Legends of Idleon

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RoaringMammoth
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Re: Legends of Idleon

Post by RoaringMammoth »

thefrozen wrote:
Tue Mar 12, 2024 1:47 am
RoaringMammoth wrote:
Tue Mar 12, 2024 1:36 am
is there a way i can edit currency like money
There's a lot of things you can edit, you'd need to be more specific. If you just want coins it's as simple as drop COIN amount
ah ok thanks and my bad

voidles
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Re: Legends of Idleon

Post by voidles »

Anyone else having this issue?

Code: Select all

 ------------------------------------------------------------------------------------------
Updated version of InjectCheats by valleymon: originally by iBelg, continued by Creater0822
InjectCheatF5 v1.2
------------------------------------------------------------------------------------------

Options:
Regex: \w+\.ApplicationMain\s*?=
Show idleon window console logs: true
Chrome location: C:\Program Files\Google\Chrome\Application\chrome.exe

Injecting cheats...
0
Loaded cheats...

Top bar change
1
GUILD_START
SNAP:
GUILD_EVENT GUILD_EVENT_RANK_CHANGE
GUILD_EVENT GUILD_EVENT_DISPLAY_LOAD
GUILD_EVENT GUILD_EVENT_GUILD_STAT_CHANGE

RoaringMammoth
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Re: Legends of Idleon

Post by RoaringMammoth »

how do you edit xp

barak302
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Re: Legends of Idleon

Post by barak302 »

did someone try to edit the amount of fruits you have?

i seem to have problems with it in the injector

thefrozen
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Re: Legends of Idleon

Post by thefrozen »

barak302 wrote:
Tue Mar 12, 2024 6:24 am
did someone try to edit the amount of fruits you have?

i seem to have problems with it in the injector
You can use the chrome debugger. Type in bEngine.gameAttributes.h and scroll down to FarmCrop. Under "h" you can edit the values

bumistro
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Re: Legends of Idleon

Post by bumistro »

Hello, does anyone know how I can fix my account?
I get to character screen and when I try to login with any character I get black screen and nothing else. It only happens on my main account.
Chrome debug gives me this error:

Code: Select all

Uncaught TypeError: Cannot convert undefined or null to object
    at Function.keys (<anonymous>)
    at Lq._customEvent_FarmingStuff (file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/static/game/N.js:1:9580996)
    at Lq.init (file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/static/game/N.js:1:9656616)
    at Al.initScript (file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/static/game/N.js:1:1291251)
    at Xj.initScripts (file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/static/game/N.js:1:1293457)
    at Qb.initScripts (file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/static/game/N.js:1:1504983)
    at a.createActorOfType (file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/static/game/N.js:1:1207518)
    at a.getRecycledActorOfTypeOnLayer (file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/static/game/N.js:1:1207336)
    at a.getRecycledActorOfType (file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/static/game/N.js:1:1205668)
    at Function.c.createRecycledActor (file:///D:/Program%20Files%20(x86)/Steam/steamapps/common/Legends%20of%20Idleon/resources/app.asar/distBuild/static/game/N.js:1:1259597)
_customEvent_FarmingStuff @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
initScripts @ N.js:1
createActorOfType @ N.js:1
getRecycledActorOfTypeOnLayer @ N.js:1
getRecycledActorOfType @ N.js:1
c.createRecycledActor @ N.js:1
init @ N.js:1
initScript @ N.js:1
initScripts @ N.js:1
a.initBehaviors @ N.js:1
loadScene @ N.js:1
enterScene @ N.js:1
onUpdate @ N.js:1
__dispatchEvent @ N.js:1
__dispatch @ N.js:1
__broadcastEvent @ N.js:1
__onLimeRender @ N.js:1
dispatch @ N.js:1
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
requestAnimationFrame (async)
handleApplicationEvent @ N.js:1
Show 96 more frames
I suppose it is related to customEvent_FarmingStuff but I have no idea where to find that and fix it.

barak302
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Re: Legends of Idleon

Post by barak302 »

thefrozen wrote:
Tue Mar 12, 2024 7:40 am
barak302 wrote:
Tue Mar 12, 2024 6:24 am
did someone try to edit the amount of fruits you have?

i seem to have problems with it in the injector
You can use the chrome debugger. Type in bEngine.gameAttributes.h and scroll down to FarmCrop. Under "h" you can edit the values
don't know how to use the chrome debugger

i tried this in the injector
chng bEngine.getGameAttribute("FarmCrop")[3]=150

but it didn't work

methoD121
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Re: Legends of Idleon

