameAttributes.h.Breeding[25][13]=4110,
bEngine.gameAttributes.h.Breeding[25][14]=4110,
bEngine.gameAttributes.h.Breeding[25][15]=4110,
bEngine.gameAttributes.h.Breeding[25][16]=4110
I think the part where it updates the pets with the infinity star signs, it doesn't actually seem to unlock the star signs :/
Do we know the codes to unlock star signs as well? cant seem to find them.

sdfds
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Re: Legends of Idleon

Post by sdfds »

sdfds wrote:
Wed Apr 03, 2024 9:06 pm
Hey,
I accidently entered "unlock portals" tried to revert it by changing the code and it works since I tested it on the voidwalker since he will set himself back all the areas with his skill but it doesnt work on my main.

I hope I can somehow reverse it.
Even tho its only like 4 more areas that I have before me it still sucks having my mains kills not count anymore.
I fixed this by creating a save and load function.
Saving the portal progress from a different character and loading it on my main.
Just if anyone might have the problem aswell, who knows.

zixstyle
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Re: Legends of Idleon

Post by zixstyle »

I did a mistake and i pressd on wipe inv .. and now my char is bugged.. there is away to change it??

Smile22
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Re: Legends of Idleon

Post by Smile22 »

Hi guys. I need your help again :)
1. The game is crashing(android)\infinity server loading(IOS) on mobile. Everything works as expected with the web\steam version. A new account also works well on mobile.
2. chromedebug mode is crushing. Is there any way I can debug it?
3. How to disable `5 : t => 1, // Shrine world tour activated`? t=>0, t=>t, deleting this row didn't help at all :D These shrines that teleported with me are so annoying :)
4. I have 220 max lvl for books ingame, but for some reason with cheat, this number is set to 173. How and why?( I don't remember that I changing something related to the book lvl using Chromedebug.

Thanks a lot for any help.

IdlewithCKh
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Re: Legends of Idleon

Post by IdlewithCKh »

Hey guys can anyone help me, i did a few days ago a mistake with the itemshop bundles.. can someone explain me how to delete this?
[Link]

ivan1989
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Re: Legends of Idleon

Post by ivan1989 »

jkishin wrote:
Wed Jul 05, 2023 9:34 am
LavaLame2 wrote:
Tue Jul 04, 2023 5:11 am
Chrome debug command to set all shiny pet lvls to 10 (4,110 days).
You do not have to have any shinies unlocked for this to work.

Code: Select all

bEngine.gameAttributes.h.Breeding[22][0]=4110,
bEngine.gameAttributes.h.Breeding[22][1]=4110,
bEngine.gameAttributes.h.Breeding[22][2]=4110,
bEngine.gameAttributes.h.Breeding[22][3]=4110,
bEngine.gameAttributes.h.Breeding[22][4]=4110,
bEngine.gameAttributes.h.Breeding[22][5]=4110,
bEngine.gameAttributes.h.Breeding[22][6]=4110,
bEngine.gameAttributes.h.Breeding[22][7]=4110,
bEngine.gameAttributes.h.Breeding[22][8]=4110,
bEngine.gameAttributes.h.Breeding[22][9]=4110,
bEngine.gameAttributes.h.Breeding[22][10]=4110,
bEngine.gameAttributes.h.Breeding[22][11]=4110,
bEngine.gameAttributes.h.Breeding[22][12]=4110,
bEngine.gameAttributes.h.Breeding[22][13]=4110,
bEngine.gameAttributes.h.Breeding[22][14]=4110,
bEngine.gameAttributes.h.Breeding[22][15]=4110,
bEngine.gameAttributes.h.Breeding[22][16]=4110,
bEngine.gameAttributes.h.Breeding[23][0]=4110,
bEngine.gameAttributes.h.Breeding[23][1]=4110,
bEngine.gameAttributes.h.Breeding[23][2]=4110,
bEngine.gameAttributes.h.Breeding[23][3]=4110,
bEngine.gameAttributes.h.Breeding[23][4]=4110,
bEngine.gameAttributes.h.Breeding[23][5]=4110,
bEngine.gameAttributes.h.Breeding[23][6]=4110,
bEngine.gameAttributes.h.Breeding[23][7]=4110,
bEngine.gameAttributes.h.Breeding[23][8]=4110,
bEngine.gameAttributes.h.Breeding[23][9]=4110,
bEngine.gameAttributes.h.Breeding[23][10]=4110,
bEngine.gameAttributes.h.Breeding[23][11]=4110,
bEngine.gameAttributes.h.Breeding[23][12]=4110,
bEngine.gameAttributes.h.Breeding[23][13]=4110,
bEngine.gameAttributes.h.Breeding[23][14]=4110,
bEngine.gameAttributes.h.Breeding[23][15]=4110,
bEngine.gameAttributes.h.Breeding[23][16]=4110,
bEngine.gameAttributes.h.Breeding[24][0]=4110,
bEngine.gameAttributes.h.Breeding[24][1]=4110,
bEngine.gameAttributes.h.Breeding[24][2]=4110,
bEngine.gameAttributes.h.Breeding[24][3]=4110,
bEngine.gameAttributes.h.Breeding[24][4]=4110,
bEngine.gameAttributes.h.Breeding[24][5]=4110,
bEngine.gameAttributes.h.Breeding[24][6]=4110,
bEngine.gameAttributes.h.Breeding[24][7]=4110,
bEngine.gameAttributes.h.Breeding[24][8]=4110,
bEngine.gameAttributes.h.Breeding[24][9]=4110,
bEngine.gameAttributes.h.Breeding[24][10]=4110,
bEngine.gameAttributes.h.Breeding[24][11]=4110,
bEngine.gameAttributes.h.Breeding[24][12]=4110,
bEngine.gameAttributes.h.Breeding[24][13]=4110,
bEngine.gameAttributes.h.Breeding[24][14]=4110,
bEngine.gameAttributes.h.Breeding[24][15]=4110,
bEngine.gameAttributes.h.Breeding[24][16]=4110,
bEngine.gameAttributes.h.Breeding[25][0]=4110,
bEngine.gameAttributes.h.Breeding[25][1]=4110,
bEngine.gameAttributes.h.Breeding[25][2]=4110,
bEngine.gameAttributes.h.Breeding[25][3]=4110,
bEngine.gameAttributes.h.Breeding[25][4]=4110,
bEngine.gameAttributes.h.Breeding[25][5]=4110,
bEngine.gameAttributes.h.Breeding[25][6]=4110,
bEngine.gameAttributes.h.Breeding[25][7]=4110,
bEngine.gameAttributes.h.Breeding[25][8]=4110,
bEngine.gameAttributes.h.Breeding[25][9]=4110,
bEngine.gameAttributes.h.Breeding[25][10]=4110,
bEngine.gameAttributes.h.Breeding[25][11]=4110,
bEngine.gameAttributes.h.Breeding[25][12]=4110,
bEngine.gameAttributes.h.Breeding[25][13]=4110,
bEngine.gameAttributes.h.Breeding[25][14]=4110,
bEngine.gameAttributes.h.Breeding[25][15]=4110,
bEngine.gameAttributes.h.Breeding[25][16]=4110
I think the part where it updates the pets with the infinity star signs, it doesn't actually seem to unlock the star signs :/
Did you ever figure anything else about this? like how to ACTUALLY unlock the star signs and all that with codes?

triggeredrtrey
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Re: Legends of Idleon

Post by triggeredrtrey »

Help on this
My power cauldron went crazy, i don't know how to fix this, please help :(



Thanks guys

Pulelele
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Stuck Character

Post by Pulelele »

So basically what happens is i log onto my 1st slot, when i select players to change to another character, my slot 2-6 all are cooking but their backgrounds indicate they are in world 6, so whenever i select them, the game goes black and is stuck there, every other slot i have that is cooking has the world 4 background and can easily be logged into. Same thing applies to the player menu, if i select any of the slots that are bugged i cannot press play and or select any other slot

Is there any way for me to teleport those slots to world 4 or change their location somehow?

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