Post by methoD121 »

Is there a way to complete reset the sneaking / ninja thing?
I used some Sand of Time and now my Sneaking is broken :(


The golden Fruit tree is removed can´t get jade etc :(

dreamx3
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Re: Legends of Idleon

Post by dreamx3 »

BakerBase wrote:
Mon Mar 11, 2024 9:55 pm
dreamx3 wrote:
Sun Mar 03, 2024 7:49 pm

If you have any request just put it in and i'll try to get to it
do you think you could add this keychain stuff in?
viewtopic.php?p=252991#p252991
already did a few days back. viewtopic.php?p=339221#p339221

thefrozen
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Re: Legends of Idleon

Post by thefrozen »

barak302 wrote:
Tue Mar 12, 2024 1:26 pm
thefrozen wrote:
Tue Mar 12, 2024 7:40 am
barak302 wrote:
Tue Mar 12, 2024 6:24 am
did someone try to edit the amount of fruits you have?

i seem to have problems with it in the injector
You can use the chrome debugger. Type in bEngine.gameAttributes.h and scroll down to FarmCrop. Under "h" you can edit the values
don't know how to use the chrome debugger

i tried this in the injector
chng bEngine.getGameAttribute("FarmCrop")[3]=150

but it didn't work
It's under the h values. It would be bEngine.getGameAttribute("FarmCrop").h[3]=1000

barak302
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Re: Legends of Idleon

Post by barak302 »

thefrozen wrote:
Tue Mar 12, 2024 7:07 pm
barak302 wrote:
Tue Mar 12, 2024 1:26 pm
thefrozen wrote:
Tue Mar 12, 2024 7:40 am


You can use the chrome debugger. Type in bEngine.gameAttributes.h and scroll down to FarmCrop. Under "h" you can edit the values
don't know how to use the chrome debugger

i tried this in the injector
chng bEngine.getGameAttribute("FarmCrop")[3]=150

but it didn't work
It's under the h values. It would be bEngine.getGameAttribute("FarmCrop").h[3]=1000

thanks
that worked

what is the h?is this a new thing?

thefrozen
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Re: Legends of Idleon

Post by thefrozen »

barak302 wrote:
Tue Mar 12, 2024 1:26 pm

thanks
that worked

what is the h?is this a new thing?
Nope, not new. There's a ton of stuff in it. If you open type chrome debugger into the injector and type what I wrote before to bring up all the h values, you'll see there's a ton

river_08
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Re: Legends of Idleon

Post by river_08 »

dreamx3 wrote:
Tue Mar 12, 2024 5:10 pm
BakerBase wrote:
Mon Mar 11, 2024 9:55 pm
dreamx3 wrote:
Sun Mar 03, 2024 7:49 pm

If you have any request just put it in and i'll try to get to it
do you think you could add this keychain stuff in?
viewtopic.php?p=252991#p252991
already did a few days back. viewtopic.php?p=339221#p339221
Hey Dreamx3,

Could you take a look at the W5 Sailing? When W5 Sailing is disabled. The book library reads your max. When W5 sailing is enabled. Your Book library is messed up.

For Example:
When W5 Sailing Off: Books = 145 - 245
When W5 Sailing On: Books = 145 - 173

BakerBase
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Re: Legends of Idleon

Post by BakerBase »

dreamx3 wrote:
Tue Mar 12, 2024 5:10 pm
BakerBase wrote:
Mon Mar 11, 2024 9:55 pm
dreamx3 wrote:
Sun Mar 03, 2024 7:49 pm

If you have any request just put it in and i'll try to get to it
do you think you could add this keychain stuff in?
viewtopic.php?p=252991#p252991
already did a few days back. viewtopic.php?p=339221#p339221

You are marvelous!

genoazn
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Re: Legends of Idleon

Post by genoazn »

I used wipe cogs a couple of weeks ago and it worked. But now I get this:

Code: Select all

√ Action · wipe cogs
Error: TypeError: Cannot read property 'length' of null
    at <anonymous>:1128:115
    at Array.forEach (<anonymous>)
    at Object.wipeFunction (<anonymous>:1126:38)
    at Object.fn (<anonymous>:298:57)
    at Object.cheat (<anonymous>:282:33)
    at <anonymous>:1:7
Does anyone know how to wipe unused cogs using chromedebug?

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